Maratek Level 1 of the Dungeon (3, -23, D:1) a +0 dagger a stone (4, -31, D:1) 3 stones (6, -25, D:1) a +0 spear (20, -3, D:1) a +0 ring mail (25, -34, D:1) a +0 leather armour (36, -26, D:1) a +0 robe (37, -2, D:1) a +0 dagger 3 stones (44, -2, D:1) a +0 robe (50, 12, D:1) 7 stones Level 2 of the Dungeon (13, -20, D:2) 4 stones (14, -32, D:2) a +0 spear (15, -19, D:2) a +0 ring mail (15, 6, D:2) a +0 short sword (18, -24, D:2) 3 poisoned darts (22, -31, D:2) a +0 club (22, -30, D:2) a +0 dagger (23, -9, D:2) a flux talisman (28, 7, D:2) a +0 dagger (29, -2, D:2) a +0 short sword (32, -31, D:2) a +0 quarterstaff (32, -3, D:2) a +0 club (34, -14, D:2) 5 stones (36, -9, D:2) a +0 club (39, -9, D:2) a +0 falchion (41, -18, D:2) a +0 club (48, -3, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Erubi's Jewellery Boutique a flux talisman (390 gold) the ring of Fuoh Veh {rElec rC- Str+6 Int-5 Dex+6} (586 gold) [ring of strength] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring "Xakhlukenn" {rCorr Str+3 SInv} (487 gold) [ring of resist corrosion] Str+3: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of protection from fire (325 gold) a ring of fire (325 gold) an amulet of faith (520 gold) a ring of willpower (325 gold) (0, 22, D:3) a +0 chain mail (8, 50, D:3) 5 poisoned darts (9, 29, D:3) a +0 ring mail a +0 mace (11, 42, D:3) a +0 club (15, 5, D:3) a +0 dagger (25, 33, D:3) a +1 dagger of venom (33, 39, D:3) a +0 whip (39, 12, D:3) a +0 short sword 3 stones (46, 25, D:3) a +0 dagger (51, -2, D:3) a +2 rapier of venom (54, 20, D:3) an orb of guile (57, 8, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (13, -40, D:4) a scroll of torment (14, 5, D:4) a +0 mace (15, 5, D:4) a +0 vampiric hand axe a +0 mace a +0 club (22, -2, D:4) the +0 scale mail of Cuquth {Regen+} Regen+: It increases your rate of health regeneration. (26, -20, D:4) a +0 short sword (48, -7, D:4) a +0 dagger (52, -31, D:4) a +2 morningstar of protection (53, 10, D:4) a +0 dagger a +0 club (55, 16, D:4) a +0 sling (56, 6, D:4) a +0 sling (62, 9, D:4) a +0 sling (64, 12, D:4) a +0 dagger (65, 4, D:4) 6 stones (65, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 30, D:5) a scroll of noise (3, -2, D:5) a serpent talisman (17, -5, D:5) a stone (18, 11, D:5) a +2 flail of protection a +0 chain mail (19, 10, D:5) a +0 trident (21, 6, D:5) a +0 rapier (27, 2, D:5) a +0 leather armour (37, -2, D:5) a +0 hammer (38, -1, D:5) a +0 hammer (38, 2, D:5) a +0 hammer (39, -1, D:5) a +0 hammer (39, 0, D:5) a +0 hammer (39, 4, D:5) a +0 hammer (39, 6, D:5) a +0 hammer (40, 7, D:5) a +0 hammer Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (3, 1, D:6) a +0 dagger a +0 robe (3, 2, D:6) a +0 club a +0 chain mail a +0 dagger a +0 short sword a +0 ring mail an orc corpse an orc corpse