Malvoorn Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (9, 15, D:1) a +0 hunting sling (12, 1, D:1) 31 stones (12, 4, D:1) a +0 short sword (13, 5, D:1) a +0 club (14, 2, D:1) 19 poisoned needles (14, 8, D:1) a +0 dagger (20, -3, D:1) 23 bolts (20, 9, D:1) a +0 short sword (22, -4, D:1) a +0 dagger (22, 3, D:1) a +0 club (23, 9, D:1) a +0 halberd (29, -7, D:1) 14 stones (35, 12, D:1) a +0 short sword Level 2 of the Dungeon (8, 34, D:2) 24 stones (21, 31, D:2) a +0 robe (30, 31, D:2) a +0 hand axe (31, 32, D:2) a +0 hunting sling (41, -3, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) 11 poisoned needles (15, 30, D:3) a +0 dagger a +0 chain mail (16, 29, D:3) a +0 club (17, 2, D:3) a +0 club a +0 blowgun a poisoned needle (19, 0, D:3) a poisoned needle (19, 27, D:3) a cursed +0 club (20, -1, D:3) a poisoned needle (20, 25, D:3) a +0 short sword (22, -3, D:3) a poisoned needle (23, -4, D:3) a poisoned needle (24, -5, D:3) 2 poisoned needles (25, 21, D:3) 22 arrows (30, 6, D:3) 17 arrows (37, -9, D:3) 17 sling bullets (46, 10, D:3) a +0 chain mail (47, 17, D:3) a cursed +0 club (48, 2, D:3) a +0 dagger (50, -7, D:3) 17 stones (51, 13, D:3) 4 tomahawks of dispersal Level 4 of the Dungeon [Shop] Ysaxafuq's Jewellery Emporium an uncursed ring of wizardry (420 gold) an uncursed ring of resist corrosion (280 gold) a +4 ring of evasion (504 gold) a cursed ring of teleportation (63 gold) a +4 ring of dexterity (378 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from cold (350 gold) the brooch of Shielding {Reflect SH+8} (1488 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (5, 4, D:4) 5 arrows (8, -6, D:4) a +0 shortbow 11 arrows (16, -1, D:4) a +0 falchion a +0 leather armour a +0 hand axe (16, 0, D:4) a +0 dagger (17, 2, D:4) 11 sling bullets (28, -21, D:4) a +0 mace (30, -31, D:4) a cursed +0 mace (34, -31, D:4) a +0 giant club (45, -33, D:4) a cursed -3 whip a +0 trident (46, -34, D:4) a +0 ring mail (46, -33, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 22 stones (3, 22, D:5) a +0 war axe (4, -1, D:5) 25 stones (6, -4, D:5) a +0 leather armour a +0 long sword a +0 whip of flaming a +0 animal skin (8, 26, D:5) a +0 giant spiked club (12, 23, D:5) a +0 club (12, 24, D:5) a cursed -3 whip (17, 16, D:5) 20 stones (20, -4, D:5) a +0 centaur barding (26, 16, D:5) a +0 scale mail a +0 rapier (28, -7, D:5) 22 bolts (28, 18, D:5) a +0 animal skin (31, 22, D:5) a +0 ring mail (35, -6, D:5) 22 stones (37, 2, D:5) a +0 mace (38, 2, D:5) a +0 short sword a +0 war axe a +0 chain mail (41, 20, D:5) 19 stones (54, -1, D:5) a +0 ring mail (57, 2, D:5) 17 stones Level 6 of the Dungeon [Shop] Foomykol's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of magic mapping (38 gold) 3 scrolls of enchant weapon (247 gold) a scroll of amnesia (38 gold) 3 scrolls of random uselessness (33 gold) 2 scrolls of fog (44 gold) a scroll of fog (22 gold) 2 scrolls of magic mapping (77 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of enchant weapon (82 gold) 3 scrolls of remove curse (99 gold) [Shop] Vulyiphocoekk's Armour Shoppe a +0 pair of boots (49 gold) a +0 helmet (49 gold) a +0 leather armour (22 gold) a +0 leather armour of magic resistance (99 gold) a +0 chain mail (49 gold) a +0 buckler (49 gold) a +0 robe (7 gold) a +2 hat (176 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 buckler (49 gold) [Shop] Waatod's Antique Weapon Shop a +0 spear (60 gold) a +0 spear (60 gold) a +1 morningstar of venom (236 gold) a +0 war axe (70 gold) a +0 falchion (60 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +0 blowgun (50 gold) a +0 trident (70 gold) a +2 trident of freezing (366 gold) a +0 glaive (130 gold) [Shop] Ufrogul's Assorted Antiques a wand of iceblast (5/15) (225 gold) a potion of heal wounds (125 gold) a scroll of enchant weapon (187 gold) a scroll of identify (50 gold) the +3 leather armour of Litedol {rElec rPois Dex+4 SInv} (1195 gold) It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It lets you see invisible. a +0 giant spiked club (47 gold) a +0 falchion (75 gold) (0, 0, D:6) a +0 dagger (4, -5, D:6) a +0 hand axe (6, -9, D:6) a cursed -2 club a +0 scale mail a +0 short sword a +0 chain mail (6, -8, D:6) a +0 hand axe a +0 ring mail (15, -21, D:6) 11 arrows (28, -11, D:6) 16 stones (30, -3, D:6) a +0 morningstar a +0 leather armour (30, -2, D:6) a +0 scale mail (31, -5, D:6) a +0 flail (32, -2, D:6) a +0 hand axe (35, -15, D:6) 9 stones (36, -11, D:6) a +0 hunting sling (36, 4, D:6) 11 stones (45, -13, D:6) the cursed +3 war axe "Ydamou" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It has a curse placed upon it. (47, -21, D:6) a +0 lajatang Level 7 of the Dungeon (0, 8, D:7) a +0 falchion (0, 9, D:7) a +0 chain mail a +0 club (0, 10, D:7) a +0 ring mail a +0 mace a cursed +0 robe a +0 dagger (0, 13, D:7) a cursed -2 rapier (1, 16, D:7) a +0 robe (2, 16, D:7) a +0 club (9, -14, D:7) a +0 mace (9, -13, D:7) a +3 quarterstaff of chaos the gnoll skeleton of Crazy Yiuf (30, -11, D:7) a +0 hunting sling (36, -2, D:7) 17 bolts (37, 1, D:7) 22 bolts (46, -8, D:7) 3 stones (48, -8, D:7) 2 stones a +0 short sword (48, -7, D:7) 2 stones (49, 11, D:7) 19 stones (50, -7, D:7) 4 stones a +0 short sword (50, -6, D:7) a stone a +0 dagger (50, 1, D:7) a +0 leather armour (51, -6, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (1, 7, D:8) a bread ration (4, -2, D:8) a jackal corpse (4, -1, D:8) a +0 flail (unseen) (6, -1, D:8) a killer bee corpse (7, -1, D:8) a hound corpse the Ecumenical Temple