Maratek Level 1 of the Dungeon [Shop] Xihih's Jewellery Shoppe a beast talisman (280 gold) a ring of protection from fire (350 gold) the amulet "Muapsitz" {Faith rElec rF+ Int+3 Slay+2} (1059 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. an amulet of faith (560 gold) a ring of wizardry (420 gold) a +4 ring of slaying (1092 gold) a ring of fire (350 gold) an amulet of faith (560 gold) a ring of ice (350 gold) a ring of willpower (350 gold) (0, 0, D:1) a +0 club (3, -3, D:1) 7 stones (12, -1, D:1) a +0 hand axe (14, 26, D:1) 6 stones (24, 3, D:1) a +0 short sword (24, 5, D:1) a +0 quarterstaff (25, 1, D:1) a +0 short sword a +0 dagger of venom (27, -10, D:1) 5 boomerangs (37, -13, D:1) a +0 dagger (37, 9, D:1) a +0 club (41, 34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Fuku's Antique Armour Shop a +0 robe (14 gold) the +8 fire dragon scales of Xiymir {Rampage rF++ rC- Dex+3} (2184 gold) Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 robe (14 gold) a +0 chain mail (90 gold) the +0 robe of Stoicism {Will+} (266 gold) Will+: It increases your willpower. (0, 0, D:2) a +0 whip 4 stones (15, 7, D:2) a +0 dagger (26, 32, D:2) a +0 dagger (27, 6, D:2) a +0 dagger (48, 17, D:2) a +0 dagger a +0 sling (56, 51, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (2, 6, D:3) a +0 war axe (3, 1, D:3) a +0 whip a gnoll corpse (14, -21, D:3) a hobgoblin corpse (15, -23, D:3) a +0 dagger (20, 13, D:3) a beast talisman (24, -14, D:3) 5 poisoned darts