Dungeon Crawl Stone Soup version 0.20-a0-920-gb18bc0f (webtiles) character file. 0 Malvoorn the Skirmisher (level 1, -2/18 HPs) Began as a Formicid Abyssal Knight on Mar 25, 2017. Was a Follower of Lugonu. Slain by a small abomination (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:10 (195 turns). Malvoorn the Skirmisher (Formicid Abyssal Knight) Turns: 195, Time: 00:00:11 Health: -2/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 8 (10) Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of teleportation {unknown} Potions e - a potion of might {unknown} Comestibles c - a bread ration Skills: - Level 3.2 Fighting + Level 2.0 Polearms - Level 2.1 Armour - Level 0.8 Dodging - Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The quasit claws you but does no damage. The quasit claws you. You miss the quasit. The quasit is heavily wounded. The quasit closely misses you. The quasit claws you but does no damage. The quasit claws you. The quasit barely misses you. The quasit claws you but does no damage. The quasit misses you. You hit the quasit. The quasit is severely wounded. The quasit bites you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The small abomination hits you! Ouch! That really hurt! You die... .x# ## ... . # ## #.# . ## .###.. ## ##.. #.... #..# ##.##### ##...##. #....#..##........ . .. ..##x###. #. #......#@### # . ##...5.# .#{####.#...# #. ## ##.. .. # .# #. ... .. . # You could see a small abomination and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Malvoorn the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 188 | Abyss:1 | Noticed a small abomination 191 | Abyss:1 | Noticed a quasit 195 | Abyss:1 | Slain by a small abomination Vault maps used: Action || total -------------------------++------- Melee: Spear || 4 Armor: Leather armour || 5 Dodge: Dodged || 9