Maratek Level 1 of the Dungeon (6, 14, D:1) a +0 robe (9, -2, D:1) a stone (10, 17, D:1) a +0 club (16, 12, D:1) a +0 robe (16, 27, D:1) a +0 helmet (34, 6, D:1) a +0 club (35, 16, D:1) a +0 whip (36, 22, D:1) 8 stones (42, 7, D:1) a +0 ring mail (51, -4, D:1) a +0 dagger (51, 16, D:1) a +0 dagger (52, 19, D:1) 2 poisoned darts Level 2 of the Dungeon [Shop] Ugho's Book Boutique a book of Spatial Translocations (280 gold) a book of Spatial Translocations (280 gold) a book of Touch (308 gold) Maxwell's Memoranda (532 gold) a book of Armaments (504 gold) the Precepts of Earth and the Tempest (672 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Iron Shot Conjuration/Earth 6 c - Conjure Ball Lightning Conjuration/Air 6 d - Storm Form Transmutation/Air 7 Ozocubu's Autobiography (336 gold) a book of Unlife (504 gold) a book of Frost (280 gold) a Young Poisoner's Handbook (280 gold) (0, 0, D:2) a +0 long sword (17, -13, D:2) a +0 robe (17, 1, D:2) a +0 club (19, -9, D:2) a +2 cloak (27, -16, D:2) a +0 dagger (27, -1, D:2) a +0 robe (29, 0, D:2) a +0 mace (31, 6, D:2) 7 stones (34, -12, D:2) 5 stones (41, 3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (2, -15, D:3) a +0 dagger (7, -4, D:3) a +0 leather armour (21, -11, D:3) a +0 spear (22, 7, D:3) a +0 trident (23, 22, D:3) 4 stones (30, -8, D:3) a +0 pair of boots (32, -14, D:3) a +0 short sword (45, -15, D:3) a +0 dagger a stone Level 4 of the Dungeon (4, -14, D:4) a potion of lignification (11, 2, D:4) a +0 dagger 5 stones (12, 7, D:4) 4 stones (20, -3, D:4) a +0 club (27, -9, D:4) a wand of flame (18) (39, -14, D:4) a +0 spear (40, -14, D:4) a +0 club a +0 whip (41, -14, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) the +1 dagger "Ytom Sei" {elec, rPois rC- rN+++ Dex-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (unseen) (0, 4, D:5) a scroll of brand weapon (2, 1, D:5) 13 gold pieces (19, 12, D:5) a +0 whip (21, -8, D:5) a +0 falchion (21, 23, D:5) 4 poisoned darts (27, -8, D:5) a +0 dagger (27, -6, D:5) a hound corpse (skeletalised by now) (28, -14, D:5) a +0 ring mail (38, -6, D:5) a +0 mace (45, -20, D:5) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a wand of flame (15) (4, 13, D:7) a book of Transfigurations Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 4 stones a kobold corpse (3, 2, D:8) a +0 dagger a curare-tipped dart a +0 club a stone a kobold corpse a kobold corpse (7, 17, D:8) a black bear corpse