Maratek Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (5, -31, D:1) a +0 whip (8, -29, D:1) a +0 short sword (12, -20, D:1) 2 poisoned darts (21, -14, D:1) a +0 whip (35, 0, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Celligeh's Book Shoppe the Handbook of the Summer (336 gold) Spells Type Level a - Scorch Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. an Inescapable Atlas (384 gold) a book of Geomancy (216 gold) a book of the Tundra (384 gold) a book of Party Tricks (192 gold) a book of Air (264 gold) Luitino's Anthology of the Tempest (264 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Poisonous Vapours Poison/Air 2 c - Summon Lightning Spire Summoning/Air 4 Trog disapproves of the use of such an item. the Unrestrained Analects (528 gold) a book of Iron (432 gold) [Shop] Bankiarch's General Store a ring of see invisible (195 gold) a tin of tremorstones (2/2) (520 gold) a potion of berserk rage (65 gold) a book of Touch (286 gold) a +0 whip (32 gold) the +5 short sword of Demonic Valour {vorpal, Int+2} (529 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). a potion of heal wounds (65 gold) [Shop] Mystog's General Store a phial of floods (480 gold) a scroll of blinking (90 gold) 2 stones (2 gold) a scroll of blinking (90 gold) 4 stones (4 gold) [Shop] Fiph's Antique Weapon Boutique (Shop contents are unknown) (0, 0, D:2) a +0 short sword 3 stones (3, 20, D:2) a +0 robe (9, 26, D:2) a +0 dagger a +0 sling (14, 10, D:2) 4 stones (16, 10, D:2) a +0 robe (28, 30, D:2) 3 stones (32, 14, D:2) a +0 dagger (40, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Decay (3, 14, D:3) a +0 dagger (4, 15, D:3) a +0 chain mail (5, 2, D:3) a book of Frost (6, -7, D:3) 8 stones (15, 8, D:3) a +0 dagger a +0 robe (15, 10, D:3) a +2 short sword of holy wrath a +0 short sword a +0 ring mail (16, 9, D:3) a +0 dagger a +0 robe (16, 10, D:3) a +0 flail a +0 ring mail (17, -4, D:3) a staff of cold (19, 9, D:3) 4 stones (20, -1, D:3) 2 stones (21, 30, D:3) a +2 dagger of speed a +0 sling (26, -16, D:3) a +0 dagger (29, 2, D:3) a +0 halberd (29, 5, D:3) a +0 ring mail (30, 2, D:3) a +0 spear (30, 4, D:3) a +0 robe (30, 19, D:3) a +0 club (31, 2, D:3) a +0 whip (31, 5, D:3) a +0 club (36, 19, D:3) a +3 whip (36, 20, D:3) a +0 chain mail (38, 14, D:3) a +0 short sword (39, 23, D:3) a +0 club (40, 23, D:3) a +0 whip 5 stones Level 4 of the Dungeon [Shop] Gyvvuxoil's Jewellery Emporium a ring of protection from fire (250 gold) a ring of positive energy (200 gold) a +4 ring of slaying (780 gold) the ring "Ziuteq" {*Slow Fly Str+2 Int+3 Stlth+} (322 gold) [ring of flight] Str: It affects your strength (+2). Int: It affects your intelligence (+3). Fly: It grants you flight. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. an amulet of faith (400 gold) the amulet "Jygaicri" {rF- rN+++ Regen+ rCorr SInv} (608 gold) [amulet of regeneration] rF: It makes you vulnerable to fire. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (360 gold) a ring of positive energy (200 gold) the brooch of Shielding {Spirit SH+8} (650 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). (0, 0, D:4) a +0 leather armour (1, 26, D:4) 6 stones (3, 38, D:4) a +0 club (6, 24, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe (6, 25, D:4) a +0 short sword a +0 chain mail (7, 0, D:4) a +0 short sword 3 stones (7, 24, D:4) a +0 whip (8, 24, D:4) a +0 club (15, 37, D:4) a +0 mace (17, -5, D:4) a +0 club (19, 35, D:4) the +3 pair of boots of Nemelex Xobeh {SInv} SInv: It lets you see invisible. the +8 trident of the Harvest {spect, rF+ rC+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It protects you from cold. (21, -6, D:4) a +0 robe (27, 35, D:4) a +0 arbalest (27, 43, D:4) a book of the Moon (28, 3, D:4) a +0 great sword (35, 19, D:4) 2 datura-tipped darts (36, 0, D:4) 4 stones (39, -6, D:4) a +0 hand axe (45, -13, D:4) a +0 leather armour (50, 3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 flail (5, 10, D:5) a +0 dagger a +0 robe a +0 mace a +0 whip (11, 15, D:5) 5 stones (12, -28, D:5) a +0 shortbow (23, -31, D:5) a +0 whip (25, -32, D:5) a +0 spear (25, -31, D:5) a +0 spear (25, -28, D:5) a +0 spear (26, -28, D:5) a +0 club (27, -28, D:5) a +0 whip a +0 halberd (29, -28, D:5) a +0 whip a +0 chain mail a +0 whip a +0 chain mail a +0 club a +0 ring mail a +0 hand axe a +0 ring mail (29, -27, D:5) a +0 club (35, -1, D:5) a +0 club (38, -9, D:5) 5 boomerangs Level 6 of the Dungeon (13, -2, D:6) a +0 hand axe a +0 ring mail a +0 hand axe a +0 club a +0 scale mail a +0 mace an orc skeleton an orc skeleton (13, 14, D:6) a +0 ring mail (14, -2, D:6) a +1 dagger of protection (24, -9, D:6) a +0 ring mail (27, -3, D:6) a +0 shortbow (32, -14, D:6) 5 stones