Maratek Level 1 of the Dungeon (0, 0, D:1) a staff of cold (7, -10, D:1) a +0 dagger 5 stones (10, 16, D:1) a +0 club 3 stones (15, -11, D:1) 6 poisoned darts (15, -3, D:1) 6 stones (25, -11, D:1) a +0 club (31, 22, D:1) a +0 quarterstaff (32, 21, D:1) a +0 sling (37, -2, D:1) a +0 short sword (40, 9, D:1) a +0 short sword (46, 14, D:1) a +0 club (47, 9, D:1) a +0 dagger (48, 5, D:1) a +0 dagger (49, 5, D:1) a +0 short sword (50, 13, D:1) a +0 short sword (57, 10, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Lexeum's Antique Weapon Shoppe a +4 vampiric hand axe (837 gold) a +5 battleaxe of distortion (1166 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) a +0 trident (94 gold) the +9 arbalest "Aschatac" {freeze, rN+ rCorr Str+2 Int-3} (1830 gold) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 war axe (94 gold) a +0 antimagic morningstar (378 gold) the +0 orcbow of Dukehal {drain, rC+} (548 gold) rC+: It protects you from cold. (19, -8, D:2) a +0 dagger (20, -10, D:2) a +0 club a +0 club a +0 dagger (20, -9, D:2) a +0 club a +0 club a +0 robe (20, -8, D:2) a +0 club (20, -3, D:2) a +0 dagger a +0 leather armour (21, -12, D:2) a +0 dagger (33, -23, D:2) 4 datura-tipped darts (35, -28, D:2) 7 stones (43, -39, D:2) a +0 sling (43, -16, D:2) a +0 sling (46, -38, D:2) a +0 dagger (52, -25, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 7 stones (1, -25, D:3) a +0 dagger (9, -3, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 whip a +0 chain mail (10, -3, D:3) a +0 mace a +0 dagger 2 boomerangs (11, -18, D:3) a +0 rapier 2 poisoned darts (13, -27, D:3) a +0 club 3 boomerangs a +0 leather armour (20, 19, D:3) a +0 chain mail (21, -25, D:3) a +0 robe (22, -11, D:3) a +0 club (24, -2, D:3) a +0 dagger (28, -3, D:3) 7 stones (36, 13, D:3) a +0 club (36, 14, D:3) a +0 club a +0 club 3 boomerangs a +0 leather armour (38, 4, D:3) 4 javelins (43, 4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 19 gold pieces (1, 8, D:4) a scroll of identify (4, 13, D:4) a scroll of identify (6, 15, D:4) a +0 flail 2 boomerangs a +0 ring mail (9, 14, D:4) a +2 hand axe of freezing a +0 leather armour (14, -31, D:4) 7 stones (15, -7, D:4) a +0 falchion (15, 0, D:4) a +0 leather armour (23, -1, D:4) a scorpion corpse (26, -22, D:4) a ball python corpse (skeletalised by now) (26, -12, D:4) a +0 dagger (33, -2, D:4) a scarf of repulsion (40, -27, D:4) a +0 spear (40, -26, D:4) a +0 whip a +0 club a +0 leather armour a +0 club a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now)