Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -5, D:1) a +0 short sword a stone (10, -40, D:1) a +0 dagger (13, -10, D:1) 6 stones (14, -20, D:1) 8 stones (17, 3, D:1) a +0 club (18, -27, D:1) 6 stones (26, -25, D:1) a +0 short sword 5 stones (29, -1, D:1) a +0 club (33, -14, D:1) 6 javelins (43, -29, D:1) a +0 short sword (52, -29, D:1) a +0 ring mail (57, -46, D:1) a +0 mace (57, -18, D:1) a +0 dagger Level 2 of the Dungeon (7, 40, D:2) a +0 leather armour (10, -3, D:2) a +0 club (26, 27, D:2) a +0 dagger a stone (29, 23, D:2) a staff of fire (43, 31, D:2) a +0 dagger (53, 38, D:2) 2 poisoned darts (56, 6, D:2) a +0 dagger a +0 animal skin a +0 club a +0 sling a +0 club (56, 8, D:2) a +0 dagger a +0 club (57, 38, D:2) a staff of conjuration (66, 28, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 22, D:3) 7 stones (3, 16, D:3) a +0 halberd (4, 17, D:3) a +0 whip a +0 whip (6, 7, D:3) a +0 robe (7, 39, D:3) a +0 short sword (8, 39, D:3) a +0 hand axe a +0 leather armour (9, 9, D:3) a +0 short sword (9, 24, D:3) a +0 dagger (16, 8, D:3) a +0 morningstar (20, 1, D:3) a +2 heavy spear (30, 42, D:3) 4 stones (33, 23, D:3) 2 stones (35, -5, D:3) a +0 club (36, 1, D:3) a +0 robe (38, -4, D:3) the +1 robe of Vaprue {rF- rN+++ Int-5 Stlth+} Int: It affects your intelligence (-5). rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. Stlth: It makes you more stealthy. (38, 29, D:3) a +0 hand axe (39, 30, D:3) a +0 chain mail a +0 flail (46, 28, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (0, 2, D:4) an adder corpse (0, 3, D:4) a +0 dagger 4 stones (15, 5, D:4) 4 stones (17, 7, D:4) a +0 short sword a kobold corpse (18, 6, D:4) a ball python corpse (19, 6, D:4) a +0 club a goblin corpse (22, 7, D:4) a +0 war axe a +2 helmet (27, 21, D:4) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a hound corpse (5, 1, D:7) a +0 scimitar (10, -2, D:7) a +0 whip (10, 2, D:7) a +6 ring of dexterity