Malvoorn Level 1 of the Dungeon (2, -3, D:1) 13 sling bullets (3, 38, D:1) a +0 short sword (4, 29, D:1) a +0 club (9, -1, D:1) a cursed -1 club (36, -4, D:1) a +0 dagger (36, 25, D:1) a +0 club (37, 27, D:1) 15 poisoned needles (44, 0, D:1) a +0 robe (44, 23, D:1) 24 stones (64, 4, D:1) a +0 short sword (65, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -18, D:2) a +0 pair of boots (9, 3, D:2) a +0 spear (14, -2, D:2) a +0 club (22, 8, D:2) a +0 mace (24, 4, D:2) a +0 dagger (27, -8, D:2) 17 stones (27, -7, D:2) a +0 club (28, -13, D:2) a +0 club (28, 4, D:2) a +0 club (28, 6, D:2) a +0 dagger (30, -6, D:2) 25 stones Level 3 of the Dungeon (8, -10, D:3) a +0 flail (9, -10, D:3) a +0 spear (10, -2, D:3) a +1 dagger of holy wrath (11, -13, D:3) a +0 club (15, -21, D:3) a +0 club (16, -1, D:3) a +0 club a cursed -1 leather armour (16, 3, D:3) a +0 mace (21, -5, D:3) 23 stones (22, -6, D:3) a +0 quarterstaff (22, -1, D:3) 16 stones (31, -30, D:3) a stone (31, -29, D:3) a stone (31, -28, D:3) a stone (31, -27, D:3) a stone (31, -26, D:3) a stone (33, -4, D:3) a +0 whip (35, -1, D:3) a +0 club (38, -1, D:3) a +0 giant club (39, -38, D:3) a +0 helmet (41, -36, D:3) a +1 dagger of draining (41, -11, D:3) 2 tomahawks a +0 mace (42, -11, D:3) a +0 leather armour a +0 mace (43, -11, D:3) a tomahawk a +0 leather armour a +0 falchion (44, -11, D:3) a +0 hand axe a +0 hand axe a +0 ring mail a +0 club a +0 ring mail (47, -10, D:3) a +0 scale mail a +0 club (48, -2, D:3) 21 stones (48, -1, D:3) a +0 dagger (50, -24, D:3) a +0 robe a +0 trident (50, 0, D:3) a +0 whip (50, 1, D:3) a +0 leather armour a +0 scale mail a +0 flail a +0 dagger a +0 mace of draining (50, 2, D:3) a cursed -2 war axe (50, 3, D:3) a +0 hand axe (51, -35, D:3) a +0 leather armour (62, -3, D:3) 7 needles of confusion Level 4 of the Dungeon [Shop] Siucuram's Armour Boutique a cursed -1 large shield (1 gold) a cursed +0 leather armour (12 gold) a scarf of cold resistance (144 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 leather armour (2, 8, D:4) a +0 spear (4, 7, D:4) a +0 club (9, 19, D:4) a +0 leather armour (11, -13, D:4) a +1 cloak (28, -11, D:4) a +0 club (34, 43, D:4) a +0 dagger (36, 10, D:4) a +0 spear (44, -4, D:4) a +4 dagger of protection a +0 robe (46, -2, D:4) a cursed -3 short sword a +0 leather armour (49, 16, D:4) a +0 club (49, 17, D:4) a +0 spear (50, 33, D:4) a +0 spear (51, 18, D:4) a +0 flail (51, 32, D:4) a +0 whip (51, 33, D:4) a +5 spear (58, 18, D:4) a +0 leather armour (60, 8, D:4) a +0 dagger (62, 24, D:4) an uncursed ring of poison resistance Level 5 of the Dungeon (1, 5, D:5) 12 sling bullets (11, -4, D:5) an uncursed ring of poison resistance (18, -14, D:5) a +0 mace (21, -5, D:5) a +2 leather armour of poison resistance a cursed -3 rapier (29, -13, D:5) 29 stones (37, -11, D:5) the +8 rapier "Widowermaker" {pierce, Fragile rPois rF++ rC+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from cold. It protects you from poison. It will be destroyed if unequipped. (41, 3, D:5) a +0 trident Level 6 of the Dungeon [Shop] Extorr's Book Shop a Grand Grimoire (1104 gold) a book of Conjurations (300 gold) a book of Callings (300 gold) Lee's Tome of Arcane Weapons and the Mountains (510 