Maratek Level 1 of the Dungeon (0, 0, D:1) 8 stones (5, -23, D:1) a +0 ring mail (15, -26, D:1) a blade talisman (16, -14, D:1) a +0 hand axe (17, -8, D:1) a +0 dagger (25, -4, D:1) a +0 leather armour (26, 5, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 25, D:2) 4 stones (4, 25, D:2) a ring of see invisible (9, 19, D:2) a +0 short sword (11, 18, D:2) a +0 club a +0 club (20, 8, D:2) a +0 whip (21, 10, D:2) a +0 scale mail (21, 33, D:2) a +0 dagger (30, 43, D:2) a +0 rapier (37, 24, D:2) a +0 sling (37, 38, D:2) a +0 dagger (49, 33, D:2) 4 boomerangs (50, 21, D:2) a +0 short sword (53, 29, D:2) 6 stones Level 3 of the Dungeon (2, -25, D:3) a +0 whip (5, -6, D:3) a +0 ring mail (12, -4, D:3) a +0 robe (20, 3, D:3) 7 gold pieces (21, 3, D:3) a +0 hand axe (26, 1, D:3) a +0 spear (45, 20, D:3) a +0 scale mail (48, -5, D:3) a +0 flail (48, 15, D:3) 4 stones (59, -31, D:3) a +0 club (62, -26, D:3) a +2 vampiric dagger a +0 sling Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (9, -12, D:4) a +0 flail of pain (23, -19, D:4) a +0 robe (24, -27, D:4) a +0 short sword 5 stones (32, -16, D:4) a +0 giant spiked club (32, 5, D:4) a +0 leather armour (46, -1, D:4) a +4 dagger Level 5 of the Dungeon [Shop] Qirapagg's Book Boutique a book of Scorching (330 gold) the Unrestrained Analects (506 gold) a Young Poisoner's Handbook (220 gold) a book of Touch (242 gold) the Meditations on Blazing Injury (418 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Iskenderun's Battlesphere Conjuration 5 c - Ignition Fire 8 a book of Conjurations (220 gold) Great Wizards, Vol. VII (330 gold) [Shop] Plog's Armour Emporium a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) a +0 leather armour (22 gold) (0, 0, D:5) a +0 robe (6, -12, D:5) 7 stones (21, -10, D:5) a +0 flail (22, -12, D:5) a +0 club (22, -11, D:5) a +0 whip (22, -10, D:5) a +0 whip (25, -22, D:5) a +0 mace (26, -22, D:5) a +0 falchion (27, -21, D:5) 6 stones (34, -20, D:5) a +0 broad axe (35, -5, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (0, 25, D:6) 5 stones (0, 29, D:6) 3 stones (2, 28, D:6) a +0 trident (7, 3, D:6) a +0 leather armour a +0 flail (7, 29, D:6) 9 stones (8, 3, D:6) a +0 scale mail a +0 club a +0 dagger (16, 33, D:6) a +0 short sword (17, -7, D:6) a +0 leather armour (18, 22, D:6) a +0 chain mail (20, 33, D:6) a +0 helmet (21, 36, D:6) a +0 leather armour (26, 10, D:6) a +0 ring mail (37, 2, D:6) a +0 ring mail a +1 hand axe of holy wrath a +0 robe a +0 dagger a +0 dagger Level 7 of the Dungeon [Shop] Leeclun's Tremendous Tomes the Octavo of the Grave and the Comitatus (820 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Summon Ice Beast Ice/Summoning 4 e - Animate Armour Summoning/Earth 4 f - Agony Necromancy 5 g - Death Channel Necromancy 6 h - Borgnjor's Revivification Necromancy 8 Boeraucu's Treatise on Displaced Wildfire (720 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 f - Manifold Assault Translocation 4 g - Passage of Golubria Translocation 4 h - Summon Forest Summoning/Translocation 5 the Compilation of Vicissitude and Heat (820 gold) Spells Type Level a - Wereblood Transmutation 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Flame Wave Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Irradiate Conjuration/Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Plasma Beam Fire/Air 6 the Omnibus of Reformation and Conflagration (820 gold) Spells Type Level a - Scorch Fire 2 b - Wereblood Transmutation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Flame Wave Conjuration/Fire 4 e - Sticky Flame Conjuration/Fire 4 f - Irradiate Conjuration/Transmutation 5 g - Yara's Violent Unravelling Hexes/Transmutation 5 h - Ignition Fire 8 Zougisosch's Thoughts on the Crevasse and Ignition (960 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Volatile Blastmotes Fire/Translocation 3 d - Sticky Flame Conjuration/Fire 4 e - Freezing Cloud Conjuration/Ice/Air 5 f - Ozocubu's Refrigeration Ice 7 g - Ignition Fire 8 h - Polar Vortex Ice 9 Ycexygge's Catalogue of the Xenotype (780 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Irradiate Conjuration/Transmutation 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 g - Alistair's Intoxication Transmutation/Poison 