Malvoorn Level 1 of the Dungeon (0, 0, D:1) 16 bolts (8, 27, D:1) a +0 ring mail (14, -3, D:1) a +0 mace (15, -8, D:1) 16 stones (15, 8, D:1) a +0 dagger (16, -4, D:1) a +0 club (17, -4, D:1) a +0 club (17, 12, D:1) a cursed -3 club (18, -3, D:1) a +0 club (20, -6, D:1) a +0 ring mail (23, 8, D:1) 14 poisoned needles (31, 4, D:1) a stone (35, 1, D:1) a +0 short sword (40, 28, D:1) a +0 shield Level 2 of the Dungeon (1, 3, D:2) 14 bolts (1, 16, D:2) a +0 dagger (6, -6, D:2) 9 stones (10, 10, D:2) a +0 dagger (12, -11, D:2) 22 stones (15, -11, D:2) a stone (17, -12, D:2) a +0 dagger a +0 scale mail (19, -11, D:2) a stone (19, 7, D:2) a +0 club (22, -22, D:2) a +0 dagger (22, 25, D:2) 18 stones (28, -2, D:2) a +0 hand axe (30, -2, D:2) a +0 dagger (38, -13, D:2) a +0 club (44, 13, D:2) a +0 hand axe (49, 2, D:2) a +0 dagger (50, -9, D:2) a +0 spear (60, -15, D:2) 15 stones (64, -4, D:2) a +0 club Level 3 of the Dungeon (2, -12, D:3) a +0 leather armour (6, -20, D:3) a +0 spear (8, -15, D:3) a +0 long sword (13, -13, D:3) 15 stones (13, -1, D:3) a +0 club (17, -7, D:3) a +0 dagger (35, -24, D:3) 23 stones (39, -14, D:3) a +0 club (40, -16, D:3) a +2 morningstar of protection (40, -15, D:3) an uncursed ring of magical power a +0 animal skin a +0 club (40, -14, D:3) a +0 dagger a +0 leather armour a +0 leather armour (46, 5, D:3) an uncursed ring of stealth an uncursed ring of stealth Level 4 of the Dungeon [Shop] Taymich's Book Shoppe a book of Cantrips (220 gold) a Grand Grimoire (1214 gold) a book of Debilitation (440 gold) a book of Necromancy (330 gold) a book of Power (495 gold) a book of Cantrips (220 gold) a book of Air (385 gold) a book of Transfigurations (605 gold) a book of Minor Magic (220 gold) a book of Battle (440 gold) a book of Necromancy (330 gold) (0, 0, D:4) a wand of random effects (15/48) a wand of random effects (25/48) an uncursed ring of wizardry (1, 3, D:4) a +3 quarterstaff of chaos (7, -4, D:4) a +0 falchion (22, -15, D:4) a +0 short sword a +0 leather armour a +0 dagger (22, -14, D:4) a +0 dagger a +0 leather armour (22, -12, D:4) a +0 robe (22, -1, D:4) 24 stones (23, -15, D:4) a +0 mace a +0 chain mail (23, -14, D:4) a cursed -2 flail a +0 leather armour (24, -5, D:4) a +0 giant club (24, 6, D:4) 11 stones (35, -3, D:4) 8 needles of confusion (36, -2, D:4) a +2 dagger of venom (36, -1, D:4) a +0 club a +0 club (36, 0, D:4) a +0 club (36, 8, D:4) a +0 scale mail (37, -3, D:4) a +0 club (37, -1, D:4) a +0 club (38, -15, D:4) a +4 club a +0 ring mail (38, -2, D:4) a +2 club a +0 animal skin (38, 0, D:4) a +0 club Level 5 of the Dungeon (1, -20, D:5) a +0 helmet (2, -17, D:5) a cursed +0 mace (5, -14, D:5) a +0 large shield (7, -11, D:5) the +4 mace of Wadwan {venom, rN+ Str-4 Dex+4 SInv} It poisons the flesh of those it strikes. It affects your strength (-4). It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. (13, 6, D:5) 11 stones (25, -10, D:5) 6 tomahawks (33, -15, D:5) a +2 dagger of chaos (36, 9, D:5) a +0 helmet (37, -13, D:5) a +0 giant spiked club (38, -18, D:5) a +0 club a +0 leather armour (39, -16, D:5) a +2 dagger of venom a cursed -1 leather armour (39, -13, D:5) 24 stones (41, -4, D:5) a +0 short sword (42, -4, D:5) a +0 hand axe a +0 flail a +0 leather armour (43, -4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a wand of polymorph (10/24) (7, -25, D:6) a +0 hand axe (8, -32, D:6) a +0 ring mail (8, -25, D:6) a +0 dagger a +0 robe (8, -24, D:6) a cursed -2 club a +0 leather armour (12, 5, D:6) a +0 dagger a +0 robe (13, -1, D:6) a scroll of noise a scroll of immolation a potion of degeneration a scroll of amnesia (13, 4, D:6) a +2 antimagic flail a +0 ring mail (13, 5, D:6) a +0 hand axe a +0 leather armour (25, -11, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 poisoned needles (0, 10, D:7) a +0 dagger a +0 