Maratek Level 1 of the Dungeon (4, 40, D:1) a +0 short sword (6, 38, D:1) a +0 whip (11, -5, D:1) a +0 cloak of willpower (13, 43, D:1) a +0 ring mail (19, 25, D:1) a +0 club (20, 26, D:1) a +0 club (28, -13, D:1) a +0 dagger (33, 27, D:1) a +0 club (40, 44, D:1) a +0 whip a +0 dagger (47, -5, D:1) a +0 mace (47, 17, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 8, D:2) a +0 sling (7, 18, D:2) a +0 falchion (14, -12, D:2) an amulet of magic regeneration a ring of magical power (26, -13, D:2) 2 javelins (28, 3, D:2) a +0 dagger (37, -6, D:2) a +0 dagger (38, -6, D:2) a +0 whip a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -8, D:3) a +0 leather armour (12, 2, D:3) 4 stones (16, 7, D:3) a +0 sling (18, -15, D:3) a +0 robe (19, -12, D:3) the +6 spear of Crystal {distort, Contam rElec rC- Will+++} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Contam: It causes magical contamination when unequipped. (21, 11, D:3) a +0 dagger a +0 dagger (22, -22, D:3) a +0 club (23, 11, D:3) a +0 spear a +0 animal skin a +0 helmet (24, 12, D:3) a +0 club a +0 dagger (26, 12, D:3) a +0 club (26, 13, D:3) a +0 club a +0 sling (29, -24, D:3) a +0 scythe a +0 robe (31, 15, D:3) 7 stones (36, -21, D:3) a +1 flail of venom (37, 14, D:3) a +0 hand axe (44, -13, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 4 gold pieces (10, 1, D:4) a +0 club (13, 2, D:4) a +0 quarterstaff (13, 34, D:4) a +0 dagger (17, 24, D:4) a +0 spear (30, 10, D:4) a staff of earth (32, 9, D:4) a +0 halberd (33, 8, D:4) a +0 whip a +0 flail 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (1, 4, D:5) a +0 leather armour (6, -21, D:5) 4 poisoned darts (10, -24, D:5) 8 stones (10, -15, D:5) a +0 dagger a stone (10, -14, D:5) a stone (10, -7, D:5) a hobgoblin corpse (skeletalised by now) (11, -17, D:5) a +0 dagger a +0 hand axe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -7, D:5) a hobgoblin corpse (skeletalised by now) (13, -23, D:5) a +0 lajatang (13, -9, D:5) a +0 whip (14, -9, D:5) a +0 dagger (15, 4, D:5) a +0 flail a +0 flail (16, -24, D:5) a +0 club (16, -23, D:5) a +0 trident (16, 3, D:5) a +0 dagger a +0 robe (16, 5, D:5) a +0 mace (17, -24, D:5) a +0 club a +0 leather armour (17, -12, D:5) a +0 dagger (18, -11, D:5) a +0 dagger a +0 hand axe a +0 scale mail a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -19, D:5) a +0 whip (19, -14, D:5) a +0 scale mail (19, -8, D:5) a +0 spear (20, -19, D:5) a +0 chain mail (20, -16, D:5) a +0 dagger (22, -24, D:5) a +0 short sword of protection a +0 ring mail (22, -10, D:5) a +0 club a goblin corpse (skeletalised by now) (22, -9, D:5) a +0 whip (23, -25, D:5) a +0 spear (25, -14, D:5) a +0 club a +0 ring mail (25, -11, D:5) 3 javelins (26, -10, D:5) a +0 short sword a +0 dagger (27, -23, D:5) a +0 dagger a +0 sling a +0 dagger a +0 dagger (27, -22, D:5) a +0 short sword (27, -21, D:5) a +0 club (35, 13, D:5) a +0 club (36, -11, D:5) a +0 whip (45, -37, D:5) an orb of energy (45, 9, D:5) 6 stones (48, 8, D:5) a +0 short sword (58, -17, D:5) a +0 ring mail (60, -18, D:5) a +0 short sword (62, 17, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -11, D:6) a +0 orcbow (2, -1, D:6) a +0 club (3, 0, D:6) a +0 whip a gnoll corpse (21, 5, D:6) a +0 club a gnoll corpse (22, -2, D:6) a +0 whip a +0 robe a +0 spear a gnoll corpse a gnoll corpse (23, -6, D:6) a scorpion corpse (23, -2, D:6) a +0 flail (24, 6, D:6) a wand of flame (22) (25, -6, D:6) an adder corpse (27, 4, D:6) a book of Dreams (28, 3, D:6) a scroll of identify the Ecumenical Temple