Malvoorn Level 1 of the Dungeon (0, 0, D:1) 24 stones (8, -18, D:1) 23 bolts (9, -16, D:1) 18 arrows (9, 3, D:1) a +0 robe (12, -2, D:1) a +0 hunting sling (15, -14, D:1) a +0 ring mail (23, 1, D:1) a +0 hand axe (27, -8, D:1) a +0 dagger (27, -7, D:1) 21 arrows (28, -17, D:1) 15 stones (34, 1, D:1) a +0 chain mail (35, -26, D:1) 2 stones (35, -16, D:1) a +2 dagger of venom (36, -26, D:1) a +0 short sword (37, -12, D:1) 16 arrows (46, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 30 arrows (39, -33, D:2) a +0 club (40, -14, D:2) a +0 club (42, -15, D:2) a +0 whip (43, -38, D:2) a +0 robe (47, -41, D:2) a +0 robe (49, -17, D:2) 15 stones (50, -24, D:2) a +0 club 4 stones (52, -18, D:2) a +0 mace (52, -13, D:2) a +0 robe (53, -41, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, 2, D:3) a stone (4, 4, D:3) a stone (7, -3, D:3) a cursed +0 ring mail (10, 0, D:3) 25 stones (10, 30, D:3) a +0 club (11, -19, D:3) a +0 dagger (17, 11, D:3) a +0 chain mail a +0 dagger (17, 13, D:3) a cursed -3 short sword (20, 8, D:3) a +0 helmet (24, -24, D:3) a +0 scale mail (26, 6, D:3) 10 poisoned needles a +0 blowgun (26, 8, D:3) a poisoned needle (26, 11, D:3) a poisoned needle (27, -9, D:3) a +0 hunting sling (33, 16, D:3) a +0 helmet (38, 19, D:3) a +0 club (50, 18, D:3) a +0 mace (51, 21, D:3) a +4 quarterstaff of chaos (56, -7, D:3) a +0 spear Level 4 of the Dungeon (2, -25, D:4) a +0 dagger (6, -27, D:4) 22 stones (6, -13, D:4) a +2 dagger of venom a +0 robe (6, -11, D:4) a +0 mace (8, -39, D:4) a cursed +0 chain mail (11, 2, D:4) 15 arrows (12, -11, D:4) 20 stones (23, -9, D:4) a +0 spear (31, 1, D:4) a +0 hand axe (32, -11, D:4) 3 tomahawks (41, -4, D:4) a +2 ring mail of magic resistance (49, -40, D:4) 19 stones Level 5 of the Dungeon [Shop] Weommyge's Jewellery Emporium an uncursed amulet of magic regeneration (450 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of wizardry (450 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of wizardry (450 gold) a cursed ring of teleportation (67 gold) an uncursed ring of resist corrosion (300 gold) the amulet "Muahih" {Spirit *Corrode rElec rN+} (639 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. a +3 ring of evasion (315 gold) (0, 0, D:5) a cursed -3 spear (3, 11, D:5) an uncursed ring of poison resistance (13, -33, D:5) a +0 helmet (13, 17, D:5) a +0 spear (19, 12, D:5) a +0 mace (24, -2, D:5) a +0 club (27, -17, D:5) 19 stones (33, -6, D:5) a +0 leather armour (46, 8, D:5) 8 arrows Level 6 of the Dungeon [Shop] Vuommeu's Armour Emporium a +2 robe of positive energy (176 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) a +2 pair of boots (198 gold) the +3 leather armour "Erivupni" {rF+ rC- Dex+4 SInv} (439 gold) It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. a +2 robe of magic resistance (212 gold) the +8 plate armour "Oso Pohaesy" {+Fly Slay+3} (1016 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you fly. a +0 plate armour (276 gold) a +3 chain mail of magic resistance (318 gold) the cursed +0 pair of boots of Paranoia {rPois rC++ Dex+3} (438 gold) It affects your dexterity (+3). It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. the +5 scale mail "Wureced" {Regen+ Str+2} (482 gold) It affects your strength (+2). It increases your rate of regeneration. (0, 0, D:6) 17 stones (6, -3, D:6) 7 tomahawks (11, -23, D:6) a +0 hand axe a +0 morningstar (11, -22, D:6) a +1 mace of protection a +0 ring mail (12, -21, D:6) a +0 dagger a +0 robe (19, -30, D:6) a tomahawk (19, -28, D:6) a +0 long sword a +0 chain mail (20, -28, D:6) a +0 whip 