Malvoorn Level 1 of the Dungeon (1, 28, D:1) a +0 shield (5, 0, D:1) a +0 short sword (7, 0, D:1) 2 stones (8, -3, D:1) a cursed +0 robe (8, 0, D:1) a +0 whip (9, 0, D:1) a +0 club (14, 20, D:1) a +0 ring mail (20, 49, D:1) a +0 club (37, 11, D:1) a +0 whip (41, 12, D:1) a +0 club (49, 25, D:1) a +0 club (54, 11, D:1) a +0 dagger 2 stones (56, 10, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) 17 stones (5, -12, D:2) a +0 scale mail a +0 flail (7, -11, D:2) 30 sling bullets (7, 9, D:2) a +0 club (14, 12, D:2) a +0 whip (19, 17, D:2) a stone (20, 14, D:2) a +0 whip (22, 15, D:2) a +0 scale mail a +0 flail (24, 3, D:2) 21 stones (25, 3, D:2) a +0 whip (29, -16, D:2) a +0 leather armour (33, -11, D:2) a +0 leather armour (46, -1, D:2) a cursed -2 club (46, 2, D:2) a +0 whip (48, -3, D:2) a +0 whip (49, 6, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 leather armour a +0 hand axe (2, 37, D:3) 3 javelins (4, 7, D:3) a +0 ring mail a +0 mace (11, -16, D:3) a +0 mace (14, 23, D:3) a +0 whip (26, 14, D:3) a +0 scale mail (29, -2, D:3) a +0 dagger (still there?) a cursed -3 dagger (still there?) (38, 14, D:3) 16 poisoned needles (39, 31, D:3) a +0 short sword (40, 24, D:3) a cursed -2 spear (43, 29, D:3) 11 poisoned needles (43, 30, D:3) a +0 dagger (46, 10, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 3, D:4) 11 stones (4, 1, D:4) a scroll of random uselessness (7, 23, D:4) 12 stones (8, 0, D:4) a +0 ring mail (13, 25, D:4) 21 sling bullets (16, 4, D:4) a +0 short sword a +0 leather armour a +0 falchion of electrocution a +0 flail a +0 scale mail (18, -17, D:4) a +0 leather armour of fire resistance a cursed +0 whip a +0 leather armour (19, -17, D:4) a +0 short sword (19, 26, D:4) 6 needles of sleeping (20, -6, D:4) a +0 giant club (30, -18, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) 15 stones (1, -11, D:5) a +0 shield (14, 11, D:5) the +9 hunting sling of Malvoorn's Doom {flame, rC++ MR+++ MP-9 Str-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It greatly protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (28, 0, D:5) a +0 scimitar (29, 17, D:5) 14 bolts (40, 19, D:5) a +0 shortbow (46, -7, D:5) a +0 short sword (47, 0, D:5) a +0 robe (48, 2, D:5) 18 stones (57, 30, D:5) a +0 flail a +0 scale mail (59, -6, D:5) a +0 war axe (66, 20, D:5) 21 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (9, 12, D:6) a +0 shortbow (12, 6, D:6) a wand of random effects (26/48) (12, 17, D:6) an uncursed amulet of inaccuracy an uncursed ring of loudness (23, -26, D:6) a tomahawk (23, -25, D:6) a +0 morningstar a +0 chain mail (26, -32, D:6) a tomahawk (28, -32, D:6) a tomahawk (31, -31, D:6) a tomahawk (32, -3, D:6) a scroll of vulnerability (32, 16, D:6) a +0 hand axe (32, 17, D:6) a +0 short sword a +0 ring mail a +0 falchion (33, -31, D:6) a tomahawk (33, 17, D:6) a +0 dagger a +0 robe (35, -33, D:6) a +0 dagger (35, 20, D:6) a +3 flail of draining a +1 chain mail of cold resistance (37, -30, D:6) a +0 leather armour a +0 hand axe (37, -29, D:6) a +0 chain mail a +0 short sword (47, -4, D:6) a +0 robe (49, -19, D:6) a scroll of immolation (50, 23, D:6) 21 bolts (55, -14, D:6) a +0 robe (58, -15, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 4 fruits (0, 9, D:7) a steel tomahawk (1, 1, D:7) 5 gold pieces (1, 9, D:7) a cursed +0 hand axe (unseen) (2, 6, D:7) a cursed -2 war axe 2 potions of haste a +0 hand axe (5, 3, D:7) a steel tomahawk (6, 3, D:7) a steel tomahawk (32, 33, D:7) 9 gold pieces (32, 34, D:7) 7 gold pieces