Maratek Level 1 of the Dungeon (5, -28, D:1) 2 poisoned darts (10, -4, D:1) a +0 short sword 4 stones (13, 4, D:1) a +0 halberd (18, -26, D:1) a +0 dagger (18, -25, D:1) a +0 club (18, -4, D:1) a +0 dagger (26, -4, D:1) a +0 scale mail (33, -34, D:1) a +0 club (33, 10, D:1) a +0 robe (48, -35, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qexzeeja's Antique Armour Shop a +0 ring mail (68 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +0 pair of boots (76 gold) a +0 helmet (76 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) [Shop] Plog's Antique Weapon Shop a +0 flail (94 gold) a +0 spear (81 gold) a +0 whip (67 gold) the +8 demon trident "Rift" {distort, reach+} (2281 gold) the +5 hand axe of Ashenzari, Singing {freeze, rF+ rN+} (1312 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 flail (94 gold) a +0 trident (94 gold) a +0 quarterstaff of speed (378 gold) [Shop] Naostruy's Armour Shoppe a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +2 helmet (214 gold) a +0 ring mail (52 gold) a scarf of harm (117 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) the +2 leather armour of a Million Persimmons {rPois Str+3 Int+2} (438 gold) Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rPois: It protects you from poison a +3 leather armour of cold resistance (312 gold) (0, 0, D:2) a +0 dagger (2, 8, D:2) a +0 robe (3, 22, D:2) a +0 dagger (21, 35, D:2) a +0 spear (38, 36, D:2) the felid corpse of Natasha (skeletalised by now) (45, 9, D:2) a +0 dagger a +0 sling (53, 12, D:2) 4 stones (54, 27, D:2) a +0 club (57, 24, D:2) a +0 flail (60, -2, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (4, 1, D:3) a bat corpse