robe (1, 9, D:7) a +0 dagger a +0 robe (2, 4, D:7) a +0 robe (2, 6, D:7) 20 stones (22, 7, D:7) a +0 short sword a cursed -3 morningstar (23, 6, D:7) a cursed -3 trident a +0 chain mail (23, 7, D:7) a +0 dagger a +0 leather armour (34, 22, D:7) a +0 robe (39, -8, D:7) 25 arrows a +0 shortbow (42, -18, D:7) a +0 shortbow 13 arrows (42, 14, D:7) a +0 mace (42, 15, D:7) a cursed -3 dagger a +0 robe (42, 16, D:7) a +0 dagger (43, -7, D:7) an arrow (43, 15, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 16, D:7) a +0 short sword (44, 13, D:7) a +0 club a +0 leather armour (45, -19, D:7) an arrow (45, -17, D:7) a +0 shortbow 23 arrows (45, 8, D:7) a +0 robe (46, -21, D:7) an arrow (46, -8, D:7) an arrow (46, 4, D:7) a +0 dagger (47, -22, D:7) 2 arrows (47, -11, D:7) an arrow (49, -11, D:7) an arrow (50, -7, D:7) 18 stones (52, 13, D:7) 2 arrows (53, 12, D:7) an arrow (53, 16, D:7) an arrow 21 stones (53, 19, D:7) a +0 shortbow 14 arrows (54, -22, D:7) a +0 mace Level 8 of the Dungeon [Shop] Opuapan's Antique Weapon Shop a +1 vampiric whip (391 gold) the +9 staff of Wucad Mu {channel} (2700 gold) a +1 whip of venom (270 gold) a +0 club (27 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 hand axe (81 gold) a +0 long sword (94 gold) a cursed -2 falchion (2 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1998 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a cursed -3 great sword (2 gold) a +1 hunting sling of flaming (261 gold) (0, 0, D:8) 13 stones (17, -16, D:8) a +0 giant spiked club (17, 4, D:8) 23 sling bullets (26, 23, D:8) a +0 hand axe a +0 animal skin (27, 4, D:8) a +0 giant club (30, 3, D:8) a scroll of amnesia (31, 19, D:8) 22 arrows (32, 29, D:8) a +0 short sword a +0 ring mail (40, -7, D:8) an arrow (40, 26, D:8) 20 stones (41, -10, D:8) a +0 shortbow 14 arrows (46, 12, D:8) a +0 trident (51, 16, D:8) a +0 leather armour (54, 16, D:8) 25 stones (57, 10, D:8) a cursed +0 great sword a cursed +0 robe (58, 10, D:8) 4 needles of confusion a +3 falchion a +0 robe a cursed +1 short sword of freezing a +0 robe (59, 10, D:8) a +0 mace a +0 robe (61, -5, D:8) a +0 helmet Level 9 of the Dungeon [Shop] Boumya's Gadget Shop a lamp of fire (560 gold) a wand of polymorph (15/24) (238 gold) a lamp of fire (560 gold) a fan of gales (560 gold) a wand of enslavement (8/24) (140 gold) a box of beasts (280 gold) a wand of enslavement (8/24) (140 gold) a wand of confusion (13/48) (156 gold) a wand of scattershot (4/9) (336 gold) a phantom mirror (420 gold) (0, 0, D:9) an arrow (0, 2, D:9) 2 arrows (0, 4, D:9) an arrow (0, 6, D:9) a +0 shortbow 24 arrows (2, 2, D:9) 19 stones (3, 21, D:9) a +0 ring mail (3, 32, D:9) a cursed +0 hand axe (7, -2, D:9) a +0 chain mail (9, 28, D:9) a +0 dagger a +0 robe (9, 29, D:9) a +0 short sword a +0 ring mail (9, 30, D:9) a +1 dagger of venom a cursed +0 robe (10, 29, D:9) a +0 mace (10, 30, D:9) a +0 club (11, -1, D:9) a +0 club (14, 32, D:9) 12 stones (17, 21, D:9) a +0 mace (19, 4, D:9) a +0 club (22, 6, D:9) 12 poisoned needles (27, 36, D:9) a cursed -3 giant club (46, 24, D:9) 14 stones (52, 5, D:9) 18 stones (63, 0, D:9) a +0 giant spiked club Level 10 of the Dungeon [Shop] Sechocat's Book Shop a book of Dreams (1125 gold) a book of Conjurations (450 gold) a book of Fire (975 gold) a book of Battle (600 gold) the Catalogue of the Spatial Rocks (1443 gold) Spells Type Level a - Blink Translocation 2 b - Passwall Transmutation/Earth 2 c - Dispersal Translocation 6 d - Controlled Blink Translocation 8 Trog disapproves of the use of such an item. a Young Poisoner's Handbook (600 gold) a book of Burglary (1125 gold) a book of the Sky (975 gold) a book of Minor Magic (300 gold) a book of Cantrips (300 gold) a book of Flames (525 gold) a book of Fire (975 gold) (0, 0, D:10) a killer bee corpse (1, 0, D:10) a killer bee corpse