Maratek Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of freezing (2, 6, D:1) a +0 short sword (4, 3, D:1) a +0 leather armour (10, 58, D:1) a +0 club (16, 6, D:1) a +0 flail (18, 42, D:1) a +0 short sword (21, 40, D:1) a +0 sling (25, -2, D:1) a +0 buckler (25, 29, D:1) a +0 dagger (28, 35, D:1) a stone (30, 39, D:1) a +0 dagger (33, 45, D:1) a +0 robe (36, 31, D:1) 7 stones (44, 9, D:1) a +0 sling (48, 2, D:1) a +0 leather armour (56, 5, D:1) a +0 whip (58, 28, D:1) a +0 robe of fire resistance (59, 21, D:1) a +0 dagger (65, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 1, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (3, 0, D:2) a +0 hammer (4, 0, D:2) a +0 hammer of protection (5, -1, D:2) a +0 hammer (7, -2, D:2) a +0 hammer (7, -1, D:2) a +2 quarterstaff of chaos a +0 cloak a +0 hammer (7, 0, D:2) a +0 hammer (8, -2, D:2) a +0 hammer (8, -1, D:2) a +0 hammer (8, 0, D:2) a +0 hammer (9, -2, D:2) a +0 hammer (14, 14, D:2) a +0 scale mail (15, 2, D:2) a +0 dagger (20, -40, D:2) 2 stones (21, -18, D:2) a +0 ring mail (27, -28, D:2) a +0 leather armour (31, -26, D:2) a +0 scythe a +2 robe of positive energy (44, -20, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (7, 16, D:3) 4 stones (12, 5, D:3) a +0 mace (26, -20, D:3) 6 stones (28, -26, D:3) a blade talisman (40, -18, D:3) a +0 mace a boomerang a +0 ring mail (48, 1, D:3) 5 atropa-tipped darts (52, -12, D:3) 2 scrolls of noise (57, -23, D:3) a flux talisman (58, -5, D:3) a +0 whip 2 stones (60, -16, D:3) a +0 scale mail (65, -17, D:3) the +8 sling "Suoclenu" {flame, rElec} rElec: It insulates you from electricity. (66, -18, D:3) the +7 hammer of Experimentation {flame, rElec} rElec: It insulates you from electricity. Level 4 of the Dungeon [Shop] Afreg's General Store (Shop contents are unknown) (0, 0, D:4) 7 stones (2, 10, D:4) a +0 dagger (3, 9, D:4) a +0 robe a +0 dagger a +0 dagger (4, 9, D:4) a +0 club (5, 1, D:4) a +0 dagger a +0 animal skin a +0 helmet (6, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (6, 2, D:4) a +1 vampiric hand axe a +0 club a +0 sling a jackal corpse (skeletalised by now) (6, 3, D:4) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 2, D:4) a +0 short sword a jackal corpse (skeletalised by now) (7, 3, D:4) a +0 dagger a +0 robe (7, 13, D:4) the +6 flail of Sofoekour {heavy, rPois rF+} rF+: It protects you from fire. rPois: It protects you from poison (19, -4, D:4) a giant cockroach corpse (19, -3, D:4) a +0 dagger a goblin corpse (20, -4, D:4) a +0 club a goblin corpse (23, 2, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (24, -10, D:4) 10 gold pieces (24, 2, D:4) a +0 club a goblin corpse (skeletalised by now) (24, 3, D:4) an adder corpse (skeletalised by now) (25, -11, D:4) 8 gold pieces (25, -9, D:4) 17 gold pieces (26, -11, D:4) 8 gold pieces (26, -9, D:4) 9 gold pieces (27, -10, D:4) 9 gold pieces (29, -11, D:4) a +0 whip a +0 club a kobold corpse a goblin corpse (29, -10, D:4) a +0 club (30, -10, D:4) a +0 war axe a +0 robe (30, -1, D:4) 3 atropa-tipped darts (32, -13, D:4) a +0 club 2 stones a kobold corpse