Malvoorn Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -1, D:1) a +0 hand axe (10, 33, D:1) 25 bolts (12, -2, D:1) a +0 short sword (21, 36, D:1) 20 stones (22, 32, D:1) a stone (22, 34, D:1) a cursed -1 dagger (23, 32, D:1) 2 stones (23, 33, D:1) a +0 short sword (24, 7, D:1) 2 stones (24, 16, D:1) 6 tomahawks (25, 9, D:1) 4 stones a +0 dagger (25, 10, D:1) a +0 dagger (36, 31, D:1) a +0 ring mail (38, 31, D:1) 8 gold pieces (38, 32, D:1) 18 stones (39, 17, D:1) a stone (39, 31, D:1) 4 gold pieces (40, 15, D:1) a stone (44, 25, D:1) a +0 short sword a +0 club (45, 26, D:1) a cursed +0 club a +0 club (49, 17, D:1) 18 stones (50, 42, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) 15 stones (0, 17, D:2) a +0 robe (11, 10, D:2) a +0 club (21, 1, D:2) 7 bolts (33, -7, D:2) 14 stones (34, 16, D:2) a +0 ring mail (46, 11, D:2) 9 poisoned needles (46, 12, D:2) a +0 leather armour (46, 41, D:2) a stone (47, -10, D:2) a +0 dagger (47, -9, D:2) a +0 dagger (47, 2, D:2) 24 bolts (48, -2, D:2) a +0 club (56, 21, D:2) a +1 short sword of venom (58, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (0, 3, D:3) 17 stones (4, 10, D:3) a +0 dagger a +0 dagger a +0 robe a +1 dagger of protection a +0 leather armour a +0 dagger (6, 5, D:3) a +0 scale mail (10, 1, D:3) a +1 war axe of chopping (12, 20, D:3) 17 poisoned needles (13, 16, D:3) a +0 mace a +0 leather armour a +0 short sword a +4 dagger a +0 mace a +0 flail a +0 club (13, 21, D:3) 23 stones (15, 18, D:3) a cursed -1 club (17, 20, D:3) a +0 whip (19, 3, D:3) 16 stones (19, 11, D:3) a +0 club (20, 31, D:3) a +0 chain mail (24, 24, D:3) a book of Misfortune (27, 24, D:3) a +0 club (29, 10, D:3) a +0 robe (29, 15, D:3) a +0 dagger (31, 18, D:3) a +0 dagger (32, 18, D:3) a +0 trident (32, 21, D:3) a +0 large shield (33, 18, D:3) a +0 dagger (38, 5, D:3) a +0 centaur barding (41, 10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed -3 dagger a +0 robe a +0 war axe (1, 0, D:4) a +0 dagger a +0 robe (1, 6, D:4) a +0 spear (6, 4, D:4) 3 poisoned javelins (6, 15, D:4) a +0 scale mail (8, 7, D:4) 10 stones (10, -11, D:4) a +0 club a +0 spear (11, -11, D:4) a +0 whip (13, -15, D:4) a +0 ring mail (14, 17, D:4) 19 stones (15, 13, D:4) a +0 dagger (16, -18, D:4) 18 stones (16, 3, D:4) a +0 short sword (18, 6, D:4) a +0 robe (19, 0, D:4) a +0 scale mail (26, -17, D:4) an uncursed amulet of magic regeneration (29, 14, D:4) a +0 hand axe a +0 scale mail (36, -9, D:4) 14 stones (39, -19, D:4) a +0 robe (41, 10, D:4) a +0 falchion a book of Misfortune Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 mace of the Pharaoh's Fist {freeze, Dex+2} (5160 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). the +4 ring mail of the Louse {Int+2} (3520 gold) It affects your intelligence (+2). the +2 robe of Voan Atz {rF+ rN++ Slay+2} (4360 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It greatly protects you from negative energy. the cursed +1 robe of Xyrheh {rC- rN++ Regen+ Dex+2} (1740 gold) It affects your