Malvoorn Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (3, -12, D:1) 18 stones (14, 11, D:1) a cursed -2 club (16, -6, D:1) 8 poisoned needles (17, -4, D:1) a +0 dagger (23, 28, D:1) a +0 chain mail (37, 16, D:1) a +0 scale mail (37, 30, D:1) a +0 dagger (48, -6, D:1) a +0 whip (49, 38, D:1) a +0 ring mail (50, 29, D:1) a +0 club (51, 40, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (15, -15, D:2) a +0 whip (19, -3, D:2) a +0 robe (20, 17, D:2) a +0 club (33, -6, D:2) a +0 club (33, -5, D:2) a +0 club (36, -31, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) 18 gold pieces (14, 9, D:3) a +0 scale mail (14, 28, D:3) a +0 dagger (14, 41, D:3) a +0 spear (21, 25, D:3) a cursed +0 club a +0 leather armour (34, -11, D:3) a cursed +0 leather armour (34, 2, D:3) a +0 dagger (37, 37, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe (38, 38, D:3) a +0 trident a +0 scale mail (39, 37, D:3) a +0 club (50, 8, D:3) 23 stones (51, 19, D:3) a +0 club (61, 40, D:3) a +0 dagger (63, -7, D:3) a +2 short sword of draining a +0 ring mail a +0 club a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, 22, D:4) a +0 whip (8, 23, D:4) a +0 spear (9, 23, D:4) a +0 spear (11, 9, D:4) a +0 robe (16, 13, D:4) a +0 short sword a +0 club a +0 leather armour (21, 10, D:4) a +0 falchion a +0 hand axe a +0 dagger a +0 robe (31, 33, D:4) a +0 ring mail (39, -6, D:4) a +0 pair of boots (60, 2, D:4) a tomahawk (61, -18, D:4) 19 stones (61, -1, D:4) 2 tomahawks (62, -2, D:4) a +0 whip a cursed +0 whip a +0 ring mail a +0 dagger a +0 robe (63, -6, D:4) a tomahawk (63, -4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, 23, D:5) a +0 longbow (9, 20, D:5) a +0 club (9, 45, D:5) a +0 spear (10, 22, D:5) a +0 short sword (11, 11, D:5) 17 stones (11, 40, D:5) 11 poisoned needles (12, 24, D:5) a +0 quarterstaff (14, 17, D:5) a +0 long sword (15, 17, D:5) a +0 club (17, 17, D:5) a +0 dagger (20, 21, D:5) a +0 club (21, 22, D:5) a +0 club (22, 18, D:5) a +0 dagger of freezing 21 stones (22, 21, D:5) a +0 dagger (24, 49, D:5) a +0 mace (26, 48, D:5) a +4 quarterstaff of chaos a +0 cloak (30, -3, D:5) 22 stones (32, 15, D:5) an arrow (32, 16, D:5) an arrow (33, 14, D:5) an arrow (34, 12, D:5) a +0 shortbow 17 arrows (38, 32, D:5) 6 bolts (45, 15, D:5) a +0 mace Level 6 of the Dungeon [Shop] Womab's Antique Weapon Shoppe a +0 rapier (108 gold) a +0 trident (94 gold) a +0 broad axe (108 gold) a +0 quarterstaff (108 gold) a +0 short sword of protection (151 gold) a +0 quarterstaff (108 gold) a +0 short sword (81 gold) a +2 vampiric halberd (648 gold) a +0 rapier (108 gold) a +0 war axe (94 gold) a cursed -2 long sword (2 gold) a +0 glaive (175 gold) a +0 great sword (175 gold) a +0 hunting sling of flaming (126 gold) (0, 0, D:6) a +0 trident (0, 8, D:6) a +0 whip a +0 whip (2, 16, D:6) a +5 flail a +0 robe (9, 16, D:6) a +0 dire flail a +0 robe a cursed +4 halberd of freezing a +0 robe (9, 26, D:6) a +0 flail (10, 16, D:6) a +2 great sword a +0 robe a cursed +3 mace a +2 robe of positive energy (13, 12, D:6) 20 sling bullets (16, -11, D:6) a cursed +0 ring mail (20, 28, D:6) 20 stones (28, -13, D:6) a tomahawk a +0 dagger (28, -12, D:6) 4 tomahawks (28, -11, D:6) a +0 hand axe (29, -11, D:6) a +3 flail a cursed +0 leather armour (29, -6, D:6) 14 poisoned needles (30, -11, D:6) a +0 whip a +0 dagger a +0 robe (31, 3, D:6) 18 stones (31, 7, D:6) a +0 helmet (38, 22, D:6) 2 throwing nets (39, 22, D:6) 15 bolts (42, 1, D:6) a +0 club a +0 leather armour (42, 19, D:6) a +0 chain mail (47, 18, D:6) 10 stones Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (32, -7, D:7) a +0 spear a +0 ring mail (33, -6, D:7) a cursed -3 club (34, -7, D:7) 27 stones (37, -3, D:7) 16 bolts (58, -16, D:7) a +0 giant club (59, -17, D:7) a throwing net (71, -22, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, 22, D:8) a +1 falchion of freezing a +0 robe (3, 17, D:8) a +0 war axe (3, 20, D:8) a +0 great sword a cursed -1 robe (5, 18, D:8) a cursed +0 long sword a +0 robe (5, 20, D:8) a +0 spear a +0 robe (16, 29, D:8) 21 sling bullets (16, 33, D:8) a +0 robe (17, 34, D:8) an uncursed amulet of inaccuracy an uncursed ring of teleportation a +0 hat a +0 club a +0 leather armour (22, 10, D:8) 21 poisoned needles (30, 21, D:8) a +1 mace a +0 robe (31, 1, D:8) 19 bolts (32, 15, D:8) 