Malvoorn Level 1 of the Dungeon (0, 0, D:1) 10 stones (4, 31, D:1) 16 stones (14, 8, D:1) a +0 club (18, 11, D:1) a +0 club (20, 27, D:1) a +0 spear (31, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed +0 ring mail (4, -5, D:2) a +0 whip (6, -2, D:2) a stone (6, -1, D:2) a stone (7, -18, D:2) a +0 pair of gloves (7, 0, D:2) a stone (8, -35, D:2) a +0 hunting sling (14, 13, D:2) a +0 short sword (15, -41, D:2) a +0 club (15, -39, D:2) a +0 short sword (16, -39, D:2) a +0 club (20, -41, D:2) a cursed -3 dagger (22, -37, D:2) a +0 ring mail (24, 5, D:2) a +0 ring mail (29, -24, D:2) 13 stones (30, -38, D:2) a +0 robe a +0 dagger (36, -27, D:2) a +0 club (39, -41, D:2) a +0 dagger (39, -13, D:2) a +0 dagger (39, -12, D:2) a +0 buckler (41, -41, D:2) a +0 dagger (41, -11, D:2) a +0 club (42, -41, D:2) a +0 spear a +1 animal skin a +1 dagger of venom a +0 club (49, -43, D:2) 20 bolts (49, -28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -44, D:3) a tomahawk (14, -42, D:3) a tomahawk (23, -45, D:3) a +0 dagger a +0 leather armour (24, -50, D:3) a +0 pair of gloves (25, -28, D:3) a +0 club (25, -2, D:3) a +0 dagger a +0 hand axe a +0 leather armour (25, 0, D:3) a +0 hand axe (38, -33, D:3) a +0 mace (50, -38, D:3) 15 sling bullets (51, -18, D:3) 26 stones (58, -36, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 16 stones (2, -1, D:4) a +0 ring mail (4, 0, D:4) a +0 buckler (12, -3, D:4) a +0 pair of boots (17, -6, D:4) a +0 ring mail (20, 4, D:4) a +0 longbow (26, -1, D:4) a +0 giant club (27, -20, D:4) a +0 robe a cursed -2 dagger (28, -34, D:4) a +0 club a +0 flail a +0 leather armour (30, -19, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (3, 0, D:5) a +0 dagger (8, 23, D:5) 21 stones (17, 28, D:5) a +0 chain mail (19, 30, D:5) a +0 hand axe (22, 21, D:5) a stone (33, 37, D:5) a +0 dagger a +0 robe a cursed -1 scimitar a stone a +0 plate armour (34, 37, D:5) a stone (37, 12, D:5) a +1 flail of holy wrath (39, 37, D:5) 3 stones (43, 17, D:5) a +0 short sword (44, 34, D:5) 11 stones (45, 34, D:5) a stone (46, 13, D:5) 22 arrows (48, 30, D:5) 2 stones (49, 31, D:5) a stone (50, 35, D:5) a stone (50, 37, D:5) a stone (52, 29, D:5) a stone (53, 31, D:5) a stone (54, 14, D:5) an uncursed amulet of faith (55, 32, D:5) a +0 leather armour (63, 43, D:5) 4 large rocks (63, 48, D:5) a stone (63, 50, D:5) a stone (64, 57, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 leather armour (0, 2, D:6) a cursed -2 dagger a +0 robe (1, -12, D:6) a +0 long sword (1, -1, D:6) a +0 trident a +0 ring mail (6, -14, D:6) a +0 spear a +0 spear a +0 spear (7, -4, D:6) a +0 halberd a +0 robe (11, -11, D:6) a +0 spear (16, -3, D:6) a cursed +0 whip a +0 leather armour (16, -2, D:6) a +0 short sword (17, -2, D:6) a +0 mace (19, 7, D:6) a +0 long sword (21, -24, D:6) a +0 shortbow 18 arrows (22, -26, D:6) an arrow (23, -28, D:6) an arrow (23, -10, D:6) a +0 quarterstaff (23, -7, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 flail a +0 dagger a +0 ring mail a +0 short sword (27, 9, D:6) a +0 glaive (39, -22, D:6) an uncursed amulet of magic regeneration (45, -13, D:6) a cursed +5 falchion a +0 robe (47, -12, D:6) 17 sling bullets (51, -10, D:6) 27 stones Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, -27, D:7) 13 stones (1, -21, D:7) 18 stones (3, 0, D:7) a +0 leather armour (10, 16, D:7) a +0 club (11, 16, D:7) a +0 dagger a +0 robe a +0 war axe a +0 whip a +0 ring mail a +0 leather armour (22, -5, D:7) 16 stones (25, -8, D:7) a cursed ring of teleportation (32, -10, D:7) a +0 halberd (32, -9, D:7) a cursed -1 spear (32, -8, D:7) a +0 spear (34, -10, D:7) a +0 robe (36, 14, D:7) a +0 robe a cursed +3 short sword (37, 12, D:7) a +0 dagger (38, -24, D:7) an uncursed amulet of faith (42, 12, D:7) a +0 shortbow (49, 12, D:7) a +0 whip of flaming (49, 13, D:7) a +0 blowgun a +0 dagger 15 poisoned needles (49, 14, D:7) a +0 dagger a stone (52, 13, D:7) a poisoned needle (53, 15, D:7) a poisoned needle (55, 14, D:7) a poisoned needle (56, -23, D:7) a +0 war axe (61, -15, D:7) 22 arrows Level 