dexterity (+2). It makes you vulnerable to cold. It greatly protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. (0, 0, D:5) 13 arrows (21, 30, D:5) a +0 hand axe (24, 11, D:5) a +0 club (25, 14, D:5) a +0 scale mail (27, 33, D:5) 25 sling bullets (39, -6, D:5) a +0 hunting sling (39, 36, D:5) a tomahawk (40, 36, D:5) a tomahawk (41, 35, D:5) a tomahawk (43, 33, D:5) a +0 club a +0 leather armour 2 tomahawks (43, 34, D:5) a +0 club a cursed +0 ring mail a +0 dagger a +0 robe (45, 26, D:5) a +0 spear (53, 9, D:5) a +4 rapier of speed a +0 leather armour (56, -1, D:5) a +0 spear (56, 37, D:5) a +1 leather armour of cold resistance (57, -1, D:5) a +0 spear Level 6 of the Dungeon (9, 7, D:6) the +3 leather armour of Insecurity {rPois Regen+ Stlth-} It protects you from poison. It increases your rate of regeneration. It makes you less stealthy. (12, 10, D:6) a +0 club (14, 21, D:6) 10 stones (15, 10, D:6) a +0 scimitar a +0 robe a +3 mace a +0 robe (19, -11, D:6) a +0 war axe (19, 11, D:6) a +0 club (21, 3, D:6) a +2 robe of the Archmagi a cursed +0 spear (21, 4, D:6) a +0 robe a +3 dagger a +0 robe a cursed -3 falchion (26, -20, D:6) a +2 mace of crushing (29, 15, D:6) a +0 whip (33, 26, D:6) a +0 battleaxe (35, 12, D:6) a +0 club (36, 7, D:6) a +0 halberd (36, 11, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (3, 0, D:7) a +0 scale mail (14, 13, D:7) a +0 centaur barding (16, 40, D:7) a book of Cantrips (17, 9, D:7) a +0 short sword a +0 ring mail a +0 dagger a cursed +0 robe a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (17, 19, D:7) a cursed +0 leather armour (18, 26, D:7) 14 sling bullets (22, 43, D:7) a +0 falchion (25, -4, D:7) 2 arrows (26, -4, D:7) an arrow (27, -4, D:7) an arrow (28, 36, D:7) a +0 dagger a +0 robe (29, 35, D:7) a +0 hand axe a +0 trident (29, 37, D:7) a +0 flail a +0 ring mail (31, -4, D:7) a +0 shortbow 17 arrows (31, 3, D:7) a +0 ring mail (52, 11, D:7) 14 stones (55, 16, D:7) a +0 mace (60, 14, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (4, 17, D:8) 31 arrows (5, 33, D:8) a +0 giant club a +0 giant club (9, 35, D:8) a +0 leather armour (10, 0, D:8) the ring of the Crushed Wars {+Fly rElec rPois Int+2} [ring of flight] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It lets you fly. a +0 short sword a +0 shortbow 12 stones a +0 cloak (11, 28, D:8) a +0 dire flail a +0 giant club (14, 27, D:8) a +0 arbalest (15, 3, D:8) a stone (18, 4, D:8) a stone (18, 41, D:8) a +0 giant club (19, 7, D:8) a +0 ring mail (31, 19, D:8) a +0 quarterstaff (33, 2, D:8) a +0 long sword a +0 plate armour (36, 3, D:8) an arrow a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (36, 4, D:8) a +0 shortbow 17 arrows (37, 2, D:8) a +0 trident (39, 10, D:8) a +0 whip (43, 0, D:8) the +0 robe of a ziggurat {rC+ Int+3 Slay+2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. (44, 11, D:8) a +0 mace (50, -5, D:8) 13 sling bullets Level 9 of the Dungeon (0, 0, D:9) a book of Frost (1, 18, D:9) 10 stones (3, 13, D:9) a +0 giant club