Dungeon Crawl Stone Soup version 0.31-a0-836-g3ceb0a68c4 (webtiles) character file. Game seed: 12104064172494833042 76 Maratek the Magician (level 4, -13/24 HPs) Began as a Deep Elf Fire Elementalist on Sept 26, 2023. Mangled by Terence ... wielding a +5 hand axe of electrocution (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:02 (3306 turns). Maratek the Magician (Deep Elf Fire Elementalist) Turns: 3306, Time: 00:05:03 Health: -13/24 AC: 3 Str: 5 XL: 4 Next: 12% Magic: 6/12 EV: 13 Int: 22 God: Gold: 111 SH: 0 Dex: 21 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth +++ h - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of vulnerability {unknown} Potions b - 2 potions of magic d - a potion of ambrosia {unknown} g - a potion of lignification {unknown} i - a potion of cancellation {unknown} k - a potion of invisibility {unknown} o - 2 potions of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 1.8 Conjurations + Level 4.1 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 46% 2d6 3% 2 Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 17% 2d7 30% 4 Fireball Conj/Fire 8% 3d6 65% 5 Cause Fear Hex 2% N/A 73% 4 Dragon's Call Summ 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Annotations: D:3 Terence Message History Terence is heavily wounded. Terence hits you with a +5 hand axe of electrocution. Terence hits your foxfire with a +5 hand axe of electrocution. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. You conjure some foxfire! Terence closely misses you. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +5 hand axe of electrocution! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Terence misses you. Terence hits your foxfire with a +5 hand axe of electrocution. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence. Terence is severely wounded. Terence hits you with a +5 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... #### ..# #.# ##.## ##ยง..###.### #.v@@.....(. #.v..###.### #.#.## .....# ........ ####.#.. #.### #. You could see Terence (ally target). Vanquished Creatures A gnoll (D:1) An adder (D:2) A worm (D:2) 3 dart slugs 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 5 jackals 4 kobolds A quokka (D:2) 7 bats 2 frilled lizards 4 rats 43 creatures vanquished. Vanquished Creatures (others) 199 foxfires 199 creatures vanquished. Grand Total: 242 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maratek the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 215 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/8 1074 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 2352 | D:2 | Found a glowing silver altar of Zin. 2607 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/12 3228 | D:3 | Noticed Terence 3306 | D:3 | HP: 1/24 [Terence/+5 hand axe of electrocution (5)] 3306 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, minivault_24 D:2: layout_basic, basic_altar, kennysheep_generic_room_5 D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Dodging | | 2.8 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Foxfire | 119 | 22 || 141 Armour: Robe | 37 | 7 || 44 Dodge: Dodged | 28 | 6 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3306 | 3193 | 113 | 240 | 2598 | 3 | 1102.0 | Dungeon | 3306 | 3193 | 113 | 240 | 2598 | 3 | 1102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1759 daAuts D:1: 1531 daAuts D:3: 15 daAuts