Malvoorn Level 1 of the Dungeon (0, 0, D:1) 24 arrows (1, -11, D:1) 17 stones (3, 4, D:1) a +0 ring mail (10, -3, D:1) 26 sling bullets (16, -16, D:1) a stone (19, -16, D:1) a +0 club (19, -14, D:1) a stone (20, -13, D:1) a stone (21, 4, D:1) a +0 short sword 5 stones (23, 17, D:1) a +2 mace of protection (23, 25, D:1) a cursed -2 robe (24, 11, D:1) a +0 dagger (30, 18, D:1) a cursed -2 whip (32, 4, D:1) 23 stones (42, 2, D:1) a cursed -2 whip (47, -13, D:1) a cursed -2 club (48, 7, D:1) a stone (49, -3, D:1) a +0 club (52, 7, D:1) a stone (53, 7, D:1) a stone (55, 7, D:1) a stone (62, 6, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 13, D:2) a +0 ring mail (19, 16, D:2) 14 stones (19, 20, D:2) a +0 short sword 3 stones (21, 20, D:2) a stone (28, 8, D:2) a +0 club (31, 29, D:2) a +0 spear of flaming (32, -9, D:2) a cursed +0 ring mail (41, 13, D:2) 11 poisoned needles (42, -10, D:2) a +0 short sword (42, -8, D:2) 20 bolts (42, 2, D:2) 22 arrows (49, -18, D:2) 9 poisoned needles Level 3 of the Dungeon (1, -11, D:3) 12 stones (15, 13, D:3) a +0 ring mail (18, -33, D:3) 29 arrows (18, 10, D:3) a +0 club (24, -30, D:3) a +0 scale mail (31, 10, D:3) a +0 ring mail (34, 2, D:3) a +0 short sword (36, -16, D:3) a +0 flail (37, -27, D:3) a +1 dagger of speed (40, -6, D:3) a +0 hand axe a +0 war axe a +0 ring mail a +0 leather armour (40, -5, D:3) a +0 club a +0 scale mail (41, -19, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +1 scythe of venom a +0 robe (6, -10, D:4) 3 tomahawks (25, -31, D:4) a +0 giant club (34, -33, D:4) a +0 flail (35, -25, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (35, -5, D:4) a +0 ring mail (36, -27, D:4) a +0 short sword a +2 dagger of venom a cursed +0 robe (46, 2, D:4) a +0 robe (49, -16, D:4) a +0 flail (49, -15, D:4) a +0 spear (50, -16, D:4) a +0 flail (58, -4, D:4) a +0 trident of protection Level 5 of the Dungeon [Shop] Heasmij's General Store a +0 ring mail (60 gold) a wand of flame (23/48) (187 gold) a potion of flight (45 gold) a +0 leather armour (30 gold) a scroll of fear (52 gold) a +0 war axe (52 gold) a potion of curing (45 gold) a +0 ring mail (60 gold) 2 scrolls of remove curse (90 gold) (0, 0, D:5) a +0 leather armour (3, -7, D:5) a +0 dagger a +0 robe (5, -26, D:5) a +0 ring mail (6, -7, D:5) a +1 short sword of protection a +0 leather armour (6, 1, D:5) a +0 ring mail (18, -44, D:5) a +0 hunting sling (19, -49, D:5) a +0 club (19, -48, D:5) a +0 dagger (19, -44, D:5) a +0 hand axe (27, -53, D:5) a +0 hand axe (27, -52, D:5) a +0 dagger a +0 robe a +0 short sword (28, -52, D:5) a +0 hand axe a +0 leather armour (29, -52, D:5) a +0 flail (34, -31, D:5) a +0 halberd a +0 robe (35, -29, D:5) an arrow (35, -18, D:5) 20 stones (36, -28, D:5) an arrow (37, -27, D:5) an arrow (38, -26, D:5) 2 arrows (40, -26, D:5) a +0 shortbow 10 arrows (52, -31, D:5) 22 stones (55, -24, D:5) 23 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (11, -11, D:6) a +0 robe (19, -32, D:6) a +0 leather armour 2 poisoned tomahawks a +0 club (20, -36, D:6) a poisoned tomahawk (20, -35, D:6) a +0 war axe (20, -31, D:6) a cursed +0 flail a +0 dagger a +0 robe (24, -13, D:6) a +0 ring mail a +0 hand axe a +0 hand axe (24, -12, D:6) a +0 hand axe (26, -7, D:6) a cursed -1 falchion (27, 7, D:6) a +0 leather armour (29, -22, D:6) a +0 dagger (39, -10, D:6) 31 stones (40, 7, D:6) a +0 leather armour (43, 6, D:6) 17 bolts (49, -7, D:6) 12 stones (52, -11, D:6) a +0 short sword a +0 mace a +1 dagger of protection a +0 robe (52, -10, D:6) a +0 flail (53, -11, D:6) a +0 whip a +0 leather armour (54, 4, D:6) 7 sling bullets (54, 5, D:6) 3 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (0, 11, D:7) a +0 morningstar (3, 16, D:7) 2 scrolls of random uselessness an uncursed amulet of faith an uncursed amulet of harm an uncursed amulet of regeneration an uncursed ring of loudness