5 h - Eringya's Noxious Bog Transmutation/Poison 6 Sif Muna's Omnibus of Boreal Diablerie (760 gold) Spells Type Level a - Necrotise Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Ice 3 d - Vampiric Draining Necromancy 3 e - Anguish Hexes/Necromancy 4 f - Dispel Undead Necromancy 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Borgnjor's Revivification Necromancy 8 Roxanne's Thoughts on Changing Silt (920 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Leda's Liquefaction Hexes/Earth 4 c - Animate Armour Summoning/Earth 4 d - Irradiate Conjuration/Transmutation 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Alistair's Intoxication Transmutation/Poison 5 g - Eringya's Noxious Bog Transmutation/Poison 6 h - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 spear a +0 whip a +0 robe (1, 1, D:7) a +0 spear (2, 1, D:7) a +0 club a +0 flail (9, 10, D:7) a +0 club a +0 leather armour (16, -6, D:7) a potion of ambrosia (20, -7, D:7) 4 gold pieces (20, -6, D:7) 24 gold pieces (20, -4, D:7) 23 gold pieces (20, -3, D:7) a +0 mace (32, -23, D:7) an orb of energy (40, 13, D:7) 6 stones (53, -22, D:7) a +0 shortbow (60, -13, D:7) a +0 flail (60, -12, D:7) a +0 whip a +0 robe a +0 spear (60, -11, D:7) a +0 spear (60, -10, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 2 datura-tipped darts a +0 hand axe (1, 1, D:8) a +0 ring mail (6, -8, D:8) a +0 sling (9, -8, D:8) a +0 arbalest a +0 shortbow (13, 7, D:8) a +0 pair of gloves (14, 17, D:8) 7 stones (15, 36, D:8) a staff of cold (16, -5, D:8) a +0 quarterstaff (30, -1, D:8) a +1 glaive of protection (34, 21, D:8) 6 stones (34, 29, D:8) 2 stones Level 9 of the Dungeon [Shop] Fat-Frumos's Dragon-Slaying Spoils +2 steam dragon scales (728 gold) +2 acid dragon scales (728 gold) +0 swamp dragon scales (700 gold) +0 fire dragon scales (840 gold) the +0 ice dragon scales "Oxzonep" {rF- rC++ MP+9 Dex+5} (1349 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). +0 pearl dragon scales (1400 gold) +1 shadow dragon scales (1218 gold) +2 storm dragon scales (1288 gold) the +1 gold dragon scales "Soosecza" {rPois rF+ rC+ Str+2} (1346 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison quicksilver dragon scales (840 gold) (1, -1, D:9) 17 gold pieces (1, 0, D:9) 11 gold pieces (1, 1, D:9) 17 gold pieces (3, 0, D:9) a large rock (9, 27, D:9) a +0 shortbow (12, 28, D:9) a +0 quarterstaff (17, 23, D:9) 3 stones (19, -1, D:9) a +0 trident (20, 0, D:9) a +0 club a +0 dagger a +0 robe (21, 0, D:9) a +0 long sword a +0 plate armour (21, 1, D:9) a +0 short sword a +0 leather armour (22, 1, D:9) a +0 dagger a +0 robe (26, 1, D:9) a +0 dagger a +0 leather armour (27, 1, D:9) a +2 dagger of venom a +0 scale mail a +2 dagger of holy wrath a +0 robe a +0 dagger a +0 robe (28, 0, D:9) a +0 flail a +0 arbalest a +0 plate armour (28, 1, D:9) a +0 heavy hand axe a +0 plate armour a +0 mace a +0 mace a +0 leather armour a +3 morningstar a +0 chain mail (28, 2, D:9) a +0 club a +0 leather armour (28, 31, D:9) the +4 dagger "Dasm" {antimagic, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (32, 0, D:9) 4 stones (33, 26, D:9) a +0 mace (33, 27, D:9) a +0 whip a +0 trident (33, 28, D:9) a +0 short sword (34, 26, D:9) a +0 robe a +3 dagger a +0 robe a +0 dagger (35, 26, D:9) a +0 robe a +0 dagger (35, 27, D:9) a +0 mace (37, 24, D:9) a +0 club (39, -3, D:9) a +0 flail a +0 chain mail (39, -1, D:9) a +0 dagger a +0 robe (39, 0, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (42, 27, D:9) a phial of floods (53, 24, D:9) a +0 giant spiked club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) 8 stones (10, -25, D:10) a +0 ring mail (17, 22, D:10) a vampire mosquito corpse (18, 22, D:10) a yak corpse (46, -32, D:10) a +0 flail (48, 19, D:10) a +0 shortbow (51, -14, D:10) the +10 quarterstaff of Attainder {protect, Int-3 Dex+4 Stlth+} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (59, -30, D:10) a +0 long sword (63, -7, D:10) a +0 cloak (64, -11, D:10) a +0 pair of boots Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (8, -2, D:11) an amulet of guardian spirit (11, -2, D:11) a +0 quarterstaff (19, -15, D:11) a wand of paralysis (5) (22, -15, D:11) 16 gold pieces (24, -20, D:11) 5 gold pieces the Ecumenical Temple