Malvoorn Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -3, D:1) a +0 dagger (5, -25, D:1) a +0 club (6, -13, D:1) a +0 club (10, 5, D:1) 10 stones (12, -49, D:1) a +0 whip (22, -36, D:1) 20 stones (29, -9, D:1) a +0 ring mail (41, -9, D:1) 17 arrows (42, -39, D:1) a +0 mace (42, -36, D:1) a +0 club (44, -36, D:1) a +0 club (45, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 12 stones (7, -29, D:2) a +0 leather armour (13, -26, D:2) a +0 club (17, 5, D:2) a +0 chain mail (25, -5, D:2) a +0 scale mail (27, -8, D:2) 2 stones (27, -6, D:2) a cursed -1 club 2 stones (30, -5, D:2) a +0 club a +0 robe (31, 16, D:2) a +0 spear (32, -22, D:2) a +0 mace (34, -14, D:2) 19 stones (35, -28, D:2) an uncursed ring of magical power (41, -32, D:2) a +0 whip (44, 18, D:2) a +0 club (47, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (14, -32, D:3) a +0 robe (16, -16, D:3) a +0 whip a +0 blowgun (20, -16, D:3) a poisoned needle (21, -53, D:3) a +2 halberd of flaming (21, -16, D:3) a poisoned needle (22, -48, D:3) a +0 spear (22, -40, D:3) 7 poisoned tomahawks (22, -17, D:3) a poisoned needle (23, -30, D:3) a +0 leather armour (24, -31, D:3) 9 stones (25, -34, D:3) 16 bolts (26, -48, D:3) a +0 halberd (28, -22, D:3) a +0 club a +0 leather armour a cursed +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 flail (30, -22, D:3) a cursed +0 robe a +0 dagger (31, -22, D:3) a +0 club (31, -20, D:3) a +0 club (32, -19, D:3) 24 sling bullets (38, -32, D:3) a cursed -2 trident a +0 ring mail (39, -32, D:3) a +0 robe a +0 dagger (39, -31, D:3) a +0 scale mail (40, -31, D:3) a +0 ring mail (42, -40, D:3) a +0 leather armour (44, -45, D:3) a +0 hand axe of freezing (47, -45, D:3) a +0 ring mail (58, -27, D:3) a +0 dagger (59, -44, D:3) a +0 ring mail (67, -25, D:3) a +0 club a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, -2, D:4) 4 javelins of penetration (9, 17, D:4) the cursed +1 leather armour "Jomui" {-Cast +Inv rElec} It insulates you from electricity. It lets you turn invisible. It prevents spellcasting. It has a curse placed upon it. (13, -5, D:4) a +0 long sword (14, 20, D:4) a +0 whip (14, 21, D:4) a +0 leather armour (15, 7, D:4) 23 sling bullets (21, 5, D:4) a +0 club (25, 34, D:4) a +0 robe (25, 35, D:4) a scroll of blinking (25, 36, D:4) a scroll of identify (26, 26, D:4) 28 bolts (26, 30, D:4) 24 stones (26, 34, D:4) a potion of heal wounds (26, 35, D:4) a cursed +0 leather armour (26, 36, D:4) a scroll of identify (27, 34, D:4) a +0 flail (27, 35, D:4) 24 stones (27, 36, D:4) 5 javelins (33, -6, D:4) a +0 plate armour (34, 24, D:4) a +0 dagger a +0 robe (35, 23, D:4) a +0 flail a +0 chain mail (36, 12, D:4) 16 stones (36, 24, D:4) a +0 robe (46, 28, D:4) a cursed -3 club (46, 29, D:4) a +0 robe a +0 dagger of flaming (47, 28, D:4) a cursed +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 13 arrows (2, 0, D:5) an arrow (2, 20, D:5) 6 needles of frenzy (12, 27, D:5) 20 sling bullets (13, 18, D:5) a +0 spear (14, 39, D:5) a +0 trident (19, 33, D:5) a cursed -1 hand axe (21, 27, D:5) a +0 leather armour (22, 18, D:5) a throwing net (22, 23, D:5) a cursed -1 whip (24, 18, D:5) a +0 robe (25, 23, D:5) a stone (29, 19, D:5) 18 stones a +0 halberd (30, 20, D:5) a +0 flail a +0 flail (30, 22, D:5) a cursed +0 robe a +0 spear (31, 23, D:5) 11 stones a +2 flail of crushing (36, 10, D:5) a -5 ring of protection (39, -3, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (0, 2, D:6) a +0 dagger a +0 robe (0, 3, D:6) a +0 scale mail (1, -5, D:6) 2 tomahawks (1, -4, D:6) a +0 whip a +0 ring mail a +0 battleaxe a cursed +0 chain mail a +0 flail (9, 13, D:6) a +0 chain mail (11, 15, D:6) 12 stones (12, -1, D:6) a +0 whip (23, 9, D:6) a +0 shortbow 23 arrows (23, 11, D:6) an arrow (24, 14, D:6) an arrow (32, -13, D:6) 19 stones (36, -17, D:6) 4 curare-tipped needles (36, -10, D:6) a +0 hand axe a +4 short sword of protection (36, 11, D:6) a tomahawk (38, -10, D:6) a +0 club a +0 club a +0 club a +0 battleaxe a +0 plate armour (38, 11, D:6) a tomahawk (39, 11, D:6) a tomahawk (41, 12, D:6) 2 tomahawks a +0 scale mail (46, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 dagger a +0 scale mail (1, 0, D:7) a +0 club (2, 0, D:7) a +0 flail (11, 9, D:7) a +0 falchion (12, -1, D:7) a +0 trident (13, 20, D:7) 16 stones (17, -5, D:7) the +4 flail "Fenuss" {crush, rElec Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. (17, 1, D:7) a +0 spear (22, 9, D:7) a +0 flail a +0 ring mail (23, 24, D:7) a +0 giant spiked club (27, -6, D:7) a cursed +0 ring mail (28, 19, D:7) a +0 ring mail (31, -1, D:7) a +0 whip (31, 16, D:7) a +0 robe (32, -1, D:7) a +0 trident (32, 16, D:7) Fyhes's Volume of Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Spellforged Servitor Conjuration/Summoning 7 (34, 25, D:7) 16 stones (35, 6, D:7) 32 bolts (38, 15, D:7) a +0 giant spiked club (42, 13, D:7) a +1 pair of boots Level 8 of the Dungeon [Shop] Zegol's Jewellery Shop an uncursed amulet of magic regeneration (360 gold) a cursed ring of teleportation (54 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of magical power (240 gold) an uncursed ring of poison resistance (240 gold) a +4 ring of strength (324 gold) an uncursed ring of poison resistance (240 gold) a cursed ring of teleportation (54 gold) an uncursed ring of magical power (240 gold) an uncursed ring of protection from cold (300 gold) (0, 0, D:8) a +0 falchion of protection (0, 4, D:8) 14 arrows (5, 25, D:8) a +0 pair of boots (7, 11, D:8) a +0 rapier (20, 19, D:8) a +0 quarterstaff (21, -1, D:8) 19 stones (31, 14, D:8) 13 stones (33, 35, D:8) a +0 short sword (33, 36, D:8) a +0 falchion (36, 20, D:8) 17 arrows (38, 7, D:8) 16 sling bullets (38, 49, D:8) a +0 hunting sling (40, 47, D:8) 3 javelins (43, 34, D:8) a +0 pair of gloves (46, 29, D:8) 21 bolts (48, 19, D:8) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (51, 7, D:8) a +0 shortbow 26 arrows (53, 28, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 animal skin (1, 25, D:9) 23 stones (3, 5, D:9) a +0 hand axe (3, 46, D:9) a +0 club (4, 5, D:9) a +0 animal skin (4, 28, D:9) a +0 robe a +1 dagger of pain (5, 2, D:9) a +0 club (5, 4, D:9) a +0 whip (7, 1, D:9) a +0 animal skin (7, 30, D:9) a +0 leather armour a +0 plate armour a +0 hand axe a +0 dire flail a +0 flail a +0 club a +0 leather armour (7, 39, D:9) 18 arrows a +0 shortbow (7, 46, D:9) 14 stones (8, 41, D:9) an arrow (9, 3, D:9) a +0 short sword a cursed +0 chain mail (9, 45, D:9) an arrow (10, 4, D:9) a cursed -1 battleaxe a +0 plate armour (10, 14, D:9) a +0 chain mail a +2 trident of venom (12, 45, D:9) a +0 ring mail (19, 3, D:9) a +0 short sword a +0 chain mail (27, 3, D:9) a cursed +0 robe a +0 dagger (28, 3, D:9) a +0 leather armour a +0 flail 12 potions of degeneration a +0 flail a +0 scimitar a +0 plate armour (28, 4, D:9) a +0 whip (28, 5, D:9) a +0 short sword (30, 47, D:9) 22 stones (43, 20, D:9) a +0 giant spiked club a +0 giant club (47, 17, D:9) a wand of random effects (22/48) a wand of random effects (14/48) an uncursed ring of magical power (52, 54, D:9) 19 stones (56, 45, D:9) a +0 mace a +0 leather armour (56, 46, D:9) a +0 dagger a +0 robe (57, 46, D:9) a +0 hand axe a +0 chain mail (64, 12, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 15 bolts (2, -36, D:10) 16 stones (6, -43, D:10) a +0 giant club (8, -29, D:10) a +0 