an uncursed ring of teleportation (3, 17, D:7) a +0 giant club (7, 15, D:7) a +1 pair of boots of stealth (12, 4, D:7) a +0 leather armour (12, 26, D:7) a cursed +0 short sword (18, 0, D:7) a +0 hand axe (21, 0, D:7) a +0 dagger a +0 robe (22, 1, D:7) a +0 dagger a +0 robe (26, -10, D:7) a +0 whip (26, 33, D:7) a cursed ring of loudness (39, -1, D:7) a +0 dagger a +0 leather armour (39, 1, D:7) a +0 quarterstaff of speed (59, 19, D:7) an uncursed ring of protection from magic (60, 16, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail a +0 club (4, -11, D:8) a +0 giant club (25, -11, D:8) a +0 giant club (38, 17, D:8) 11 stones a +0 giant club Level 9 of the Dungeon (0, 0, D:9) an arrow (0, 16, D:9) a +0 mace 2 tomahawks (1, 2, D:9) a +0 shortbow 6 arrows (7, 22, D:9) a +0 war axe a +0 plate armour (16, 6, D:9) a +0 dagger a +0 robe (16, 30, D:9) a cursed -2 flail a +0 ring mail a +0 war axe (20, 17, D:9) a +0 leather armour (24, 30, D:9) 24 bolts (24, 36, D:9) a +0 cloak (28, 34, D:9) a troll hide (34, 25, D:9) a cursed +0 short sword (37, 18, D:9) a stone (37, 19, D:9) a stone (37, 22, D:9) 3 stones a +0 short sword (38, 14, D:9) a +0 robe a +0 dagger (38, 16, D:9) a +0 club (38, 17, D:9) a +0 robe a +2 dagger of speed (38, 19, D:9) a +0 flail (39, 10, D:9) a cursed +0 plate armour a +0 hand axe (39, 11, D:9) a +0 club a +0 dagger a +0 glaive a +0 chain mail (39, 12, D:9) a tomahawk a +0 trident a +0 leather armour 2 stones a +0 club a +0 scale mail (39, 13, D:9) a +0 short sword 4 tomahawks a +0 leather armour a +0 whip a +0 dagger a +0 club 5 stones a +0 falchion (39, 14, D:9) a cursed -1 club (40, 14, D:9) a +0 robe a +0 dagger (43, 13, D:9) a +0 giant club (44, 23, D:9) a troll hide (51, 33, D:9) a +0 spear of flaming a +0 robe (52, 31, D:9) a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a cursed +0 leather armour a +0 hand axe a +0 robe a +0 mace a +0 hand axe a +0 chain mail (52, 32, D:9) a +0 robe a +3 dire flail a +0 short sword a +1 leather armour of fire resistance (52, 35, D:9) a +3 battleaxe a +0 robe a +2 short sword of freezing a +0 robe (54, 7, D:9) a +0 long sword Level 1 of the Orcish Mines [Shop] Zaaclim's Distillery a potion of curing (51 gold) a potion of curing (51 gold) a potion of heal wounds (85 gold) a potion of brilliance (68 gold) a potion of invisibility (136 gold) a potion of brilliance (68 gold) a potion of agility (68 gold) a potion of flight (51 gold) a potion of berserk rage (85 gold) a potion of flight (51 gold) (0, 0, Orc:1) the ring "Muntipt" {+Inv rElec rPois} [ring of poison resistance] It insulates you from electricity. It protects you from poison. It lets you turn invisible. (8, -20, Orc:1) a cursed -1 flail a +0 leather armour Level 2 of the Orcish Mines [Shop] Pouph's Antique Weapon Shop a +3 falchion of distortion (661 gold) a +0 great sword (175 gold) the +4 hunting sling "Bapoat" {speed, rF++} (1323 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. the +4 falchion "Xejyli" {venom, Dex+4} (1053 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). a +0 trident (94 gold) a +1 long sword of holy wrath (359 gold) a +1 battleaxe of venom (399 gold) a +1 great mace of protection (399 gold) a +0 hand axe of electrocution (256 gold) a +0 shortbow (81 gold) [Shop] Vuteid's Food Shoppe 2 fruits (36 gold) a bread ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) [Shop] Cocianud's Antique Weapon Emporium a +4 mace of protection (998 gold) the +6 hand crossbow of World Downfall {venom, Dex+2} (1770 gold) It poisons the ammo it fires. It affects your dexterity (+2). a +1 quarterstaff of protection (460 gold) a +0 mace of protection (218 gold) a +1 mace of crushing (448 gold) a +6 morningstar of protection (1435 gold) a +0 broad axe (156 gold) a +0 dire flail (156 gold) a +2 trident of venom (631 gold) a +0 hand axe (117 gold) a +1 executioner's