Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -24, D:1) a +0 robe (6, -9, D:1) a +0 short sword (8, 14, D:1) a +0 short sword (14, 11, D:1) a +0 club (15, -21, D:1) a +0 dagger 5 stones (19, -14, D:1) a +0 leather armour (23, -1, D:1) a +0 mace (25, -25, D:1) a +0 whip (31, -30, D:1) 6 stones (37, -25, D:1) a +0 dagger 4 stones (46, -24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -30, D:2) a +0 dagger (11, 1, D:2) the +0 ring mail "Liugesch" {rF+ Str+4 Int-3 SInv} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). rF+: It protects you from fire. SInv: It lets you see invisible. (14, -47, D:2) a +0 whip 4 stones (15, -46, D:2) 9 stones (17, 3, D:2) 6 stones (18, -53, D:2) a +0 war axe (23, -38, D:2) a +0 quarterstaff (24, -44, D:2) a +0 falchion (33, -11, D:2) a +0 dagger of draining a +0 sling (34, -49, D:2) a +2 robe of positive energy a +0 scythe (46, -40, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 sling (8, 8, D:3) a +0 sling (11, -3, D:3) a +0 falchion a +0 whip a +0 leather armour (14, 0, D:3) a +0 short sword (18, 2, D:3) a +0 sling (21, -3, D:3) a +0 helmet (26, 35, D:3) a +0 ring mail (33, 38, D:3) a +0 club (42, 27, D:3) a +0 whip (44, 33, D:3) a +0 club (51, 5, D:3) a +0 dagger (51, 16, D:3) a +0 club (57, 12, D:3) a +0 dagger 7 poisoned darts a +0 leather armour (61, 2, D:3) a +0 robe (62, 11, D:3) 4 stones Level 4 of the Dungeon (7, 37, D:4) a +0 war axe (21, 12, D:4) a +0 whip 2 stones (38, 7, D:4) 8 stones (45, 48, D:4) 6 stones (47, 15, D:4) a beast talisman (56, 20, D:4) a +0 dagger (57, 19, D:4) a +0 short sword (57, 20, D:4) a +0 club a +0 club 9 stones a +0 scale mail (59, 17, D:4) a +0 hand axe (59, 18, D:4) a +0 club a +0 ring mail (61, 5, D:4) a +0 flail a +0 chain mail (62, 5, D:4) a +0 hand axe a +0 chain mail a +0 hand axe (62, 6, D:4) a +0 short sword a +0 leather armour (65, 2, D:4) a +0 short sword (65, 5, D:4) a +0 robe Level 5 of the Dungeon [Shop] Nanodghin's Distillery 2 potions of degeneration (30 gold) a potion of invisibility (120 gold) a potion of enlightenment (75 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of lignification (45 gold) a potion of magic (120 gold) (21, 4, D:5) a +0 dagger a +0 leather armour (23, 20, D:5) a +1 robe of willpower (26, 4, D:5) a +0 giant club (34, 3, D:5) a +0 glaive (40, 13, D:5) a +0 robe (48, 3, D:5) 3 poisoned darts (57, 40, D:5) a +0 mace (58, 47, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 0, D:6) a +0 eveningstar (5, -15, D:6) a +0 giant club (6, 9, D:6) a +0 robe (10, -6, D:6) a scroll of noise (15, -29, D:6) a +0 whip (17, -29, D:6) a +0 flail (17, -23, D:6) a +0 dagger a +0 robe (20, -28, D:6) a +0 flail a +0 chain mail (21, -27, D:6) a +0 giant club a +0 dagger a +1 robe of willpower a +0 dagger a +0 robe (22, -28, D:6) a +0 club a +0 ring mail (22, -27, D:6) a +0 short sword a +0 leather armour (24, -23, D:6) a scroll of noise (25, -25, D:6) a +0 ring mail (30, -9, D:6) a +0 mace a +2 robe of fire resistance (43, -14, D:6) a +0 falchion (43, -13, D:6) a +0 club a +0 dagger a +0 robe (44, -24, D:6) a +0 club a boomerang a +0 ring mail (47, -9, D:6) a +1 mace of protection (53, -32, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -11, D:7) a +0 whip a +0 leather armour (6, -11, D:7) a +0 club a +0 club a +0 leather armour (6, -10, D:7) a +0 dagger a +0 robe (7, -9, D:7) a +0 dagger (8, 11, D:7) a storm talisman (11, 4, D:7) a +0 ring mail (19, 25, D:7) 3 stones (20, 14, D:7) a +0 hand axe (26, -26, D:7) a +0 long sword (28, 9, D:7) a +0 whip of flaming a +0 robe (38, -24, D:7) a +0 hammer (45, -4, D:7) a +0 short sword 4 poisoned darts a +0 short sword a +0 whip (45, -3, D:7) a +0 short sword 2 poisoned darts a +0 dagger 5 stones a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 4 stones (1, -1, D:8) a +0 longbow (4, 1, D:8) a +0 falchion (5, -5, D:8) a wand of roots (2) (9, -7, D:8) 12 gold pieces (9, 4, D:8) a +0 falchion (9, 8, D:8) a scroll of identify (10, 16, D:8) a +0 club (15, 22, D:8) a +1 heavy glaive +0 swamp dragon scales (27, 20, D:8) a +0 quarterstaff (28, -6, D:8) a +0 short sword a stone a +0 whip a +0 short sword a +0 robe a +0 whip a curare-tipped dart a +0 robe a kobold skeleton (28, -5, D:8) a +2 short sword of protection (30, -4, D:8) the +7 dagger "Ydis" {freeze, Will++ Str-2} (still there?) Str-2: It affects your strength (-2). Will++: It greatly increases your willpower. 8 poisoned darts (still there?) a +0 whip (still there?) a kobold skeleton (still there?) (33, 19, D:8) a potion of magic (33, 20, D:8) a scroll of enchant weapon (33, 21, D:8) a wand of polymorph (12) (37, 5, D:8) a potion of might (38, 17, D:8) a scroll of fog (39, -1, D:8) a scroll of vulnerability (43, -2, D:8) a +0 dagger a +0 dagger a +0 robe a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (43, -1, D:8) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (43, 0, D:8) a +0 dagger an orc corpse (skeletalised by now) (43, 2, D:8) a scroll of identify (44, -2, D:8) a +0 club an orc corpse (skeletalised by now) (46, -5, D:8) a +0 hand axe an orc corpse (skeletalised by now) the Ecumenical Temple