Dungeon Crawl Stone Soup version 0.31-a0-1068-g5939ac1fb6 (webtiles) character file. Game seed: 884019655009282532 9 Maratek the Trooper (level 2, 0/24 HPs) Began as a Demonspawn Fighter on Nov 24, 2023. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:16 (219 turns). Maratek the Trooper (Demonspawn Fighter) Turns: 219, Time: 00:00:17 Health: 0/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 8 Int: 9 God: Gold: 10 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - 2 scrolls of fear {unknown} g - a scroll of blinking {unknown} Potions d - a potion of might f - a potion of ambrosia {unknown} Skills: + Level 3.1 Fighting + Level 2.0 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the quokka. You block the quokka's attack. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * You block the quokka's attack. You hit the quokka. The quokka is almost dead. You block the quokka's attack. You hit the quokka. You kill the quokka! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Your Long Blades skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. The dart slug launches a dart at you. The slug dart hits you. You die... .. ..# #.# #.. # #.####.# #####+#.. .#.#### #......?##....... #.......@w.#..... #.......#.......# #.....).'.......+ ......?..#.......# .........#.......# )......!.#.......# .....$..##.......# ..########.......# # #≈≈~≈#.........# You could see a dart slug. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maratek the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 218 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 3/24 MP: 2/2 219 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Melee: Long sword || 20 Armour: Scale mail || 16 Dodge: Dodged || 4 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 226 | 226 | 0 | 0 | 171 | 1 | 226.0 | Dungeon | 226 | 226 | 0 | 0 | 171 | 1 | 226.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 226 daAuts