axe of venom (741 gold) [Shop] Saughut's General Store 16 stones (17 gold) a potion of curing (33 gold) a +0 flail (38 gold) a +0 hand axe (33 gold) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} (781 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a meat ration (55 gold) a cursed ring of loudness (49 gold) 17 arrows (37 gold) a potion of curing (33 gold) 3 fruits (49 gold) a potion of degeneration (11 gold) a meat ration (55 gold) 12 arrows (26 gold) a +0 chain mail (49 gold) (0, 0, Orc:2) a +0 giant club a +0 giant club (0, 1, Orc:2) a cursed -1 giant spiked club a +0 giant club (2, 2, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 stones (4, -24, Lair:1) a +0 war axe (25, 9, Lair:1) 23 stones Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 stones (10, 3, Lair:3) 19 stones (11, -28, Lair:3) 6 stones (38, -7, Lair:3) a +0 great sword a +4 battleaxe of freezing Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (3, 33, Lair:4) 18 stones (22, 0, Lair:4) the +0 scale mail "Bihofaw" {Int+3} It affects your intelligence (+3). (27, 4, Lair:4) a +0 helmet (34, 22, Lair:4) 14 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (4, -19, Lair:5) 10 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) the ring "Wegimar" {Ice Int+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. (25, -45, Lair:6) 19 stones (57, -35, Lair:6) 19 stones Level 7 of the Lair of Beasts (6, 13, Lair:7) 13 arrows (12, 11, Lair:7) 27 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) 9 stones (11, -19, Lair:8) a +0 robe a +0 quarterstaff (12, 9, Lair:8) a potion of curing 6 gold pieces (17, -24, Lair:8) a +0 robe a +0 dagger (20, -19, Lair:8) a +0 robe (unseen) (26, -10, Lair:8) a +0 spear (26, 15, Lair:8) a +0 quarterstaff (unseen) (27, -9, Lair:8) a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 buckler Level 1 of the Shoals (0, 0, Shoals:1) 20 stones (20, -15, Shoals:1) a stone (21, -16, Shoals:1) a stone (23, -18, Shoals:1) 25 stones (24, -18, Shoals:1) 29 stones (31, -11, Shoals:1) 17 stones Level 2 of the Shoals (0, 0, Shoals:2) a stone (0, 3, Shoals:2) a stone (1, 2, Shoals:2) a large rock a stone (2, 1, Shoals:2) a catoblepas skeleton (2, 2, Shoals:2) a large rock 2 stones (2, 7, Shoals:2) a +0 trident (still there?) 2 large rocks (still there?) (2, 8, Shoals:2) a death yak corpse (3, 7, Shoals:2) 3 large rocks a tomahawk a stone (4, 2, Shoals:2) a stone (4, 6, Shoals:2) a large rock a tomahawk (4, 7, Shoals:2) a +2 trident of protection (unseen) (5, 2, Shoals:2) a stone (5, 6, Shoals:2) 5 large rocks 2 stones (6, 2, Shoals:2) 2 stones (12, 14, Shoals:2) 5 large rocks (21, -1, Shoals:2) a +0 glaive (22, -1, Shoals:2) 2 tomahawks of returning (22, 0, Shoals:2) a meat ration Level 3 of the Shoals (0, 0, Shoals:3) a death yak corpse (skeletalised by now) (1, 4, Shoals:3) a +0 rapier (unseen) (2, -3, Shoals:3) a +0 trident (unseen) (4, -1, Shoals:3) a sea snake corpse (skeletalised by now) (5, -6, Shoals:3) a scroll of identify (5, -1, Shoals:3) a +0 trident (unseen) (9, 0, Shoals:3) 22 stones (43, -9, Shoals:3) an arrow (43, -8, Shoals:3) a griffon corpse a death yak corpse (44, -9, Shoals:3) a griffon corpse (46, -1, Shoals:3) 19 stones Level 6 of the Pits of Slime (0, 0, Slime:6) a scroll of vulnerability (0, 1, Slime:6) 21 stones (2, 4, Slime:6) the +4 hand axe of Untruth {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (2, 5, Slime:6) 27 stones (3, -5, Slime:6) an uncursed ring of protection from fire (3, 0, Slime:6) a +1 long sword of slicing (8, -7, Slime:6) 15 stones (9, -9, Slime:6) 16 stones (10, -6, Slime:6) the +7 mace of Dim Light {crush, Str+3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It makes you more stealthy. (10, 3, Slime:6) the cursed +3 dagger "Ywaeck" {flame, *Contam rN++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (11, 3, Slime:6) 24 stones