18 bolts (35, 27, D:8) a +0 short sword (38, -1, D:8) a +0 helmet (38, 12, D:8) 2 arrows (38, 26, D:8) a +0 shortbow 21 arrows (38, 27, D:8) a +0 spear a cursed +0 animal skin (38, 33, D:8) an arrow (46, 22, D:8) a +0 cloak (47, -7, D:8) a +0 giant club (49, 9, D:8) 13 stones (50, 31, D:8) a +0 mace (56, -3, D:8) a +0 flail (57, -2, D:8) a +0 giant spiked club a +0 giant spiked club (62, -20, D:8) a +0 blowgun Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -29, D:9) a +0 giant club a cursed +0 giant club (6, -24, D:9) 16 arrows (8, -18, D:9) a +0 giant club (9, -8, D:9) a +0 hand axe (11, 7, D:9) a crystal ball of energy (18, 5, D:9) the +5 long sword of the Orb {venom, rF++} It poisons the flesh of those it strikes. It greatly protects you from fire. (23, -7, D:9) a phial of floods (27, -4, D:9) a +0 blowgun (34, -2, D:9) 22 stones (35, -17, D:9) a +0 trident (41, -11, D:9) a +0 cloak (43, -34, D:9) a +0 falchion (44, 5, D:9) 2 needles of confusion (50, -16, D:9) a +0 chain mail (59, -27, D:9) a +0 giant club (60, -40, D:9) a +0 shield (60, -16, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 ring mail (2, 0, D:10) a tomahawk (3, 11, D:10) a +0 cloak (4, 0, D:10) a tomahawk (5, 1, D:10) a tomahawk (6, -22, D:10) a +0 dagger a +2 robe (6, 2, D:10) a tomahawk (11, 8, D:10) a +0 leather armour (12, 7, D:10) a +0 centaur barding (13, -4, D:10) a +0 leather armour (17, 4, D:10) a +0 pair of boots (22, -3, D:10) a +0 dagger (23, -33, D:10) a +2 dire flail of protection a +0 ring mail (24, -36, D:10) a +0 leather armour (26, -6, D:10) a +3 battleaxe a +0 plate armour (29, 1, D:10) a +0 dagger a +0 robe (31, 14, D:10) a +0 ring mail (32, 1, D:10) a +0 dagger a +0 leather armour (33, -1, D:10) a +0 hand axe a +0 leather armour a +0 chain mail (33, 1, D:10) a +0 flail a +0 ring mail a +0 short sword (33, 2, D:10) a +0 mace (34, 2, D:10) a +0 hand axe a +0 chain mail (36, 2, D:10) a +0 dagger a +0 short sword a +0 leather armour (37, 3, D:10) a +0 robe (39, -22, D:10) 19 sling bullets (40, -2, D:10) a +0 chain mail a +0 club (51, 11, D:10) 27 sling bullets (55, -16, D:10) a +0 giant spiked club a +0 giant club (56, -14, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) the ring of Zas Ruar {MP+9 Dex+6} [ring of magical power] It affects your dexterity (+6). It affects your magic capacity (+9). (13, 37, D:11) 21 sling bullets (16, 20, D:11) the +4 dagger "Soucsiq" {pierce, +Rage +Inv MP-9 SInv} It inflicts extra damage upon your enemies. It affects your magic capacity (-9). It lets you see invisible. It lets you turn invisible. It lets you go berserk. (20, 36, D:11) 18 stones (28, 1, D:11) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed -3 short sword (1, 8, Lair:1) 22 stones (16, 5, Lair:1) a +0 shield (19, -35, Lair:1) a +0 spear (20, -47, Lair:1) a +0 scythe (28, -24, Lair:1) 19 stones (28, 2, Lair:1) 19 stones (60, -25, Lair:1) a +0 robe (61, -37, Lair:1) a +0 chain mail (65, -22, Lair:1) a cursed +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed staff of earth (8, -11, Lair:2) 18 stones (20, 2, Lair:2) a +0 rapier a +0 robe (22, 6, Lair:2) 18 stones (23, -41, Lair:2) 20 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 spear (3, 38, Lair:3) a +0 hand crossbow (8, 28, Lair:3) 28 stones (14, 35, Lair:3) a cursed -3 shortbow (23, 12, Lair:3) a +0 robe (24, 36, Lair:3) a +0 hunting sling (26, 15, Lair:3) a +0 ring mail (37, 3, Lair:3) a +0 helmet (54, 0, Lair:3) a +0 ring mail (57, 28, Lair:3) a +0 robe (59, 12, Lair:3) 19 stones (61, 30, Lair:3) 21 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) the +4 great mace "Asood" {freeze, *Slow rElec Str+8 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your dexterity (-5). It insulates you from electricity. It may slow you when you take damage. (10, -11, Lair:4) a potion of mutation Level 5 of the Lair of Beasts (0, 0, Lair:5) 7 tomahawks (3, 16, Lair:5) a +0 falchion (5, 45, Lair:5) a +0 rapier (8, 23, Lair:5) a +0 dire flail (9, 5, Lair:5) a +0 great sword (15, 31, Lair:5) a +0 ring mail (20, -10, Lair:5) a +0 cloak (27, 32, Lair:5) a +0 chain mail (32, -14, Lair:5) a +0 quarterstaff (53, -4, Lair:5) 15 bolts (63, 27, Lair:5) a +0 long sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a bread ration (0, 18, Lair:6) a +0 ring mail (41, 24, Lair:6) 16 gold pieces