Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 25, D:1) a +0 leather armour (4, 28, D:1) a serpent talisman (8, 25, D:1) 5 stones (11, 25, D:1) a +0 dagger (12, 10, D:1) a +0 club (12, 25, D:1) 8 stones (18, 29, D:1) a +0 dagger a +0 dagger (39, 6, D:1) a +0 dagger 3 stones (44, 9, D:1) a +0 club (48, -3, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -21, D:2) 6 stones (7, -10, D:2) a +0 whip (10, -3, D:2) a +0 short sword (13, 0, D:2) a +0 hand axe (16, -10, D:2) a +0 dagger (16, 12, D:2) a +0 dagger (22, -7, D:2) a +0 trident (22, 2, D:2) 8 stones (24, -40, D:2) 3 poisoned darts (24, -21, D:2) 3 stones (24, 9, D:2) a +0 dagger (26, -32, D:2) a +0 dagger (26, 21, D:2) a +0 dagger (27, 8, D:2) a +0 dagger (35, 0, D:2) a +0 dagger (36, 7, D:2) 2 stones (41, -21, D:2) a +0 short sword (54, -8, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Alif's Antique Weapon Emporium a +2 flail of protection (388 gold) a +0 antimagic dagger (192 gold) a +0 sling (36 gold) a +1 halberd of flaming (340 gold) a +0 dagger (48 gold) a +0 quarterstaff (96 gold) a +0 club (24 gold) the +2 rapier of Zenocvoat {freeze, rC+++ Str+4 Dex-4 SInv} (1521 gold) Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. a +0 short sword (72 gold) a +0 quarterstaff (96 gold) (0, 0, D:3) a +0 club (0, 6, D:3) a +0 club (26, 7, D:3) a +0 scale mail (33, 2, D:3) a +0 leather armour (41, 17, D:3) 2 boomerangs (42, 28, D:3) a +0 dagger (47, -2, D:3) a +0 leather armour (47, 41, D:3) a +0 dagger (50, 1, D:3) a +0 falchion (51, 4, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Tobb's Gadget Gallery a lightning rod (4/4) (400 gold) a wand of iceblast (6) (144 gold) a wand of digging (5) (210 gold) a wand of iceblast (4) (96 gold) a box of beasts (400 gold) a wand of iceblast (11) (264 gold) a phial of floods (400 gold) a wand of polymorph (7) (98 gold) (0, 0, D:4) a serpent talisman (0, 2, D:4) a +0 scale mail (7, 3, D:4) a +0 flail a +0 ring mail (9, 2, D:4) a +0 trident a +0 leather armour (14, 5, D:4) a scroll of immolation (15, 8, D:4) 14 gold pieces Level 5 of the Dungeon [Shop] Sucwohis's Assorted Antiques a potion of might (112 gold) a scroll of identify (56 gold) a scroll of fear (112 gold) a phantom mirror (1120 gold) a scroll of poison (112 gold) a +0 mace (84 gold) a scroll of identify (56 gold) a scroll of summoning (266 gold) (0, 0, D:5) a beast talisman (6, -2, D:5) 6 stones (19, -5, D:5) a +0 kite shield (26, 22, D:5) a scroll of poison 2 scrolls of immolation (27, 9, D:5) a +0 club a +0 chain mail (30, 7, D:5) a +0 giant club (33, 3, D:5) a +0 leather armour (40, -1, D:5) a +0 ring mail (45, -2, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 3, D:6) a +0 leather armour (6, -28, D:6) a +0 pair of gloves (11, -16, D:6) a scroll of torment +0 gold dragon scales (12, -13, D:6) a +0 short sword (13, -26, D:6) a +0 hand axe (17, -6, D:6) a +0 leather armour (23, 4, D:6) a +0 robe a +0 dagger (23, 6, D:6) 3 boomerangs a +0 short sword (23, 7, D:6) a +0 chain mail a +0 dagger a +0 plate armour a +0 dire flail (26, 9, D:6) a +0 dagger (34, -15, D:6) the +0 leather armour of Dim Light {rPois rN+ Slay-4} Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rPois: It protects you from poison rN+: It protects you from negative energy. (34, 6, D:6) a +0 whip (34, 19, D:6) a +0 leather armour (36, 6, D:6) a +0 scale mail (38, 5, D:6) a +0 mace (38, 20, D:6) a +0 shortbow (39, -19, D:6) a +0 club a +0 leather armour (39, 10, D:6) a +0 robe a +0 dagger (42, -16, D:6) a +0 giant club (46, 15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (10, 2, D:7) an orb of guile (16, -24, D:7) 8 stones (20, -20, D:7) a +0 ring mail a +0 flail (20, -12, D:7) a +0 robe (21, -24, D:7) 2 poisoned darts (21, -19, D:7) a +0 dagger (21, -13, D:7) a +0 orcbow (22, -17, D:7) a +0 scale mail a +0 club (25, -18, D:7) a +0 dagger (26, -17, D:7) a +0 long sword (26, -2, D:7) a +0 spear 2 curare-tipped darts a +0 halberd (27, -1, D:7) a +0 club a +0 whip a +0 club a +0 robe (27, 13, D:7) a +0 club (29, -5, D:7) a +0 giant club (33, -19, D:7) a +0 hand axe Level 8 of the Dungeon (7, -13, D:8) a +0 spear a +2 spear of pain a +0 scale mail (8, -13, D:8) a +0 club a +0 club (8, -12, D:8) a +0 flail (10, 6, D:8) a +0 mace of protection (13, 22, D:8) 7 stones (16, -6, D:8) a +0 whip (22, 10, D:8) a +0 falchion (23, 8, D:8) a +0 whip (33, -17, D:8) 4 poisoned darts (46, 30, D:8) a blade talisman (61, -6, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (3, 0, D:9) a +0 robe (6, -5, D:9) 6 stones (14, 4, D:9) a +0 club (15, 2, D:9) a scroll of enchant weapon (28, 24, D:9) a +0 scale mail (34, 22, D:9) a +0 dagger (42, 8, D:9) a +0 short sword 4 stones a +0 club (42, 9, D:9) a +0 short sword (44, 10, D:9) a +0 dagger a kobold corpse (46, 14, D:9) a +0 halberd a gnoll corpse (47, 14, D:9) a +0 spear a +0 trident a +0 ring mail a +0 buckler a gnoll corpse (48, 15, D:9) a +0 whip (48, 21, D:9) 3 stones (53, 21, D:9) a yak corpse (skeletalised by now) (54, 20, D:9) a yak corpse (skeletalised by now) (59, 38, D:9) a +0 sling