Dungeon Crawl Stone Soup version 0.31-a0-364-gb59cdcccf2 (webtiles) character file. Game seed: 15321080082130564623 25 Maratek the Stinger (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on July 27, 2023. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:11 (1107 turns). Maratek the Stinger (Djinni Fire Elementalist) Turns: 1107, Time: 00:04:12 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 20% Gold: 81 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of revelation {unknown} Potions b - a potion of ambrosia {unknown} c - a potion of curing {unknown} d - a potion of heal wounds {unknown} f - a potion of might {unknown} h - a potion of enlightenment {unknown} i - a potion of brilliance {unknown} j - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 2.0 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Transmutations + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 47% 4 f - Necrotise Necr 48% 1d6 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you but does no damage. The jackal closely misses you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the jackal. You kill the jackal! The jackal bites you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the jackal. The jackal is heavily wounded. The jackal's fire resistance burns away. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the jackal. The jackal is burned terribly! You kill the jackal! The jackal bites you. Casting: Scorch (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the adder. The adder is moderately wounded. The adder's fire resistance burns away. The jackal barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You don't have enough health to cast this spell. The jackal is no longer more vulnerable to fire. A hobgoblin comes into view. The adder completely misses you. The jackal attacks as you move away! The jackal misses you. The adder is no longer more vulnerable to fire. The jackal bites you but does no damage. The adder barely misses you. The adder attacks as you move away! The adder bites you. You die... #.....# #$†.# ####†# ####...:# ###.......# ##......g..# ##.....h....# #..####S###.# .## ##..##..@# #.# ...## #...#....# #.# ....# #...#.†..# #.# .... ##........# ..# #..##....###### ..# #...#....# ..# ..##...#....####.... .................... ##########.######### You could see an adder, a jackal and a hobgoblin. Vanquished Creatures 2 ball pythons A bat (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 3 jackals (D:2) 2 quokkas A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (others) 42 foxfires 42 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maratek the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Maratek set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 160 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 224 | D:1 | You are sucked into a shaft and drop 1 floor! 1062 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1062 | D:2 | Learned a level 1 spell: Necrotise 1107 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_loops_ring D:2: minmay_recursive_quarters, layout_rooms, minmay_tree_intersection, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.0 Conjurations | | 3.0 Hexes | | 3.0 Summonings | | 3.0 Necromancy | | 3.0 Translocations | | 3.0 Transmutations | | 3.0 Fire Magic | | 3.0 Ice Magic | | 3.0 Air Magic | | 3.0 Earth Magic | | 3.0 Poison Magic | | 3.0 Stealth | 2 | 2.0 Dodging | 3 | 3.0 Fighting | | 0.1 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Foxfire || 43 Scorch || 7 Armour: Robe || 11 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1107 | 1107 | 0 | 208 | 591 | 2 | 553.5 | Dungeon | 1107 | 1107 | 0 | 208 | 591 | 2 | 553.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1031 daAuts D:2: 76 daAuts