Maratek Level 1 of the Dungeon (0, 0, D:1) a book of Callings (2, 4, D:1) 6 poisoned darts (11, -8, D:1) a +0 dagger (15, 4, D:1) a +0 robe (17, 6, D:1) a +0 mace (19, -15, D:1) a book of Geomancy (20, -13, D:1) a +0 dagger (21, -11, D:1) a +0 dagger (24, -5, D:1) a +0 leather armour (38, -19, D:1) a +0 dagger 4 stones (54, -4, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 0, D:2) a +0 dagger a +0 robe (9, -10, D:2) a +0 dagger (19, -26, D:2) a +0 dagger (20, -20, D:2) a bat corpse (26, -38, D:2) a +0 whip (27, 8, D:2) a +0 spear (29, 1, D:2) a quokka corpse (skeletalised by now) (31, -8, D:2) 7 stones (32, 4, D:2) a rat corpse (skeletalised by now) (34, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -11, D:2) 4 stones (40, -1, D:2) an amulet of faith (42, -20, D:2) a bat corpse (skeletalised by now) (53, -15, D:2) a rat corpse (skeletalised by now) (60, -13, D:2) a book of Debilitation