Maratek Level 1 of the Dungeon (3, 3, D:1) a +0 club (10, 9, D:1) a +0 spear (23, 10, D:1) a +0 robe (27, 10, D:1) a +0 dagger (33, -14, D:1) a +0 whip (43, 2, D:1) a +0 ring mail (51, -11, D:1) a +0 sling (54, -11, D:1) a +0 club a +0 dagger (63, -1, D:1) 7 stones Level 2 of the Dungeon (25, 11, D:2) a +0 dagger (27, 10, D:2) a +0 club a +0 club (29, 14, D:2) 6 stones (41, 18, D:2) a +0 dagger (44, 29, D:2) a beast talisman (45, 30, D:2) a +0 flail (45, 33, D:2) a +0 robe (46, 20, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) the +5 ring mail of Ytzeomm {Contam rF++ rCorr} rF++: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (21, 2, D:3) a +0 buckler (27, 23, D:3) 3 poisoned darts (29, -14, D:3) a +0 dagger a +0 sling (34, -18, D:3) a +0 robe (39, 10, D:3) a +0 falchion (39, 20, D:3) a +0 club (40, -8, D:3) a +0 spear (40, 23, D:3) 2 stones (41, -9, D:3) a +0 whip a +0 robe (41, 18, D:3) 6 stones (42, -4, D:3) a +0 hand axe (47, 11, D:3) a stone a +0 whip (47, 12, D:3) a +0 halberd of distortion (54, 5, D:3) a +0 club (55, 24, D:3) a +0 whip 7 poisoned darts (57, 28, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 1, D:4) a +0 ring mail (8, -27, D:4) a +0 war axe a +0 flail a +0 robe a +0 trident (8, -26, D:4) a +0 falchion (14, -10, D:4) a +0 falchion (17, -7, D:4) a +0 trident (21, -17, D:4) a +0 dagger a +0 leather armour a +0 whip (21, -16, D:4) a +0 whip (22, -17, D:4) a +0 spear (32, -6, D:4) a +0 whip 2 stones (34, -6, D:4) a +0 club a +0 short sword (35, -6, D:4) a +0 spear (35, -5, D:4) a +0 halberd (36, -34, D:4) a +0 robe (38, -29, D:4) 7 stones (38, -28, D:4) a +0 whip a +0 leather armour (43, -22, D:4) an amulet of magic regeneration (49, -32, D:4) 3 atropa-tipped darts (52, -29, D:4) a +0 dagger Level 5 of the Dungeon (4, -12, D:5) the +2 leather armour of Mycrewio {rC+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Will+: It increases your willpower. (9, -19, D:5) a +0 club a +0 leather armour (10, -18, D:5) a +2 short sword of speed a +2 leather armour of cold resistance (13, -22, D:5) a +1 dagger of speed a +0 robe of cold resistance (16, 9, D:5) a +0 ring mail (21, 6, D:5) a +0 dagger (21, 7, D:5) a +0 club (21, 8, D:5) a +0 dagger (27, -6, D:5) a +0 spear (28, -21, D:5) a +0 mace (35, -22, D:5) a +0 war axe (35, -20, D:5) a +0 long sword a +0 robe (35, 6, D:5) a +0 scale mail (38, -21, D:5) a +0 giant spiked club (43, -7, D:5) a +0 scale mail (44, -12, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 chain mail a +0 hand axe (1, -1, D:6) a +0 flail (1, 17, D:6) a +0 mace (1, 19, D:6) a +0 club 7 stones a +6 dagger a +0 dagger a +0 short sword 5 poisoned darts a +0 whip of draining (1, 20, D:6) 5 stones a +0 dagger (2, -2, D:6) a +0 falchion (2, -1, D:6) a +0 dagger a +0 robe (2, 20, D:6) 3 poisoned darts a +0 dagger (4, 1, D:6) a +0 giant spiked club (5, 46, D:6) a +0 shortbow (14, -4, D:6) a +0 long sword (19, 42, D:6) the +6 scale mail of Ruxiomaf {rF+ Int+5 Slay-6} Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. (20, 26, D:6) a +0 flail (20, 27, D:6) a +0 spear (20, 28, D:6) a +0 leather armour (21, 29, D:6) a +0 spear (24, 23, D:6) a +0 spear a +0 buckler (27, -1, D:6) a +0 hand axe a +0 hand axe a +0 ring mail (28, -1, D:6) a +0 flail a +0 whip (41, 48, D:6) the +6 chain mail "Vasoamah" {Rampage Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Rampage: It bestows one free step when moving towards enemies. (46, 34, D:6) 6 stones (47, 8, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (8, -28, D:7) an amulet of magic regeneration (10, -35, D:7) a +0 short sword a +3 leather armour (10, -34, D:7) a +0 dagger a +0 robe a +0 hand axe (10, -33, D:7) a +0 mace (12, -34, D:7) a +0 whip (14, -27, D:7) a +0 club a +0 ring mail a +0 short sword (15, -27, D:7) a +0 war axe a +0 leather armour a +0 mace a +0 chain mail (15, -26, D:7) a +0 flail of protection a +0 ring mail (18, -20, D:7) 2 potions of degeneration (22, -15, D:7) a +0 club (25, -25, D:7) a +0 club (29, -28, D:7) a +0 dagger a +0 robe a +0 giant spiked club an orc corpse (skeletalised by now) (30, -28, D:7) a +0 club (30, -27, D:7) a +0 war axe an orc corpse (skeletalised by now) (34, -23, D:7) a +0 falchion of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (36, -21, D:7) a +0 club a curare-tipped dart a +0 club a +0 chain mail a kobold corpse (skeletalised by now) (36, -20, D:7) a +0 short sword a kobold corpse (skeletalised by now) (37, -21, D:7) a +0 dagger of venom 7 stones a +0 dagger a +0 robe (37, -20, D:7) a +0 dagger an orc corpse (skeletalised by now) (47, -11, D:7) a +0 orcbow (51, -1, D:7) 2 stones Level 8 of the Dungeon (0, 0, D:8) 7 stones (4, -5, D:8) a +0 club an orc corpse (10, -6, D:8) a +0 flail a +0 club a gnoll corpse (12, -7, D:8) a +0 spear a +0 ring mail a gnoll corpse (12, -6, D:8) a +0 club (18, -2, D:8) a +0 buckler (28, -19, D:8) a +0 shortbow