8 of the Dungeon (0, 0, D:8) a +1 pair of boots (9, -8, D:8) 27 sling bullets (10, 18, D:8) a +0 pair of gloves (26, 20, D:8) a +0 shortbow 16 arrows (28, 20, D:8) an arrow (29, 21, D:8) an arrow (30, -13, D:8) a cursed +0 quarterstaff (30, 2, D:8) a +0 robe (31, 23, D:8) an arrow (41, 13, D:8) 24 stones (46, -11, D:8) 10 stones Level 9 of the Dungeon (0, 0, D:9) 2 stones (0, 1, D:9) 4 stones a +0 giant club (0, 2, D:9) 3 stones (1, 0, D:9) a +0 whip a +0 club a +0 short sword (7, 25, D:9) a +0 quarterstaff (27, -6, D:9) a cursed -2 spear (28, 15, D:9) a stone (30, -5, D:9) the +4 plate armour "Josamuck" {rC++ MR+ Int-2} It affects your intelligence (-2). It greatly protects you from cold. It affects your resistance to hostile enchantments. (31, 18, D:9) a stone (32, 26, D:9) a +0 broad axe (33, 17, D:9) a +0 whip 2 stones a cursed -1 whip a +0 club (34, 17, D:9) a +0 whip a +0 blowgun 17 poisoned needles (34, 18, D:9) a +0 dagger a stone (38, -4, D:9) a +0 short sword a +0 whip 2 stones (38, -3, D:9) a +0 club a +0 whip a +0 club a stone (38, -2, D:9) a +0 short sword a +0 dagger (38, -1, D:9) a stone (38, 0, D:9) a stone (38, 1, D:9) a stone (38, 3, D:9) 3 stones (38, 4, D:9) a stone (41, 27, D:9) a crystal ball of energy (61, 31, D:9) 18 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 mace of venom a +0 chain mail a +0 leather armour (9, -36, D:10) 7 potions of degeneration (9, -16, D:10) a tomahawk (9, -12, D:10) a +0 hunting sling (10, -34, D:10) 6 stones (10, -15, D:10) a +0 flail (11, -17, D:10) a +0 club (11, -16, D:10) a tomahawk (11, -15, D:10) a +0 scimitar a +0 chain mail (12, -18, D:10) 13 stones (12, -16, D:10) a +0 flail 3 tomahawks a +0 ring mail a +0 club a cursed -2 dagger a +0 robe (12, -15, D:10) a +0 short sword a +0 leather armour (13, -15, D:10) a +0 falchion 2 tomahawks (15, -15, D:10) a +0 whip a +0 ring mail a +0 falchion a +0 animal skin (16, -15, D:10) a +0 mace (17, -15, D:10) a +0 trident a +0 chain mail (17, -14, D:10) a +0 hand axe a +0 ring mail (17, -13, D:10) a +0 dagger a +0 scale mail (18, 4, D:10) a +0 dagger a +0 robe a +0 morningstar (18, 5, D:10) a +0 flail a +0 ring mail (19, 4, D:10) a +0 morningstar (22, -15, D:10) a +0 animal skin (26, -15, D:10) a +0 club a +0 animal skin (26, -13, D:10) a +0 dagger (28, 14, D:10) a +2 scimitar of flaming a +0 robe (32, -24, D:10) a cursed -2 spear (32, -18, D:10) a potion of degeneration (32, -16, D:10) a +0 dagger (39, -18, D:10) a potion of degeneration (39, -17, D:10) a potion of degeneration (39, -16, D:10) a potion of degeneration (47, -8, D:10) 26 stones (51, 14, D:10) a +0 club a tomahawk (53, -27, D:10) a +0 dagger (54, 13, D:10) a tomahawk (54, 14, D:10) a tomahawk 19 stones (55, -30, D:10) a +0 mace (55, -26, D:10) a +0 morningstar (57, -25, D:10) a +2 flail of protection a +0 leather armour (59, -27, D:10) a +0 mace a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 sling bullets (1, -6, Lair:1) a +0 leather armour (9, 13, Lair:1) a +0 chain mail (10, 13, Lair:1) 12 stones (13, -22, Lair:1) a +0 large shield (26, 9, Lair:1) a +0 robe (31, 0, Lair:1) a +0 war axe (52, -30, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (5, -18, Lair:2) a phantom mirror (5, 4, Lair:2) a +0 great sword (18, -3, Lair:2) 26 stones (27, 1, Lair:2) a cursed +0 robe (29, 3, Lair:2) the +8 war axe "Faratt" {flame, Str+3 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It lets you see invisible. It makes you more stealthy. (34, 10, Lair:2) a +0 blowgun (42, -36, Lair:2) 23 stones (43, -30, Lair:2) a +0 helmet (48, -11, Lair:2) 11 poisoned needles (50, -6, Lair:2) 20 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 arrows (10, -3, Lair:3) a +0 rapier (16, 7, Lair:3) the elephant slug corpse of Gastronok (18, -9, Lair:3) a +0 hunting sling (18, 9, Lair:3) 5 bolts (19, 25, Lair:3) 18 stones (21, -10, Lair:3) 22 arrows (22, 19, Lair:3) a wand of lightning (11/15) a wand of random effects (22/48) (24, 24, Lair:3) a cursed ring of loudness (25, 5, Lair:3) a water moccasin skeleton (27, -17, Lair:3) 3 tomahawks