2 tomahawks (21, -29, D:6) a +2 short sword of protection a +0 chain mail (26, -25, D:6) 28 arrows (44, -46, D:6) a +0 hand axe a +0 chain mail (46, -44, D:6) a +0 dagger a +0 robe (48, -44, D:6) a +0 dagger a +0 robe (51, -41, D:6) a +0 leather armour (53, -39, D:6) a -4 ring of slaying an uncursed ring of wizardry (56, -24, D:6) a +0 dagger (57, -23, D:6) 20 stones (59, -27, D:6) a +0 robe Level 7 of the Dungeon [Shop] Abudghius's General Store 21 stones (29 gold) 7 needles of confusion (49 gold) 3 scrolls of remove curse (126 gold) 2 potions of flight (84 gold) 25 stones (35 gold) a cursed +0 robe (1 gold) a wand of confusion (31/48) (345 gold) a +0 hand crossbow of freezing (116 gold) a scroll of enchant armour (105 gold) a scroll of blinking (105 gold) a lamp of fire (560 gold) 20 arrows (56 gold) 2 fruits (42 gold) (0, 0, D:7) a +0 short sword (2, -4, D:7) a +0 club (2, -3, D:7) a +0 morningstar a +0 leather armour (3, -28, D:7) a +0 robe (4, -30, D:7) 22 arrows (4, -13, D:7) a +0 war axe a +0 ring mail (5, -15, D:7) a +0 trident a +0 leather armour (6, -4, D:7) a cursed +0 short sword (7, -16, D:7) a +0 whip (16, -32, D:7) an arrow (17, -38, D:7) a +0 shortbow 14 arrows (17, -35, D:7) an arrow (17, -34, D:7) an arrow (17, -33, D:7) an arrow (17, -8, D:7) a +0 hand axe (17, -3, D:7) 22 stones (18, -5, D:7) a +0 mace (19, -10, D:7) a +0 trident (20, -37, D:7) 7 javelins (20, -32, D:7) a +0 shortbow 25 arrows (20, -6, D:7) 25 sling bullets (22, -32, D:7) an arrow (22, -6, D:7) a +0 mace a +0 ring mail (23, -45, D:7) a +0 trident (23, -40, D:7) a +0 flail an uncursed amulet of magic regeneration an uncursed amulet of faith a +1 pair of gloves (23, -37, D:7) an uncursed staff of conjuration (23, -6, D:7) a +0 leather armour (24, -43, D:7) 2 arrows (25, -23, D:7) a +0 short sword a +0 chain mail (27, -39, D:7) a +4 blowgun (29, -40, D:7) a +0 giant spiked club a +0 giant spiked club (30, -34, D:7) a wand of confusion (20/48) a wand of random effects (19/48) a wand of paralysis (11/24) a wand of polymorph (6/24) a wand of iceblast (2/15) the +3 arbalest of Eliow {velocity, Stlth+} Any bolt fired from it inflicts extra damage. It makes you more stealthy. (32, -23, D:7) a +0 trident (34, -38, D:7) a +0 club a +0 dagger a +0 robe (34, -37, D:7) a +0 ring mail (35, -39, D:7) a +0 dagger 3 exploding tomahawks (35, -10, D:7) 24 stones (43, -7, D:7) a +0 scale mail (47, -35, D:7) 15 stones (48, -31, D:7) 19 arrows Level 8 of the Dungeon (0, 0, D:8) 16 arrows (33, 17, D:8) 25 arrows (57, -14, D:8) 35 arrows (63, -13, D:8) a +0 leather armour (65, -7, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +2 chain mail of poison resistance (5, 35, D:9) a +0 short sword (6, 35, D:9) a +0 short sword a +0 chain mail (7, 3, D:9) 8 stones (7, 35, D:9) a cursed -2 falchion a +3 leather armour (8, 8, D:9) a +0 club a cursed +0 ring mail (11, 21, D:9) a +0 mace a +0 dagger (11, 22, D:9) a +0 short sword a +0 flail (11, 35, D:9) a +0 troll leather armour (12, 1, D:9) a +0 dagger a +0 cloak (18, 40, D:9) 14 poisoned needles (19, -1, D:9) a +0 chain mail (23, 38, D:9) a +0 flail (24, -4, D:9) 21 stones (26, 26, D:9) a +0 chain mail (28, -5, D:9) a +0 pair of gloves (29, 17, D:9) a +0 mace (33, 38, D:9) a +0 club (35, 36, D:9) a +0 dagger a +0 robe (39, 5, D:9) a sling bullet (40, 4, D:9) a sling bullet (40, 35, D:9) a +0 trident of freezing a +0 plate armour (42, 3, D:9) a sling bullet (42, 35, D:9) a +0 dagger a +0 leather armour (43, 3, D:9) a sling bullet (44, -1, D:9) a +0 dagger a +0 robe (44, 1, D:9) a +0 scale mail 2 tomahawks of