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Passwall Transmutation/Earth 2 d - Iron Shot Conjuration/Earth 6 e - Orb of Destruction Conjuration 7 a book of Callings (300 gold) the Papyrus of Igneous Changing (491 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Conjure Flame Conjuration/Fire 3 e - Hydra Form Transmutation 6 f - Dragon Form Transmutation 7 a book of Enchantments (500 gold) a book of Misfortune (200 gold) a book of Maledictions (250 gold) a manual of Crossbows (1104 gold) a book of Power (450 gold) (0, 0, D:6) 15 stones (9, -51, D:6) a +0 ring mail (9, -47, D:6) an uncursed ring of stealth a scroll of random uselessness a potion of degeneration (9, -35, D:6) 29 sling bullets (10, -52, D:6) a +0 leather armour a +0 hand axe a +0 short sword a +0 chain mail (10, -51, D:6) a tomahawk (10, -50, D:6) a +0 chain mail a +0 battleaxe (10, -44, D:6) a +0 hand axe (13, -51, D:6) a +0 dagger of venom a cursed +0 robe (15, -51, D:6) a tomahawk (17, -37, D:6) a +0 club (17, -36, D:6) a +0 whip a +0 club (18, -36, D:6) a +0 spear (39, -18, D:6) a cursed +0 robe (49, -7, D:6) a +0 short sword a +0 leather armour (49, -6, D:6) a +0 dagger a +4 hand axe 2 tomahawks (50, -25, D:6) a +0 leather armour (51, -10, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -1, D:7) a +0 robe a +1 dagger of freezing (1, 0, D:7) a +1 mace of draining (2, -10, D:7) a +0 robe (2, 0, D:7) a +0 hand axe (2, 2, D:7) a +0 leather armour a +0 whip (3, -9, D:7) a +0 hat (3, 3, D:7) a +0 giant spiked club (7, 1, D:7) a +0 hand axe a +0 animal skin (16, 1, D:7) 26 stones (21, -13, D:7) a +0 shortbow (35, 1, D:7) 11 bolts (40, -24, D:7) 15 sling bullets (40, -16, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 cloak (6, 9, D:8) a +0 falchion (8, -6, D:8) a +3 falchion (14, 15, D:8) 4 tomahawks (20, 34, D:8) 6 javelins (21, -10, D:8) a +0 whip (28, 29, D:8) a +0 giant club (30, -7, D:8) a +0 robe (38, 3, D:8) a +0 falchion of slicing (41, 34, D:8) 2 scrolls of amnesia a +0 shortbow (46, 11, D:8) 15 stones Level 9 of the Dungeon [Shop] Derycemn's Jewellery Shoppe an uncursed ring of positive energy (220 gold) a +4 amulet of reflection (297 gold) the ring of Gollorad {Str+6 SInv} (380 gold) [ring of see invisible] It affects your strength (+6). It lets you see invisible. the amulet of Vitality {Regen+ HP+15} (869 gold) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. an uncursed ring of flight (192 gold) a cursed amulet of inaccuracy (22 gold) a +2 ring of intelligence (82 gold) an uncursed amulet of rage (440 gold) an uncursed ring of wizardry (330 gold) an uncursed amulet of regeneration (330 gold) a +1 ring of evasion (33 gold) the ring of Equivalence {*Tele Str+6 Dex-2} (251 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It affects your dexterity (-2). (0, 0, D:9) a +0 flail a +0 leather armour (0, 1, D:9) a +0 mace a cursed +0 scale mail (3, 2, D:9) a +0 dagger a +0 robe (4, -1, D:9) a +0 hand axe (10, 13, D:9) 15 bolts (20, 10, D:9) 14 stones (22, 27, D:9) a +0 shortbow (28, 10, D:9) a +0 robe a +0 club (29, 9, D:9) a +0 whip (29, 11, D:9) a +0 whip (30, 10, D:9) a +0 club (31, 11, D:9) a +0 spear (32, -7, D:9) 10 sling bullets (34, 10, D:9) a +0 robe (35, 12, D:9) a +0 hunting sling (38, 14, D:9) a +0 giant club (45, -11, D:9) a +0 hunting sling (58, -10, D:9) a +0 dagger (60, -8, D:9) a +0 short sword (62, -7, D:9) a stone (63, -6, D:9) 2 stones (63, -5, D:9) a +1 whip of holy wrath Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (2, -28, D:10) a +0 robe (3, -29, D:10) an uncursed staff of death (4, -30, D:10) a sack of spiders (6, -34, D:10) 16 stones (7, -17, D:10) a +0 flail a +0 leather armour (8, -8, D:10) a +0 giant club a +0 giant club (9, 6, D:10) 18 stones (10, -7, D:10) a +0 hand axe a cursed +0 chain mail (11, -7, D:10) a +0 dagger the +0 robe of the Ecumenical Temple {+Blink Dex+5 Stlth-} It affects your dexterity (+5). It lets you blink. It makes you less stealthy. (12, -18, D:10) a +0 war axe a +0 giant club (12, -17, D:10) a cursed +0 hunting sling a +0 quarterstaff 28 sling bullets a +0 leather armour (12, -9, D:10) a +0 flail (12, -8, D:10) a +0 mace (14, -31, D:10) a +0 giant spiked club a +0 giant spiked club (14, -15, D:10) a sling bullet (22, -13, D:10) a +0 chain mail a +0 mace (24, -13, D:10) a +0 mace (29, -38, D:10) a +0 giant club a +0 great mace (31, -11, D:10) a +0 giant spiked club (37, -16, D:10) 24 stones (44, -13, D:10) a +0 war axe (45, -17, D:10) a +0 battleaxe a +0 leather armour (46, -8, D:10) a +4 flail (47, -6, D:10) a +0 hand axe a +0 chain mail (49, -9, D:10) a +0 giant club (54, -18, D:10) a +2 dagger of pain a +0 robe (54, -17, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) the +2 trident of Flawed Execution {drain, rN+++ Str+4 Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (-4). It renders you almost immune to negative energy. (9, 33, D:11) a +0 whip (9, 48, D:11) a +0 giant club a +0 giant club (10, 39, D:11) a +0 ring mail (12, 20, D:11) 19 sling bullets (13, 10, D:11) a +0 buckler of fire resistance (29, 45, D:11) a +0 flail (33, 42, D:11) a +0 rapier (41, 10, D:11) a +1 spear a +0 robe (43, 7, D:11) a cursed +0 long sword a +0 robe a +0 halberd a +0 robe (43, 9, D:11) a +2 spear a +0 robe (49, 42, D:11) a +0 giant club a +0 giant spiked club (56, 14, D:11) a +0 ring mail (57, 13, D:11) a +0 falchion a +0 dagger a +0 robe (57, 14, D:11) a +0 club 3 tomahawks (59, 12, D:11) a tomahawk Level 12 of the Dungeon (0, 0, D:12) 12 stones (7, 15, D:12) a large rock (9, 36, D:12) a +0 giant club (10, 14, D:12) a large rock (10, 49, D:12) a +0 dagger a +0 robe (11, 12, D:12) a +0 long sword a +0 leather armour (11, 13, D:12) a +0 dagger a +0 robe (12, 12, D:12) a +0 hand axe (13, 28, D:12) 16 poisoned needles (16, 44, D:12) a scroll of noise (27, 31, D:12) a +0 mace (32, 12, D:12) a +0 robe (32, 25, D:12) a +0 falchion (32, 26, D:12) a +0 halberd a +0 chain mail (33, 26, D:12) a cursed -3 hand axe a +0 leather armour (35, -1, D:12) a +0 leather armour (39, 40, D:12) a +0 glaive a +0 plate armour (48, 18, D:12) an uncursed ring of stealth (52, 9, D:12) a +0 dagger a +0 robe (52, 11, D:12) a +0 dagger a +0 robe (52, 12, D:12) 2 curare-tipped needles a cursed -2 dagger (53, 11, D:12) a curare-tipped needle (53, 12, D:12) a +0 dagger of speed (54, 10, D:12) a +0 dagger a +0 robe a curare-tipped needle a +0 dagger a +0 chain mail a +0 mace a +0 leather armour (54, 11, D:12) a +0 whip (55, 15, D:12) a curare-tipped needle (56, 6, D:12) a curare-tipped needle (56, 7, D:12) a