Malvoorn Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 10, D:1) 28 arrows (11, 22, D:1) a cursed +0 scale mail (31, 29, D:1) a +0 robe (40, 8, D:1) a +0 club (41, 8, D:1) 25 bolts (47, 20, D:1) a +0 dagger (50, 38, D:1) 16 poisoned needles (54, 12, D:1) a cursed +0 ring mail (59, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 animal skin a +0 dagger a +0 dagger a +0 club (1, 0, D:2) a +0 hunting sling (5, 29, D:2) a +0 dagger (7, 28, D:2) a +0 whip (9, 24, D:2) a cursed -3 dagger (15, -13, D:2) a +0 scythe a +0 robe (16, 27, D:2) a +0 club (28, 27, D:2) a +0 leather armour (31, 1, D:2) a +0 hunting sling (32, 22, D:2) a +0 mace (32, 24, D:2) a +0 mace (32, 26, D:2) a +0 mace (32, 27, D:2) a +0 mace (33, 15, D:2) a +0 mace (33, 16, D:2) a +0 mace (33, 17, D:2) a cursed -2 mace (33, 20, D:2) a +0 mace (33, 23, D:2) a +0 mace (33, 26, D:2) a +0 mace (33, 28, D:2) a +0 mace (34, 16, D:2) a +0 mace (34, 17, D:2) a +0 mace (34, 18, D:2) a +0 mace (34, 19, D:2) a +0 mace (34, 25, D:2) a +0 mace (34, 26, D:2) a +0 mace (34, 27, D:2) a cursed -1 mace (35, 15, D:2) a +0 mace (35, 16, D:2) a +0 mace (35, 17, D:2) a +0 mace (35, 25, D:2) a +0 mace (35, 26, D:2) a +0 mace of crushing a -1 mace a +1 dagger of venom (35, 28, D:2) a +0 mace (46, 24, D:2) a +0 dagger a +0 leather armour (47, 15, D:2) 14 poisoned needles (59, 22, D:2) a +0 dagger (61, -9, D:2) a +1 dagger of electrocution (68, 18, D:2) a +0 club (70, -6, D:2) a cursed -3 club (71, 6, D:2) a cursed +0 chain mail Level 3 of the Dungeon (3, 13, D:3) a +0 halberd (15, 22, D:3) 5 tomahawks (22, 15, D:3) a +0 dagger (22, 19, D:3) a +0 club (25, 47, D:3) a +0 club (27, 30, D:3) a +0 dagger (28, 27, D:3) a +0 dagger (28, 29, D:3) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 club (29, 13, D:3) a +0 falchion a cursed +0 leather armour (30, -8, D:3) 10 poisoned needles (32, -2, D:3) a wand of lightning (11/15) (32, 20, D:3) a +5 glaive of venom (unseen) (32, 38, D:3) a +0 chain mail (33, -14, D:3) 12 bolts (36, -14, D:3) 22 sling bullets (44, 18, D:3) an uncursed amulet of inaccuracy a wand of lightning (4/15) (63, 17, D:3) a +0 club Level 4 of the Dungeon (7, 13, D:4) a +0 leather armour (18, -18, D:4) a cursed -3 rapier (22, 8, D:4) a +0 trident (23, 8, D:4) a +0 dagger a +0 trident 5 tomahawks (44, -12, D:4) 32 arrows (44, 6, D:4) a +0 cloak (44, 7, D:4) a +0 quarterstaff (46, -19, D:4) a +2 dagger of speed a +0 animal skin (46, -18, D:4) 24 arrows (57, -18, D:4) a cursed -1 giant club (57, 21, D:4) a +0 mace (58, 27, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 2 large rocks (18, -6, D:5) a +0 scale mail (23, -13, D:5) a cursed -3 hunting sling (40, 6, D:5) a +0 robe a +0 pair of gloves (43, 23, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +2 short sword of freezing a +0 robe (2, 1, D:6) a +3 war axe a +0 robe (3, -2, D:6) a +0 mace a +0 robe (3, -1, D:6) a +3 trident a +0 robe (7, -5, D:6) 4 potions of degeneration (7, 19, D:6) a +0 dagger a +0 robe (7, 20, D:6) a +0 halberd of freezing a +0 plate armour (9, 32, D:6) 16 arrows (15, -6, D:6) a +0 scale mail (16, -5, D:6) a +0 falchion (20, -5, D:6) a +0 flail a +0 spear (21, -5, D:6) a +0 club (28, 38, D:6) a +0 hand axe a +0 leather armour a cursed -1 mace a +0 leather armour a +0 mace (32, 16, D:6) a +0 rod of clouds (11/11) a +2 robe of cold resistance a +0 dagger a +1 short sword of draining (32, 17, D:6) a +0 club (33, 15, D:6) a +0 chain mail (35, 31, D:6) 14 arrows (40, 3, D:6) a potion of degeneration (46, 24, D:6) a +0 club a +0 robe a +0 spear (47, 24, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (4, 29, D:7) a +4 whip (5, 32, D:7) a +0 leather armour (17, 38, D:7) 17 bolts (21, 53, D:7) a cursed -2 giant spiked club (28, 14, D:7) the +8 falchion "Gilueg" {vamp, *Confuse rC++ Dex+7} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+7). It greatly protects you from cold. It may confuse you when you take damage. (28, 18, D:7) a +0 leather armour (30, 22, D:7) 2 scrolls of noise an uncursed ring of teleportation an uncursed ring of poison resistance (38, 36, D:7) 17 bolts (40, 23, D:7) a +0 falchion a cursed +0 leather armour (50, 19, D:7) a +0 ring mail a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 8 arrows (8, 9, D:8) a +0 leather armour (9, 10, D:8) a +0 giant spiked club a +0 giant club a +0 long sword a +0 chain mail a +0 dagger a +0 robe (13, -3, D:8) a +0 dagger a +0 robe (14, 6, D:8) a +0 scale mail (22, -13, D:8) a +0 leather armour (29, -8, D:8) a +0 hand axe (unseen) (29, -4, D:8) a +0 hand axe (30, -10, D:8) 2 arrows (30, -9, D:8) a +0 hand axe (unseen) (30, -6, D:8) 22 sling bullets (31, -11, D:8) 2 arrows (32, -13, D:8) an arrow (32, -12, D:8) an arrow (33, -13, D:8) an arrow (35, -18, D:8) 3 tomahawks the Ecumenical Temple a bailey (0, 0, Bailey) a tomahawk of returning (0, 1, Bailey) a kobold corpse (3, -4, Bailey) a tomahawk of returning (3, -3, Bailey) a +0 hand axe a +0 leather armour (4, -2, Bailey) a tomahawk of returning (4, -1, Bailey) a tomahawk of returning (4, 0, Bailey) 2 tomahawks of returning (4, 1, Bailey) a tomahawk of returning (4, 2, Bailey) a tomahawk of returning (4, 3, Bailey) 2 tomahawks of returning (7, -3, Bailey) a plain deck of defence (8, -13, Bailey) a +0 hand axe a +0 leather armour a cursed -3 hand axe a +0 leather armour 9 tomahawks of returning (8, -3, Bailey) a scroll of acquirement (9, -11, Bailey) 3 tomahawks of returning (10, -10, Bailey) a cursed -2 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a tomahawk of returning (10, -9, Bailey) a tomahawk of returning (10, -8, Bailey) 2 tomahawks of returning (11, 5, Bailey) a +0 hand axe (unseen) (13, 0, Bailey) a +0 hand axe (unseen) (14, -3, Bailey) a scroll of acquirement (15, -3, Bailey) a book of Fire (18, -3, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, -2, Bailey) 2 tomahawks of returning (18, 0, Bailey) 4 tomahawks of returning (18, 1, Bailey) a tomahawk of returning (18, 2, Bailey) 2 tomahawks of returning (19, -3, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour (22, -2, Bailey) a tomahawk of returning (22, -1, Bailey) a tomahawk of returning (23, -2, Bailey) 6 tomahawks of returning (24, -1, Bailey) 2 stones