Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 spear (5, 6, D:1) a +0 dagger (23, -4, D:1) a +0 short sword (27, -2, D:1) a +0 ring mail (29, 11, D:1) 7 stones (44, 8, D:1) a +0 dagger (48, 24, D:1) a +0 spear (49, 3, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -13, D:2) a +0 club (5, -7, D:2) 3 stones (21, 5, D:2) +0 fire dragon scales (21, 6, D:2) 3 stones (25, -10, D:2) a +0 dagger 5 stones a +0 leather armour (25, 2, D:2) a +0 short sword (25, 3, D:2) a +0 short sword 3 stones (31, -5, D:2) a +0 robe (32, 10, D:2) a +0 dagger (38, -6, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (11, -3, D:3) 4 javelins (23, 3, D:3) a +0 flail a +0 chain mail (29, 5, D:3) the +0 leather armour of Pragmatism {Regen+ Str+2} Str+2: It affects your strength (+2). Regen+: It increases your rate of health regeneration. (38, -23, D:3) a +0 quarterstaff (42, -13, D:3) a +0 chain mail (44, 8, D:3) a +0 helmet (46, -20, D:3) a +0 club (51, -19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a potion of heal wounds (4, -9, D:4) a +0 sling (9, -8, D:4) a +0 club (10, -11, D:4) a +0 dagger (18, 3, D:4) a +0 flail (21, 6, D:4) a +0 glaive (24, 0, D:4) a +0 robe a +0 dagger (24, 24, D:4) a +0 dagger a +0 robe (26, 0, D:4) 5 stones a +0 club a +1 hand axe of freezing (28, 23, D:4) a +0 dagger a +0 robe (29, 23, D:4) a +0 morningstar 3 boomerangs a +0 flail (29, 40, D:4) 3 large rocks (30, 40, D:4) 16 gold pieces (45, 2, D:4) a +0 dagger (49, 11, D:4) 3 poisoned darts (50, 17, D:4) a +0 club (51, 6, D:4) 7 poisoned darts a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 6 stones (8, -1, D:5) a +0 trident (20, -60, D:5) 2 stones (24, -5, D:5) a +0 dagger (24, -1, D:5) an orb of mayhem (26, -17, D:5) a +0 hand axe (28, -50, D:5) a +2 heavy hand axe (29, -50, D:5) a +0 short sword (30, -50, D:5) a +0 mace a +0 ring mail a +0 war axe a +0 leather armour (30, -22, D:5) 4 stones (34, -23, D:5) a +6 ring of dexterity (35, -24, D:5) 15 gold pieces (35, -23, D:5) a potion of brilliance (51, -41, D:5) a +2 robe of positive energy (53, -29, D:5) 4 poisoned darts (57, -49, D:5) a +0 leather armour Level 6 of the Dungeon (1, 2, D:6) a water moccasin corpse (23, -5, D:6) a There-And-Back Book