curare-tipped needle the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a Young Poisoner's Handbook a book of Necromancy (6, -37, Lair:1) a +0 giant spiked club (12, -38, Lair:1) a +0 robe (17, -26, Lair:1) a +1 shortbow (32, -26, Lair:1) a +0 morningstar (41, -34, Lair:1) a +0 longbow (56, -10, Lair:1) a scroll of random uselessness (64, -2, Lair:1) a +0 battleaxe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (4, 1, Lair:2) a +0 blowgun (12, -16, Lair:2) a +4 long sword (14, 11, Lair:2) a +0 long sword (22, 7, Lair:2) a +0 ring mail (23, -35, Lair:2) an uncursed ring of loudness the +1 leather armour "Tihil" {rElec MR- Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. the +1 leather armour of Erchalar {rC+ MR+} It protects you from cold. It affects your resistance to hostile enchantments. (28, -28, Lair:2) a +0 mace (28, -20, Lair:2) 20 stones (29, -27, Lair:2) a +0 hand axe (35, -35, Lair:2) a +0 war axe a +0 robe a +0 trident (35, -13, Lair:2) an uncursed staff of poison (36, -15, Lair:2) a +0 long sword (37, -15, Lair:2) 15 sling bullets (38, -34, Lair:2) a +0 ring mail (47, 11, Lair:2) 12 stones (50, -13, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (1, 0, Lair:3) a scarf of resistance (14, -8, Lair:3) 4 scrolls of amnesia an uncursed ring of teleportation (19, 23, Lair:3) 19 stones (36, 1, Lair:3) 4 tomahawks (37, 4, Lair:3) a wand of paralysis (10/24) a wand of iceblast (4/15) a wand of random effects (21/48) a wand of random effects (24/48) a wand of random effects (17/48) a wand of paralysis (18/24) a wand of iceblast (7/15) a wand of lightning (6/15) Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 sling bullets (31, 36, Lair:4) a cursed -2 mace (32, 35, Lair:4) a +0 robe (34, 21, Lair:4) a +0 chain mail (48, 10, Lair:4) the +3 shortbow "Dicsasyc" {freeze, Fragile rN+++ Int+3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It renders you almost immune to negative energy. It will be destroyed if unequipped. It makes you more stealthy. (54, 14, Lair:4) a +0 pair of gloves (58, 0, Lair:4) a +0 war axe (60, 1, Lair:4) a crystal ball of energy (60, 22, Lair:4) a +0 buckler Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 demon trident of venom (16, -9, Lair:5) 19 bolts (24, 11, Lair:5) 21 stones (39, -24, Lair:5) a +0 leather armour (39, -22, Lair:5) 19 sling bullets (42, -23, Lair:5) 8 poisoned javelins (50, 19, Lair:5) a +0 pair of gloves Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 tomahawks (1, -20, Lair:6) a throwing net (8, -5, Lair:6) a +5 scimitar of distortion (8, 5, Lair:6) the +1 ring mail "Anigriem" {Str+4 Int+5 Stlth-} It affects your strength (+4). It affects your intelligence (+5). It makes you less stealthy. (16, -22, Lair:6) an uncursed ring of poison resistance (17, 12, Lair:6) 2 javelins of penetration (18, 3, Lair:6) 16 stones (20, 28, Lair:6) a +0 leather armour (26, -15, Lair:6) a potion of degeneration (33, 1, Lair:6) 13 stones (45, 34, Lair:6) a +0 leather armour (46, 33, Lair:6) the +2 flail of Kovver {freeze, +Rage Str+4 Int-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-5). It lets you go berserk. (47, 33, Lair:6) the scarf "Veeko" {rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. (51, 15, Lair:6) a scroll of noise