mace (11, -6, D:10) a +0 mace (12, -6, D:10) a +0 short sword (13, -6, D:10) a +0 leather armour (15, -20, D:10) a +0 dagger a +0 robe (15, -19, D:10) a +0 halberd a +0 robe (16, -20, D:10) a +2 halberd of freezing a +0 robe (16, -19, D:10) a -1 robe a cursed +0 trident (17, -33, D:10) 15 stones (18, -22, D:10) a cursed +0 trident a +0 robe (20, -11, D:10) a +0 falchion (21, -7, D:10) a +0 flail (22, -11, D:10) a stone (23, -11, D:10) a +1 glaive of chopping a +0 plate armour (24, -12, D:10) a +0 mace 17 stones a +0 leather armour (26, -39, D:10) a +0 robe a +0 dagger (26, -32, D:10) a stone (26, -31, D:10) a stone (28, -14, D:10) a +1 morningstar of protection (34, 0, D:10) a +0 short sword (36, -18, D:10) 18 arrows a +0 shortbow (36, -17, D:10) a +0 giant club a +0 giant club (46, -21, D:10) a +0 robe a +0 dagger (47, -23, D:10) a +0 spear (47, -22, D:10) a +0 spear (48, -26, D:10) an uncursed ring of stealth (48, -23, D:10) a +0 spear (48, -22, D:10) a +0 spear (50, -39, D:10) a +0 robe (50, -15, D:10) a +0 giant club a +0 dire flail (52, -41, D:10) 14 sling bullets Level 11 of the Dungeon [Shop] Tosmaax's Jewellery Boutique a +3 ring of intelligence (219 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of guardian spirit (420 gold) a +3 ring of protection (294 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of wizardry (420 gold) a cursed ring of fire (308 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of positive energy (280 gold) a +4 amulet of reflection (378 gold) (0, 0, D:11) a +0 shortbow a +0 shortbow a +0 shortbow a +0 giant spiked club a +2 whip of flaming a +0 robe a +0 shortbow 66 arrows (0, 1, D:11) 10 arrows (0, 2, D:11) 2 arrows (0, 6, D:11) 15 stones (1, 2, D:11) 3 arrows (1, 14, D:11) a +0 dagger a +0 leather armour (3, 4, D:11) an arrow (3, 7, D:11) a +0 shortbow 22 arrows (7, 8, D:11) an arrow (16, 32, D:11) a -2 robe a cursed -1 hand axe a +0 ring mail (16, 33, D:11) a +0 club a +0 flail (18, 12, D:11) 17 arrows (18, 13, D:11) the +1 leather armour "Hukistro" {rF- rN++ Regen+ Str+2} It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. It increases your rate of regeneration. (18, 22, D:11) a +0 lajatang (18, 33, D:11) a +0 mace a cursed -3 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 mace a cursed +0 flail a +0 dagger a +0 robe a +0 flail a +0 dagger (19, -3, D:11) a +0 whip a +0 battleaxe a +0 plate armour (19, -2, D:11) a +0 dagger a +0 robe (19, 21, D:11) a +0 falchion (19, 31, D:11) a +0 dagger (19, 32, D:11) a +0 trident (19, 33, D:11) a +0 giant spiked club (19, 42, D:11) a +0 hand axe a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 leather armour (20, 12, D:11) a crystal ball of energy (20, 13, D:11) a +0 leather armour (21, 12, D:11) 19 sling bullets (24, 4, D:11) a +0 ring mail (24, 8, D:11) 6 curare-tipped needles (27, 37, D:11) a +0 trident (37, -2, D:11) 15 arrows (39, 10, D:11) 21 arrows (42, 10, D:11) 28 stones (43, 41, D:11) a +0 trident (50, 12, D:11) a +0 robe (53, 34, D:11) a +0 giant club a +0 giant club (58, 33, D:11) a potion of degeneration (58, 38, D:11) a +0 short sword (58, 41, D:11) a potion of degeneration (59, 33, D:11) a potion of degeneration (59, 42, D:11) a potion of degeneration Level 12 of the Dungeon (12, -27, D:12) a +0 giant club a +0 giant club (14, -27, D:12) a +0 shortbow 22 arrows (15, -12, D:12) a +0 dagger a +0 robe (16, -27, D:12) an arrow (16, -12, D:12) a potion of degeneration (17, -27, D:12) an arrow (17, -14, D:12) 4 curare-tipped needles (18, -15, D:12) 2 curare-tipped needles (18, -13, D:12) 2 curare-tipped needles (28, -4, D:12) 16 sling bullets (31, -52, D:12) a +1 trident of freezing (32, -23, D:12) a +0 dagger a +0 robe (32, -20, D:12) a +0 dagger a +0 leather armour a +0 troll leather armour (32, -19, D:12) a +0 dagger a +0 robe (33, -38, D:12) an arrow (33, -21, D:12) a +0 flail a +0 hand axe a +0 plate armour (33, -20, D:12) a +0 flail (35, -41, D:12) an arrow (35, -13, D:12) 23 stones (36, -42, D:12) 2 arrows (37, 1, D:12) 28 stones (38, -44, D:12) a +0 scimitar a +0 plate armour a +0 flail a +0 shortbow 26 arrows (38, -43, D:12) a +0 chain mail (45, -31, D:12) a +0 short sword a +0 dagger 4 stones a +0 whip (45, -30, D:12) a +0 blowgun 6 curare-tipped needles (45, -29, D:12) a +0 whip (45, -17, D:12) 6 javelins (46, -30, D:12) a +2 ring of dexterity 2 curare-tipped needles (47, -30, D:12) a stone (48, -29, D:12) a +1 short sword of distortion a +0 blowgun 15 stones (48, -16, D:12) 14 stones (53, -28, D:12) a stone (53, 1, D:12) a cursed +0 glaive (54, -50, D:12) a +0 quarterstaff (54, -28, D:12) 3 stones the Ecumenical Temple Level 2 of the Orcish Mines (0, 0, Orc:2) a troll corpse (1, 0, Orc:2) 4 tomahawks (1, 3, Orc:2) 18 gold pieces (2, 1, Orc:2) a +0 plate armour (unseen) (4, 0, Orc:2) 17 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 poisoned needles (0, 13, Lair:1) a +0 leather armour (0, 30, Lair:1) a potion of degeneration (9, 9, Lair:1) a +0 leather armour (10, 18, Lair:1) a cursed -2 trident (11, 17, Lair:1) a +0 arbalest (14, 33, Lair:1) a +0 rapier (20, -3, Lair:1) a +0 great sword (24, 2, Lair:1) a +0 plate armour (32, -2, Lair:1) a book of Flames (37, 15, Lair:1) 19 arrows (50, 38, Lair:1) 24 bolts (63, 37, Lair:1) an uncursed ring of flight Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (13, -1, Lair:2) a +0 trident (19, 17, Lair:2) a book of Minor Magic (19, 23, Lair:2) a +0 spear (21, 25, Lair:2) a +0 plate armour (28, -2, Lair:2) 21 sling bullets (33, -19, Lair:2) a +0 spear (36, -24, Lair:2) 22 bolts (52, 23, Lair:2) a cursed -3 quarterstaff (53, 3, Lair:2) a +0 leather armour (55, 7, Lair:2) 14 arrows (56, -6, Lair:2) 28 sling bullets (56, -1, Lair:2) a +0 scythe Level 3 of the Lair of Beasts (0, 0, Lair:3) an uncursed staff of air (24, -7, Lair:3) a +0 robe (26, -13, Lair:3) an uncursed amulet of harm (36, 3, Lair:3) a +0 leather armour (43, -35, Lair:3) 19 bolts (43, -5, Lair:3) a cursed -1 falchion (45, -26, Lair:3) 16 stones (45, -16, Lair:3) a phantom mirror (45, -3, Lair:3) a +0 ring mail (47, -5, Lair:3) a scroll of enchant armour (49, -1, Lair:3) 13 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger a +2 robe of positive energy (8, -13, Lair:4) a +0 chain mail (16, -13, Lair:4) 5 poisoned needles (20, -7, Lair:4) a book of Spatial Translocations (23, 33, Lair:4) 8 poisoned needles (24, 6, Lair:4) 21 stones (26, 33, Lair:4) 2 scrolls of vulnerability (34, 7, Lair:4) a cursed +0 leather armour (36, 10, Lair:4) a +0 shield (39, 26, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, -15, Lair:5) a +0 plate armour (11, 3, Lair:5) 15 stones (25, 8, Lair:5) a +0 long sword (29, 4, Lair:5) a +0 plate armour (35, 23, Lair:5) a +2 great sword of holy wrath a +0 ring mail of fire resistance (40, -17, Lair:5) 15 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 bolts (8, 6, Lair:6) a +0 ring mail (19, -42, Lair:6) a +0 battleaxe (37, 15, Lair:6) an uncursed ring of magical power (39, -21, Lair:6) a +0 pair of gloves (48, -20, Lair:6) a +0 blowgun (58, 15, Lair:6) 16 poisoned needles (68, 17, Lair:6) a book of Frost (69, -37, Lair:6) a +0 robe (69, 17, Lair:6) the +4 eveningstar of the Pariah {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (71, -42, Lair:6) 18 bolts (71, 0, Lair:6) 16 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) 17 gold pieces