Malvoorn Level 1 of the Dungeon (0, 0, D:1) a +0 mace (7, 32, D:1) a +0 dagger (21, 31, D:1) 7 stones (24, 40, D:1) 18 bolts (37, 39, D:1) 2 javelins of returning (53, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 21, D:2) a +0 club (7, 6, D:2) a +0 hand axe a +0 scale mail (8, 8, D:2) a +0 club (12, 27, D:2) a +0 club (15, 19, D:2) 18 stones (19, 19, D:2) a +0 club (20, 19, D:2) a +0 dagger (21, 19, D:2) a cursed +0 dagger a +0 dagger a +0 mace a +0 animal skin (23, 19, D:2) a +0 club (34, 18, D:2) a +0 club (34, 27, D:2) a +0 club (36, 33, D:2) a cursed +0 dagger (46, 17, D:2) a +0 dagger (46, 18, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 3, D:3) 12 stones (4, 22, D:3) 8 stones (6, -5, D:3) an uncursed ring of magical power a wand of confusion (32/48) (6, 7, D:3) a +0 war axe a +0 short sword (6, 8, D:3) a +0 leather armour a +0 dagger 3 tomahawks a +0 leather armour (7, -3, D:3) a +0 morningstar 3 stones a +0 club (7, 32, D:3) 13 stones (8, -3, D:3) a +0 hand axe a +2 dagger of speed a +0 chain mail (8, 13, D:3) a +0 whip (11, -12, D:3) a +0 rapier (15, 24, D:3) 16 stones (18, -10, D:3) a +0 long sword (21, 36, D:3) a +0 short sword a +0 blowgun a poisoned needle (23, 34, D:3) a poisoned needle (24, 34, D:3) a poisoned needle (28, 24, D:3) a +0 club (30, 13, D:3) a +0 long sword (30, 17, D:3) a +0 club (31, 17, D:3) a +0 flail a +0 ring mail (31, 19, D:3) a +0 whip (32, 17, D:3) a +0 club a +0 ring mail (35, 13, D:3) a +0 whip (40, 11, D:3) a +0 falchion (41, -11, D:3) 16 stones (42, 23, D:3) a +0 club (44, 43, D:3) 4 curare-tipped needles Level 4 of the Dungeon (9, -4, D:4) 22 stones (12, -14, D:4) a +0 giant spiked club (12, 23, D:4) 2 scrolls of amnesia (14, 15, D:4) a +0 mace (20, 19, D:4) 5 javelins (28, -11, D:4) a +0 club (29, -11, D:4) a cursed -3 dagger (30, -11, D:4) a +0 falchion (30, -10, D:4) a +0 short sword a +0 ring mail (31, 9, D:4) a +0 hunting sling (39, -3, D:4) 13 arrows (40, 17, D:4) a cursed +0 hand axe (41, 15, D:4) a +0 club a +0 leather armour a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 shortbow (4, -21, D:5) 17 bolts (4, -9, D:5) 3 arrows (7, -8, D:5) an arrow (7, -7, D:5) a +0 whip a +0 ring mail (8, -29, D:5) a +0 hand axe a +0 ring mail (8, -7, D:5) a +0 club a +0 ring mail (9, -7, D:5) a +0 shortbow 15 arrows (11, -39, D:5) a +0 rapier (11, -14, D:5) a cursed -1 falchion (12, -7, D:5) a +0 dagger a +0 robe (21, -6, D:5) a +0 buckler (22, -21, D:5) 15 stones (27, -50, D:5) 18 sling bullets (28, -22, D:5) a wand of flame (10/48) a wand of lightning (7/15) a wand of flame (7/48) a +0 short sword of protection a +0 leather armour (29, -21, D:5) a +0 dagger a +0 robe (31, -47, D:5) a +0 hunting sling (36, -50, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 rapier a +0 leather armour (0, 13, D:6) a +0 spear (4, -3, D:6) 19 arrows (7, 12, D:6) a +0 hand axe (8, 11, D:6) a +0 ring mail (8, 12, D:6) a +0 animal skin a +0 short sword (16, 19, D:6) a +0 giant club a +0 giant spiked club (19, -4, D:6) an uncursed ring of stealth (19, 23, D:6) a +0 short sword (22, 16, D:6) a +0 centaur barding (42, -1, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) an uncursed staff of wizardry (3, -4, D:7) a scroll of enchant armour (3, 4, D:7) a potion of curing (5, -1, D:7) a +4 scimitar of flaming (17, -14, D:7) the +5 glaive of the Feather {antimagic, +Fly rElec MP-9 Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). It insulates you from electricity. It affects your magic capacity (-9). It lets you fly. (19, -1, D:7) a cursed +0 spear a +0 robe (20, -4, D:7) a +0 giant club (26, -16, D:7) a +0 long sword