Dungeon Crawl Stone Soup version 0.31-a0-795-g5eb97db20b (webtiles) character file. Game seed: 8780158222958878272 112 Maratek the Magician (level 4, 0/24 HPs) Began as a Deep Elf Fire Elementalist on Sept 18, 2023. Slain by an iguana (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:18 (1823 turns). Maratek the Magician (Deep Elf Fire Elementalist) Turns: 1823, Time: 00:05:19 Health: 0/24 AC: 2 Str: 5 XL: 4 Next: 64% Magic: 0/12 EV: 12 Int: 22 God: Gold: 33 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . g - +2 dagger (speed) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons g - a +2 dagger of speed (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of regeneration (around neck) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of mutation {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.5 Dodging + Level 3.0 Stealth + Level 0.1 Unarmed Combat + Level 4.8 Spellcasting + Level 1.4 Conjurations + Level 4.5 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 3% 1 b - Scorch Fire 50% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 15% N/A 12% 3 Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 Flame Wave Conj/Fire 18% 2d7 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Message History Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin's fire resistance burns away. An adder comes into view. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder hisses angrily. The hobgoblin hits you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. The iguana barely misses you. Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the adder. You kill the adder! The iguana bites you! Casting: Scorch (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the iguana. The iguana is burned terribly! The iguana is heavily wounded. The iguana misses you. You hit the iguana. The iguana is heavily wounded. The iguana bites you! Ouch! That really hurt! You die... #.##.#.. #.....# #.# #.##.#.. #...... #.# #.##.... .._....##.####.##[#.. ....#.........##.#.. .....##.........#.. #..# #.#######.#.. .#####.[# #.# #.# #.#.. ......l@####.###.###.#.. ...............#....<#.. ####....####.#.#.#####.. ........ #.#...###.... ###...#. #.......#.##. ...#. .# #####........ ###.#. .# ###.....# #.#. .# #..#### ###..# You could see an iguana (combustible). Vanquished Creatures Jessica (D:2) An adder (D:2) 4 gnolls (D:2) A dart slug (D:1) 5 bats (D:1) 5 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins 4 kobolds (D:1) A quokka (D:1) 3 frilled lizards (D:1) A goblin (D:1) 4 rats (D:1) 37 creatures vanquished. Vanquished Creatures (others) 63 foxfires 63 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maratek the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 161 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 1160 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1163 | D:1 | Learned a level 2 spell: Scorch 1406 | D:2 | Noticed Jessica 1412 | D:2 | Killed Jessica 1504 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1815 | D:2 | Found a shimmering altar of Xom. 1823 | D:2 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic D:2: layout_basic, basic_altar, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fire Magic | 4 | 4.5 Stealth | 3 | 3.0 Spellcasting | 4 | 4.8 Dodging | | 2.5 Unarmed Combat | | 0.1 Conjurations | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Dagger | | 1 || 1 Cast: Foxfire | 51 | 1 || 52 Scorch | 6 | 14 || 20 Armour: Robe | 36 | 6 || 42 Dodge: Dodged | 46 | 5 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1822 | 1717 | 105 | 225 | 1199 | 2 | 911.0 | Dungeon | 1822 | 1717 | 105 | 225 | 1199 | 2 | 911.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1406 daAuts D:2: 416 daAuts