Maratek Level 1 of the Dungeon (0, 0, D:1) 3 stones (0, 3, D:1) a stone (0, 4, D:1) 3 stones (1, -8, D:1) a +0 club (1, -2, D:1) a stone (1, 0, D:1) a stone (1, 1, D:1) 4 stones (1, 2, D:1) 2 stones (1, 3, D:1) 2 stones (1, 5, D:1) 2 stones (2, -2, D:1) a stone (2, 5, D:1) a stone (2, 6, D:1) a stone (3, -1, D:1) 2 stones (3, 1, D:1) 4 stones (3, 2, D:1) 4 stones (3, 5, D:1) a stone (4, 2, D:1) 3 stones (4, 4, D:1) a stone (6, 0, D:1) a stone (6, 3, D:1) a stone (10, -17, D:1) a +0 club (11, -8, D:1) a +0 whip 2 stones (12, -14, D:1) a +0 club (16, -18, D:1) a ring of magical power (20, -14, D:1) a +0 club (23, -19, D:1) a +0 short sword (23, -18, D:1) a +0 dagger (24, -19, D:1) a +0 dagger (31, -20, D:1) a +0 club (32, -18, D:1) 6 stones (40, -18, D:1) a +0 dagger (41, -27, D:1) a +0 club (51, 7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a +0 spear (1, 0, D:2) a +0 whip (1, 1, D:2) a +0 whip (4, -9, D:2) a +0 dagger a +0 short sword 5 stones (5, -9, D:2) a +0 short sword 3 stones (5, -8, D:2) a +0 dagger 4 stones (8, -18, D:2) a maw talisman (13, -9, D:2) a +0 spear (14, -21, D:2) 6 poisoned darts (15, -36, D:2) a +0 club (18, -43, D:2) a +0 leather armour (27, -33, D:2) a +0 short sword 5 stones (28, -3, D:2) a +0 chain mail (31, -25, D:2) a +0 club (32, -34, D:2) a +0 ring mail Level 3 of the Dungeon (5, -50, D:3) a +0 short sword a +0 mace (6, -50, D:3) a +0 hand axe a +0 leather armour (14, -35, D:3) a +0 club (16, -57, D:3) a +0 cloak (16, -54, D:3) a +0 ring mail (24, -9, D:3) a +2 dagger of electrocution (24, -8, D:3) a +0 club a +0 dagger a +0 robe a +0 dagger (35, 3, D:3) a +0 dagger (38, -10, D:3) a +0 club a +0 robe (44, 4, D:3) a +0 whip (46, -39, D:3) 7 stones (47, -40, D:3) a +1 hand axe of venom a +0 scale mail (60, -43, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -37, D:4) a +0 short sword (2, -33, D:4) a +0 ring mail (2, -14, D:4) a +0 dagger a +0 sling (5, -35, D:4) a +0 falchion (10, -3, D:4) a +0 cloak (10, 2, D:4) 5 boomerangs (35, -12, D:4) a +0 whip Level 5 of the Dungeon (1, -31, D:5) a +0 scale mail (1, -22, D:5) 4 stones (5, -10, D:5) a +0 scale mail (6, -10, D:5) a flux talisman (13, 5, D:5) a +0 spear (14, 6, D:5) a +0 club (15, -13, D:5) a +0 longbow (15, 6, D:5) a +0 whip (17, -31, D:5) a +0 club a +0 leather armour (18, -31, D:5) a +0 scale mail (19, -30, D:5) a +0 falchion (36, -7, D:5) a +0 eveningstar (39, -10, D:5) a +0 hand axe (45, -26, D:5) a +0 shortbow (50, -31, D:5) a +1 whip of electrocution a +0 robe Level 6 of the Dungeon [Shop] Oheox's Jewellery Shoppe the amulet of Descent {Spirit Dex+3} (606 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). a ring of see invisible (210 gold) the ring "Baobear" {Fly rPois rN+++ EV+5 Int-3} (896 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int-3: It affects your intelligence (-3). rPois: It protects you from poison rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. a beast talisman (280 gold) a ring of resist corrosion (280 gold) an amulet of regeneration (420 gold) (0, 1, D:6) a +0 giant club (1, -11, D:6) a beast talisman (2, 18, D:6) a +0 mace (9, -10, D:6) a +0 trident (10, -9, D:6) a +0 club (14, 24, D:6) a +0 long sword (16, -7, D:6) a +0 club a +0 dagger (17, -7, D:6) a +0 club (18, -39, D:6) a +0 sling (18, -5, D:6) a +0 flail (19, -5, D:6) a +0 ring mail a +0 short sword (19, -4, D:6) a +0 flail (20, -25, D:6) a +0 flail a +0 dagger a +0 robe a +0 club a +0 dagger a +0 flail (21, -1, D:6) a +0 falchion (22, 0, D:6) a +0 club (23, -5, D:6) a +0 flail (25, -6, D:6) a +0 short sword a +0 club a +0 scale mail (28, -15, D:6) a +0 buckler (35, -28, D:6) a +0 war axe a +0 animal skin (36, -33, D:6) a +0 spear (36, -30, D:6) a +0 rapier a +0 leather armour (37, -30, D:6) 6 stones (42, -1, D:6) a +0 club (50, 21, D:6) 6 poisoned darts (51, 20, D:6) a +0 club (55, -25, D:6) a +0 robe a +0 dire flail (57, 18, D:6) a +0 scythe a +2 robe of willpower Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, -2, D:7) a +0 leather armour (9, -25, D:7) a +0 plate armour (15, -10, D:7) a +0 orcbow (23, -40, D:7) a +0 whip (23, -39, D:7) a +0 falchion a +0 robe a +2 whip of electrocution a +0 scale mail (24, -39, D:7) a +0 flail a +0 leather armour of poison resistance (26, -35, D:7) a +0 dagger (26, 6, D:7) a +0 flail a +0 ring mail a +0 whip a +0 ring mail (28, 6, D:7) a +0 flail a +0 leather armour a +0 trident a +0 leather armour (32, -43, D:7) a +0 barding (32, -34, D:7) a stone (33, -30, D:7) a stone (33, -29, D:7) a large rock (33, -10, D:7) a +0 hand axe a +0 leather armour (35, -10, D:7) a +0 flail a +0 chain mail (35, -9, D:7) a +0 trident a +0 chain mail (36, -36, D:7) a stone (36, -25, D:7) a stone (44, -18, D:7) a +0 hand axe a +0 mace (45, -18, D:7) a +0 whip a boomerang (45, -17, D:7) a +0 dire flail a +0 plate armour (46, -33, D:7) 6 stones (50, -41, D:7) a book of Displacement (56, -6, D:7) a +0 scale mail (58, -37, D:7) a +0 mace (61, -38, D:7) a +0 chain mail (61, -28, D:7) a +0 dagger Level 8 of the Dungeon (7, 5, D:8) a +0 halberd (11, 8, D:8) 8 stones (18, -13, D:8) 9 stones (19, -16, D:8) a +0 club a +0 leather armour a +0 robe (19, -15, D:8) a +0 mace 3 boomerangs a +0 plate armour (19, 14, D:8) a +0 hand axe a +0 scale mail (20, -16, D:8) a +0 hand axe a +0 whip a +0 club a +0 club (20, 17, D:8) a +0 hand axe a +0 leather armour (20, 22, D:8) a +0 flail a +0 leather armour (22, -16, D:8) a +0 dagger a +0 chain mail (23, -14, D:8) a +0 dagger a +0 robe (23, 27, D:8) a +0 dagger a +0 robe (26, 16, D:8) a +0 ring mail (27, 26, D:8) 3 boomerangs (29, -20, D:8) a +0 hand axe (34, -8, D:8) a +0 mace (38, 16, D:8) 3 stones (39, -4, D:8) a +0 dagger (40, -2, D:8) a +0 club (40, -1, D:8) a +0 short sword 7 poisoned darts (41, -5, D:8) a +0 shortbow (41, -2, D:8) a +0 dagger (41, -1, D:8) a +0 short sword 5 poisoned darts (42, -5, D:8) a +0 orcbow (57, -5, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar 2 boomerangs a +0 chain mail a +0 dagger a +0 ring mail (1, 0, D:9) a +0 dagger a +0 robe (2, 0, D:9) a +0 dagger a +0 leather armour (15, -4, D:9) a +0 cloak (21, 12, D:9) 6 stones (23, -12, D:9) a +0 whip a +0 whip a +0 heavy spear a +0 ring mail a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, -11, D:9) a +0 spear the Ecumenical Temple a bailey (0, 0, Bailey) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (unseen) (0, 1, Bailey) a +1 scale mail of fire resistance (unseen) (1, -2, Bailey) a +1 helmet of see invisible (1, 2, Bailey) a +2 plate armour of poison resistance (unseen) (1, 3, Bailey) the +4 scale mail "Saiffemn" {rF- rN++ Int+3} Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. (unseen) (6, 8, Bailey) a +0 flail (11, 8, Bailey) a +0 spear (16, 13, Bailey) a +0 spear (17, 13, Bailey) a +0 trident (17, 14, Bailey) a +0 spear a +0 spear (17, 15, Bailey) a +0 halberd (19, 7, Bailey) a +0 trident (20, 6, Bailey) a +0 spear (21, 5, Bailey) a +0 spear (21, 8, Bailey) a +0 spear (22, 6, Bailey) a +0 spear (24, 2, Bailey) a +0 spear (25, 1, Bailey) a +0 spear (27, 7, Bailey) a +0 halberd (27, 8, Bailey) a +0 spear (27, 9, Bailey) a +0 spear (28, 7, Bailey) a +0 spear (28, 9, Bailey) a +0 trident (32, 3, Bailey) a +0 spear