Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) a +0 leather armour (5, 15, D:1) a +0 dagger (10, 10, D:1) a stone (20, 9, D:1) 7 stones (20, 16, D:1) a +0 hand axe (20, 17, D:1) a +0 robe (21, 1, D:1) 5 stones (23, 32, D:1) a +0 whip a stone (25, 20, D:1) a +0 hand axe (30, 33, D:1) a +0 dagger 5 stones (37, 1, D:1) a +0 robe (38, 34, D:1) a +0 short sword (43, 5, D:1) 8 stones (51, -2, D:1) a +0 whip (54, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 1, D:2) the +12 chain mail of Makhleb's Favour {Drain rPois rN+ Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (16, 15, D:2) a +0 club (18, 22, D:2) a +0 helmet (27, -5, D:2) 8 stones (28, 23, D:2) a +0 dagger (30, 23, D:2) a +0 dagger (40, 1, D:2) a +0 short sword Level 3 of the Dungeon (14, 9, D:3) a +1 dagger of venom (26, 17, D:3) a +0 ring mail (26, 18, D:3) a +0 trident (26, 19, D:3) a +0 hand axe (26, 20, D:3) a +0 hand axe (27, -22, D:3) a +0 short sword a +0 scale mail (33, 7, D:3) a +0 long sword (35, 9, D:3) a +0 ring mail (37, 7, D:3) a +0 short sword (38, 26, D:3) a +0 robe (43, -6, D:3) a +0 club (44, 11, D:3) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation