Malvoorn Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (0, 28, D:1) 26 stones (4, 37, D:1) 3 tomahawks (7, 5, D:1) 16 stones (10, 26, D:1) a stone (11, 24, D:1) a +0 club 2 stones (14, 35, D:1) 11 stones (20, 33, D:1) a +0 whip of venom (24, 24, D:1) 8 arrows (35, 30, D:1) a +0 short sword (36, 7, D:1) a +0 chain mail (38, 12, D:1) 13 stones (40, 33, D:1) a stone (41, 14, D:1) a +0 mace (42, 30, D:1) a +0 club (45, 6, D:1) 14 stones (51, 29, D:1) 18 sling bullets (52, 25, D:1) 17 sling bullets Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) a stone (2, 2, D:2) a stone (4, 10, D:2) a +0 dagger (5, 8, D:2) 2 stones (6, 21, D:2) a +0 quarterstaff (7, 9, D:2) a stone (8, 10, D:2) a stone (8, 11, D:2) a throwing net (9, 5, D:2) a +0 short sword (9, 9, D:2) a stone (10, 12, D:2) 2 stones (11, -9, D:2) a +0 dagger (17, 5, D:2) a +0 ring mail (18, 18, D:2) a +0 club (21, 11, D:2) a +0 ring mail (23, 15, D:2) a +0 whip (23, 16, D:2) a stone (23, 17, D:2) an uncursed staff of air (25, 18, D:2) a +0 club 14 stones (25, 19, D:2) a +0 robe (25, 32, D:2) 19 poisoned needles (26, 10, D:2) a +0 dagger (27, -4, D:2) a +0 club (28, 3, D:2) 24 stones (28, 12, D:2) a +0 dagger (34, -14, D:2) a +0 robe (34, 21, D:2) a +0 club (39, 14, D:2) a +0 war axe of chopping Level 3 of the Dungeon (0, 0, D:3) 18 stones (5, -12, D:3) 15 arrows (10, -3, D:3) a +0 dagger (10, -2, D:3) a tomahawk (11, -4, D:3) a tomahawk (11, -3, D:3) a tomahawk 16 poisoned needles (11, 22, D:3) a +0 hunting sling of flaming (12, -7, D:3) a +0 hand axe (12, -3, D:3) a tomahawk (17, 5, D:3) a +0 club (21, 9, D:3) 19 bolts (29, 6, D:3) a +0 leather armour (34, 19, D:3) a +0 club (35, -11, D:3) a +0 whip (35, 20, D:3) a +0 dagger (37, -11, D:3) a +0 short sword a cursed +0 leather armour (38, -11, D:3) a +0 mace (39, 35, D:3) a +0 short sword (41, 35, D:3) a stone (43, 35, D:3) a stone (45, 35, D:3) a stone (48, 17, D:3) a +0 mace a +0 club a +0 scale mail (48, 18, D:3) a +1 falchion (55, 13, D:3) a +0 whip a stone (56, 14, D:3) a +0 flail (57, 18, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 9 arrows (4, 18, D:4) a +0 scale mail (10, 29, D:4) a +0 short sword (13, 48, D:4) a +0 spear (23, 29, D:4) a +0 club a +0 leather armour a +0 flail a +0 club (23, 30, D:4) a +0 club a +0 leather armour a +0 leather armour (27, 33, D:4) a +0 leather armour (30, 16, D:4) a throwing net (30, 19, D:4) a +0 club (30, 20, D:4) a throwing net (30, 31, D:4) a +0 halberd (31, 19, D:4) a +0 halberd a +0 club a +0 ring mail (32, 31, D:4) 25 arrows (34, 49, D:4) a +0 short sword (47, 17, D:4) a +0 spear (48, 5, D:4) 22 stones (52, -3, D:4) a +0 short sword (53, 15, D:4) a +0 rapier (63, 20, D:4) a +0 robe Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 whip "Tazaunt" {freeze, +Inv rElec Int+7} (6520 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It insulates you from electricity. It lets you turn invisible. the +1 leather armour of Cocytus {rPois Dex+4 Stlth-} (2520 gold) It affects your dexterity (+4). It protects you from poison. It makes you less stealthy. the cursed +1 scale mail of Winter {+Blink +Inv rC- Str+4 Dex+4} (3680 gold) It affects your strength (+4). It affects your dexterity (+4). It makes you vulnerable to cold. It lets you turn invisible. It lets you blink. It has a curse placed upon it. the +3 short sword of Joyful Slaughter {freeze, rF+} (3440 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (0, 0, D:5) a +0 helmet (7, 5, D:5) a +0 dagger a cursed -1 robe a +0 whip a +0 falchion a +0 robe (8, 8, D:5) a +0 hand axe (12, 27, D:5) a +0 giant spiked club (15, 11, D:5) a +0 dagger (17, 38, D:5) a tomahawk (17, 40, D:5) a tomahawk (24, 43, D:5) a +0 hand axe a +0 hand axe a +0 leather armour a +1 flail of crushing a +0 ring mail a +0 flail (25, 43, D:5) a +0 hand axe a wand of random effects (26/48) (27, 8, D:5) a +0 scale mail (38, 11, D:5) a +0 war axe (39, 25, D:5) a +0 scythe a +0 robe (42, 14, D:5) 7 needles of sleeping (43, 19, D:5) a +0 leather armour (52, 10, D:5) a +3 quarterstaff of chaos (53, 11, D:5) a wand of polymorph (9/24) (53, 13, D:5) a +0 mace (54, 41, D:5) 25 stones Level 6 of the Dungeon [Shop] Ehad's Weapon Shoppe a +0 falchion (45 gold) a +1 war axe of chopping (183 gold) a +0 dire flail (60 gold) the +2 scimitar "Abluah" {antimagic, +Fly rF+} (571 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It lets you fly. a +2 morningstar of distortion (330 gold) a +0 quarterstaff (60 gold) a +0 rapier (60 gold) a +0 rapier (60 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1239 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 scimitar of electrocution (180 gold) a +0 trident (52 gold) a +0 trident (52 gold) a +0 battleaxe (97 gold) (0, 28, D:6) a book of Minor Magic (3, 20, D:6) a +0 club (5, 38, D:6) a cursed +0 ring mail (8, -2, D:6) a +2 falchion of holy wrath (8, -1, D:6) a +0 dagger a +0 robe a +0 flail (9, -2, D:6) a +0 dagger a +0 robe (9, -1, D:6) a +0 hand axe a +0 ring mail (9, 10, D:6) a +0 rapier a +2 hat (14, 11, D:6) 10 arrows (15, 8, D:6) 28 stones (15, 34, D:6) a +0 whip a cursed -2 club a +0 scale mail (16, 33, D:6) a +0 club (16, 34, D:6) a +0 long sword a +0 plate armour (16, 38, D:6) a +0 ring mail (18, 17, D:6) a cursed -1 shortbow 18 arrows (18, 20, D:6) an arrow (18, 22, D:6) an arrow (18, 24, D:6) an arrow (19, 3, D:6) a +0 ring mail (20, 5, D:6) a +0 shortbow 15 arrows (20, 50, D:6) 8 needles of sleeping (22, 5, D:6) an arrow (23, 5, D:6) 2 arrows (27, 38, D:6) 10 poisoned needles (27, 46, D:6) a +0 rapier (28, 35, D:6) a cursed +0 spear (29, 25, D:6) 10 potions of degeneration (31, 26, D:6) a +0 robe a +0 dagger (32, 26, D:6) a cursed -3 short sword (35, 38, D:6) a +0 hand axe a +0 leather armour (36, 12, D:6) a +0 chain mail (38, 34, D:6) 8 tomahawks Level 7 of the Dungeon (5, 2, D:7) a +0 dagger a cursed +0 robe (6, -8, D:7) a +0 short sword a +0 leather armour (6, -7, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (7, -18, D:7) 20 sling bullets (9, 41, D:7) a +0 trident (11, 1, D:7) a +0 flail a +0 falchion (11, 3, D:7) a +0 club a +0 robe a cursed -1 dagger (13, 2, D:7) a +0 flail (15, 3, D:7) a +0 robe a +0 dagger (18, 39, D:7) a +0 leather armour (20, 7, D:7) a +0 club a +0 whip a +0 scale mail (23, -19, D:7) a book of Cantrips (30, 22, D:7) 28 arrows (34, 4, D:7) 10 sling bullets (35, 9, D:7) 5 scrolls of random uselessness 2 scrolls of noise a wand of flame (28/48) a wand of confusion (22/48) (44, -20, D:7) a +0 giant club (48, -6, D:7) a +0 dagger a +3 ring mail (48, -5, D:7) a +0 whip (51, 34, D:7) a +3 morningstar a +0 robe a cursed +0 great sword a +0 robe a +0 dagger a +0 robe (52, -9, D:7) 18 arrows (54, 8, D:7) 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (still there?) a +4 whip (still there?) (8, -7, D:8) 20 stones (20, 0, D:8) a bullfrog corpse