returning (44, 2, D:9) a sling bullet (45, 1, D:9) a +0 scale mail (45, 2, D:9) a +0 club a +0 quarterstaff a +0 hunting sling 19 sling bullets a +0 leather armour (45, 20, D:9) a +1 falchion of protection (52, 43, D:9) a +0 scimitar of flaming a +0 robe (56, 27, D:9) a +0 mace a +0 scale mail (58, 25, D:9) a +0 whip a cursed +0 ring mail (59, 24, D:9) a +0 hand axe (59, 25, D:9) a +0 flail a +0 club a cursed +0 leather armour (60, 28, D:9) a +0 chain mail (61, 11, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 troll leather armour (18, -17, D:10) a +0 giant spiked club a +0 great mace (18, -13, D:10) 19 stones (21, 9, D:10) the +11 war axe "Qaim" {vamp, *Corrode +Rage rN+++ SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It renders you almost immune to negative energy. It lets you see invisible. It lets you go berserk. It may corrode you when you take damage. (23, -12, D:10) 19 arrows a +0 shortbow (23, -9, D:10) 2 arrows (23, -8, D:10) an arrow (23, -6, D:10) an arrow (26, 13, D:10) a +0 long sword (27, -10, D:10) 25 sling bullets (33, -13, D:10) a +0 dagger a +0 animal skin (53, -4, D:10) an arrow (54, -5, D:10) an arrow (55, -5, D:10) a cursed -3 shortbow 27 arrows Level 11 of the Dungeon (0, 0, D:11) 17 bolts (0, 22, D:11) the cursed +1 war axe of the Middle {freeze, rN+ Int+4 Dex+5 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It affects your dexterity (+5). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. (unseen) (1, 1, D:11) a stone (1, 11, D:11) a +0 short sword a +0 dagger 21 stones (2, 4, D:11) a +0 whip (2, 5, D:11) a +0 short sword (2, 6, D:11) a +0 dagger 4 stones (2, 9, D:11) 4 bolts a stone (2, 13, D:11) a +0 club (3, 6, D:11) a stone (3, 8, D:11) a +0 short sword a +0 hand crossbow 8 bolts (3, 15, D:11) a +0 short sword (4, 4, D:11) a stone (4, 5, D:11) a bolt 2 stones (4, 6, D:11) 3 stones a +0 short sword a +0 blowgun 11 poisoned needles (4, 8, D:11) a +0 dagger 2 stones (5, -1, D:11) a stone (5, 4, D:11) a +0 whip (5, 5, D:11) 7 stones (5, 6, D:11) a +0 dagger a +0 short sword 5 stones (6, 3, D:11) a stone a +0 dagger (7, 29, D:11) 3 stones (12, 18, D:11) 29 sling bullets (12, 25, D:11) the +9 rapier of Bodily Humours {pierce, Str+8 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+8). It affects your intelligence (+4). a +0 leather armour (13, 25, D:11) a +0 mace of protection a +0 robe (14, 26, D:11) a +0 hand axe (14, 41, D:11) a +0 dagger (20, 16, D:11) a +0 giant club a +0 giant club (20, 18, D:11) a +0 trident a +0 leather armour (21, 18, D:11) a +2 vampiric hand axe (22, 18, D:11) a +1 short sword of venom (34, 25, D:11) a +2 dagger of pain a +0 robe (37, 27, D:11) a stone (38, 32, D:11) a +0 rapier (45, 13, D:11) a stone (53, 16, D:11) a +0 shortbow 14 arrows (54, 18, D:11) an arrow (54, 30, D:11) a +0 short sword (55, 19, D:11) an arrow (55, 20, D:11) an arrow (55, 21, D:11) 2 arrows (55, 42, D:11) 29 arrows the Ecumenical Temple (22, 2, Temple) a +0 club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (1, -1, Orc:1) a +0 short sword a +0 leather armour (2, 0, Orc:1) a +0 falchion a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (3, -1, Orc:1) a +0 short sword (5, 2, Orc:1) a +0 short sword (8, 10, Orc:1) a +5 battleaxe 6 javelins a +0 scale mail a potion of lignification a +0 giant club (8, 17, Orc:1) a +0 hand axe a +0 war axe a +0 scale mail a +0 giant spiked club (9, 17, Orc:1) a +0 hand axe a +0 leather armour (15, 27, Orc:1) a +0 giant spiked club a +0 robe (15, 28, Orc:1) a +0 giant club (15, 29, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Qaeleak's General Store a book of Enchantments (600 gold) 26 stones (31 gold) 16 bolts (38 gold) a +2 chain mail of cold resistance (258 gold) a +0 club (12 gold) a royal jelly (24 gold) a +5 amulet of reflection (494 gold) a scroll of identify (24 gold) [Shop] Ohaig's Antique Weapon Shoppe a +0 morningstar (112 gold) a +2 hunting sling of velocity (397 gold) a +0 hunting sling (42 gold) a cursed -3 glaive (2 gold) a +2 flail of holy wrath (512 gold) a +0 hunting sling (42 gold) a +0 hand axe (84 gold) a +0 mace (84 gold) a +2 dagger of holy wrath (436 gold) a +2 spear of venom (436 gold) a +0 flail (98 gold) a +0 longbow (126 gold) a +0 morningstar (112 gold) a +0 long sword (98 gold) [Shop] Etipoonu's Antique Armour Emporium a +0 scale mail (140 gold) a +3 leather armour of magic resistance (840 gold) a +0 robe (24 gold) a +0 pair of boots (157 gold) +2 swamp dragon scales (2170 gold) a +0 chain mail (157 gold) a +0 plate armour (805 gold) a +0 cloak of invisibility (402 gold) a +0 leather armour (70 gold) a +0 ring mail (140 gold) a +1 chain mail of positive energy (472 gold) a +0 robe (24 gold) the +5 scale mail of Arhusch {*Drain Str+4 Int+6} (1799 gold) It affects your strength (+4). It affects your intelligence (+6). It causes draining when unequipped. (0, 0, Orc:2) a +0 dagger a +0 robe (1, 0, Orc:2) a +0 dagger (3, -1, Orc:2) a +0 giant club (3, 0, Orc:2) a +0 glaive a cursed +0 chain mail (3, 29, Orc:2) a tomahawk (4, 27, Orc:2) a +0 long sword 2 tomahawks a +0 chain mail a +0 dire flail a +0 chain mail (4, 28, Orc:2) 4 tomahawks (5, 8, Orc:2) a cursed +0 flail (5, 9, Orc:2) a +0 mace a +0 plate armour of fire resistance an orc skeleton (5, 10, Orc:2) a +0 short sword (5, 27, Orc:2) a +0 whip (6, 5, Orc:2) a +2 flail of protection 3 tomahawks a +0 dagger (7, 3, Orc:2) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 dire flail a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe a tomahawk a +0 chain mail an orc skeleton an orc skeleton (7, 4, Orc:2) a +0 flail a +0 club a +0 leather armour an orc skeleton (7, 5, Orc:2) a cursed -1 trident (8, -1, Orc:2) a +0 hand axe (8, 1, Orc:2) a tomahawk a +0 broad axe a +0 plate armour an orc skeleton (8, 2, Orc:2) a +0 dagger a +0 robe a tomahawk (8, 4, Orc:2) a cursed -3 club a +0 leather armour a +0 dagger a +0 scale mail a +0 mace a cursed -1 dagger a +0 robe a +0 bardiche a +0 chain mail an orc skeleton (8, 21, Orc:2) a +0 giant spiked club (8, 23, Orc:2) a +0 dagger a +0 mace a +0 chain mail (8, 24, Orc:2) a +0 flail (9, -10, Orc:2) a +0 whip a +0 leather armour (9, -9, Orc:2) a +0 long sword a +0 chain mail (9, 0, Orc:2) a +0 hand axe a +0 leather armour (9, 1, Orc:2) a +0 scimitar a +0 plate armour (9, 3, Orc:2) a +0 mace a +0 ring mail a +0 flail a +0 plate armour a +0 dagger a +0 robe (9, 4, Orc:2) a +0 mace a +0 leather armour a +0 dagger a +2 robe of magic resistance an orc skeleton (9, 22, Orc:2) a +0 dire flail a +0 chain mail (9, 24, Orc:2) a +0 mace a +0 chain mail (10, -11, Orc:2) a +0 trident (10, -2, Orc:2) a tomahawk (10, 9, Orc:2) a cursed +0 ring mail (10, 22, Orc:2) a +1 long sword of freezing a +0 arbalest 15 bolts a +0 chain mail (10, 23, Orc:2) a bolt a cursed -1 flail a +0 leather armour (10, 24, Orc:2) a +0 flail a +0 war axe a +0 giant club (11, 8, Orc:2) a cursed -1 club (11, 9, Orc:2) a +0 flail (18, 6, Orc:2) a +0 mace (19, 7, Orc:2) a +0 morningstar (20, 6, Orc:2) a +0 long sword a +0 plate armour (20, 7, Orc:2) a +0 mace a +0 chain mail (26, 20, Orc:2) 20 gold pieces (30, 2, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc skeleton (31, 2, Orc:2) a +2 vampiric dagger (32, 2, Orc:2) a +0 club (34, 21, Orc:2) an orc corpse (34, 22, Orc:2) a +0 dagger (unseen) (35, 21, Orc:2) a +3 war axe (unseen) (35, 22, Orc:2) a +2 whip of venom an orc corpse (35, 23, Orc:2) a +0 dagger (unseen) (35, 24, Orc:2) a +0 club (unseen) (36, 21, Orc:2) a +0 dagger (unseen) (36, 22, Orc:2) a +1 hand axe of electrocution (unseen) (36, 23, Orc:2) a +0 mace 22 gold pieces a +0 trident a cursed -1 chain mail a +0 troll leather armour a +0 dagger a +0 ring mail a +0 long sword a +0 chain mail a +0 hand axe a +0 dire flail a cursed +0 plate armour an orc corpse a troll corpse an orc corpse an orc corpse an orc corpse (37, 23, Orc:2) a +0 hand axe a +0 short sword 5 tomahawks of returning a +0 plate armour an orc corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 broad axe (33, -8, Lair:1) 20 stones (33, -3, Lair:1) a +0 leather armour (41, -22, Lair:1) a +0 flail (42, -4, Lair:1) 20 arrows (45, -37, Lair:1) a +0 scale mail (53, -44, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. an uncursed ring of flight (5, -21, Lair:2) a +0 robe (6, 17, Lair:2) a +0 rapier of venom (15, -29, Lair:2) a +0 hand axe (16, -28, Lair:2) a +0 mace (22, -24, Lair:2) 5 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 stones (3, 14, Lair:3) a +0 pair of gloves (5, -17, Lair:3) a +0 dagger (22, -2, Lair:3) 12 poisoned needles (25, -25, Lair:3) an uncursed ring of see invisible a +0 helmet (30, -26, Lair:3) 16 bolts (30, -1, Lair:3) a +0 rapier (36, -28, Lair:3) 26 stones (41, -20, Lair:3) 21 stones (55, -31, Lair:3) 18 poisoned needles Level 4 of the Lair of Beasts (3, -3, Lair:4) a +0 leather armour (5, -47, Lair:4) an uncursed ring of protection from cold (7, -15, Lair:4) a +0 ring mail (12, -13, Lair:4) 21 stones (15, -17, Lair:4) a +0 leather armour (22, -33, Lair:4) a +0 chain mail (24, -12, Lair:4) a +0 cloak (34, -16, Lair:4) a +2 amulet of reflection 5 potions of flight a wand of iceblast (5/15) a wand of polymorph (8/24) a wand of confusion (17/48) a wand of lightning (5/15) a wand of confusion (22/48) a wand of lightning (2/15) (43, -23, Lair:4) 3 scrolls of amnesia 2 scrolls of immolation the +0 plate armour "Asuih" {*Drain Dex+3 SInv} It affects your dexterity (+3). It lets you see invisible. It causes draining when unequipped. Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of immolation (1, -27, Lair:5) a +0 short sword (2, -25, Lair:5) 2 arrows (3, -37, Lair:5) a +0 great sword (7, -19, Lair:5) an arrow (29, -38, Lair:5) 2 potions of lignification (34, 12, Lair:5) an arrow (35, 12, Lair:5) a book of Changes a book of Callings a book of Maledictions (36, 12, Lair:5) an arrow (41, 14, Lair:5) an arrow (43, -7, Lair:5) an arrow (44, -9, Lair:5) an arrow (46, -31, Lair:5) a +0 leather armour (46, -11, Lair:5) 5 arrows (48, -11, Lair:5) 2 arrows (48, -6, Lair:5) a +2 longbow of flaming a +0 centaur barding (49, -11, Lair:5) an arrow (52, -11, Lair:5) an arrow (53, -11, Lair:5) an arrow (54, -11, Lair:5) an arrow a +3 scale mail (55, -11, Lair:5) an arrow (56, -11, Lair:5) an arrow (57, -12, Lair:5) a +0 trident (58, -10, Lair:5) an arrow Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of lignification (6, 4, Lair:6) a +0 bardiche (8, 30, Lair:6) a +0 halberd (10, 56, Lair:6) the +3 trident of Satybum {freeze, rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. (31, -2, Lair:6) 19 arrows (32, 48, Lair:6) a +0 leather armour (41, -1, Lair:6) a +5 ring of intelligence (41, 32, Lair:6) a +0 robe (49, 13, Lair:6) a +0 mace (53, 0, Lair:6) 24 stones