Malvoorn Level 1 of the Dungeon (0, 13, D:1) a +0 mace (6, 4, D:1) 30 stones (9, -25, D:1) a +0 club (11, -25, D:1) a +0 club (11, 22, D:1) a +0 leather armour (11, 26, D:1) a +0 short sword (14, 8, D:1) a +0 club (16, -25, D:1) 21 bolts (17, -6, D:1) a +0 dagger (19, 3, D:1) 10 bolts (28, -4, D:1) a +0 club (30, 24, D:1) 21 stones (35, 3, D:1) 10 arrows (37, 5, D:1) 16 sling bullets (39, 1, D:1) a cursed -3 club (44, 11, D:1) a +0 dagger (50, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 26 arrows (4, -2, D:2) 23 stones (11, 4, D:2) a +0 spear (15, -16, D:2) a +0 robe (27, 17, D:2) a +0 short sword (29, -1, D:2) a +0 dagger (29, 22, D:2) 2 stones (29, 23, D:2) a stone (29, 29, D:2) a +0 club a +0 hunting sling 7 stones (32, 20, D:2) a +0 club (33, -12, D:2) 21 bolts (33, 1, D:2) a +0 chain mail (45, 36, D:2) a +0 pair of boots (45, 38, D:2) a +0 club (45, 39, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (8, -20, D:3) a +0 ring mail (10, -31, D:3) a +0 dagger a +0 robe (10, -30, D:3) a +0 dagger 26 stones (10, -12, D:3) a +0 ring mail (11, -31, D:3) a +0 hand axe of freezing a +0 leather armour (11, -30, D:3) a +0 dagger a +0 robe (11, -29, D:3) 28 stones (15, -38, D:3) a +0 morningstar (17, -39, D:3) a +0 club (17, -37, D:3) a +0 flail a +0 dagger a +0 robe a +0 war axe a +0 plate armour (18, -37, D:3) a +0 war axe a +0 leather armour (21, -34, D:3) a +0 mace (21, 5, D:3) 27 stones (29, -21, D:3) a +0 hand axe (29, -20, D:3) a +0 hand axe a +0 scale mail (30, -21, D:3) a +0 dagger (34, 6, D:3) 24 bolts Level 4 of the Dungeon (0, 0, D:4) the +1 leather armour of the Merchant {rF- Str+3 Dex+3 Slay+2} It affects your strength (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. (1, 10, D:4) a +0 rapier (3, 28, D:4) a +0 dagger (4, -9, D:4) a +0 long sword (17, -18, D:4) 2 potions of degeneration (18, 24, D:4) a +0 scale mail (18, 34, D:4) a +0 giant spiked club (22, -19, D:4) 2 scrolls of immolation (25, 20, D:4) a +0 short sword (26, 20, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Nera's Jewellery Boutique an uncursed amulet of regeneration (360 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed amulet of the gourmand (360 gold) a cursed ring of loudness (54 gold) the amulet "Duth" {Spirit rF+ Int+4 Dex+3} (704 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. an uncursed ring of see invisible (180 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of harm (360 gold) the amulet of Paret {Faith rF- rN+ Int+4} (631 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. an uncursed amulet of regeneration (360 gold) an uncursed ring of see invisible (180 gold) a +4 ring of dexterity (324 gold) (2, 32, D:5) a +0 dagger (4, 32, D:5) a +0 whip of electrocution a +0 robe (6, 26, D:5) a +0 animal skin (6, 29, D:5) a wand of slowing (0/48) (17, 10, D:5) a +0 hand axe (17, 11, D:5) a +0 mace (17, 39, D:5) a +0 giant club (18, 10, D:5) a +0 hand axe (19, 19, D:5) a +0 spear (20, 23, D:5) a +0 blowgun (21, 26, D:5) a +0 ring mail (23, 12, D:5) a +0 club (25, -6, D:5) a +0 scale mail (28, -1, D:5) a +0 chain mail (29, 30, D:5) a cursed -3 mace (30, -7, D:5) 14 stones (31, 27, D:5) a cursed +0 leather armour (32, 5, D:5) a +0 hand axe a cursed -1 hand axe a +0 scale mail a +0 hand axe a +0 leather armour a cursed -2 dagger a +0 robe (35, 4, D:5) a +0 trident (44, 2, D:5) 27 stones (53, 31, D:5) a +0 hand axe (54, 29, D:5) 25 stones (68, 18, D:5) a +3 vampiric scythe a cursed -1 robe Level 6 of the Dungeon (19, 21, D:6) 15 stones (19, 30, D:6) a +5 ring of intelligence a +0 falchion (24, -5, D:6) 23 bolts (24, 3, D:6) a +0 short sword (24, 38, D:6) a +0 plate armour (25, 20, D:6) an uncursed ring of fire (33, 7, D:6) 22 sling bullets (36, 24, D:6) 12 poisoned needles (39, 1, D:6) 24 arrows Level 7 of the Dungeon (0, 0, D:7) 25 stones (5, -10, D:7) 16 stones (12, -17, D:7) 13 stones (12, -13, D:7) a +0 hand crossbow (12, 7, D:7) a +0 quarterstaff (13, -14, D:7) a wand of random effects (34/48) (14, 8, D:7) a +0 giant club (15, -20, D:7) an arrow (16, -21, D:7) 3 arrows (17, -23, D:7) 2 arrows (18, -23, D:7) an arrow (21, 8, D:7) a cursed +0 robe (22, -4, D:7) a +0 club (27, 15, D:7) 23 stones (28, -23, D:7) a +0 shortbow (29, -23, D:7) a +0 shortbow 13 arrows (29, -22, D:7) a +0 shortbow an arrow (30, 8, D:7) 18 arrows (31, -22, D:7) an arrow (31, -21, D:7) an arrow (32, -21, D:7) an arrow (33, -21, D:7) 10 arrows (34, -4, D:7) a +0 whip a +0 dagger a +0 robe a +0 flail 7 tomahawks a cursed +0 chain mail a +0 hand axe a +0 ring mail (36, 7, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Tiagodar's Weapon Shop a +0 dagger (24 gold) 3 curare-tipped needles (21 gold) 7 tomahawks (42 gold) 22 poisoned needles (105 gold) a +0 quarterstaff (48 gold) the +7 whip of the Hierophant {flame, -Tele Str+2 Int+4} (642 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (+4). It prevents most forms of teleportation. the cursed +1 hand crossbow of Vanity {freeze, Fragile Str+7} (292 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+7). It will be destroyed if unequipped. It has a curse placed upon it. a +0 hand crossbow (42 gold) a +0 mace (36 gold) a +0 hunting sling (18 gold) 27 sling bullets (162 gold) the +6 quarterstaff of the Sage {drain, MR+ Str+2 Dex+2} (698 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It affects your resistance to hostile enchantments. [Shop] Ixti's Weapon Shoppe the +8 shortbow of Joacuvehemm {freeze, +Blink} (831 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you blink. a +0 hand axe (42 gold) a +0 great sword (91 gold) the +5 hand crossbow "Okiy" {freeze, +Inv Str+3} (722 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It lets you turn invisible. a +0 giant club (23 gold) a +0 great sword of holy wrath (191 gold) a +0 rapier (56 gold) a +0 longbow (63 gold) 22 stones (30 gold) the cursed +0 war axe of Risk Management {speed, +Fly Str-5 Int+5} (232 gold) Attacks with this weapon are significantly faster. It affects your strength (-5). It affects your intelligence (+5). It lets you fly. It has a curse placed upon it. a +0 spear (42 gold) [Shop] Forchyuz's Antique Weapon Shop a +2 trident of protection (388 gold) a +1 battleaxe of chopping (400 gold) a +5 great sword of slicing (880 gold) a +0 scythe (72 gold) a +0 hunting sling (36 gold) a +0 quarterstaff (96 gold) the +10 hand crossbow of Tenacity {velocity, rElec rF+ Int-3 Dex+2} (1778 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (-3). It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. a +0 falchion (72 gold) a +0 dagger (48 gold) a +1 spear of piercing (276 gold) (5, -12, D:8) a +0 hand axe a +0 animal skin (22, 22, D:8) a cursed +0 rapier (25, 43, D:8) 23 stones (35, 33, D:8) a +0 whip a +0 club a +0 leather armour (35, 34, D:8) a +0 flail (37, -12, D:8) a +0 chain mail (37, -3, D:8) 16 stones (39, 42, D:8) a +0 ring mail (45, 7, D:8) a +0 robe (46, 42, D:8) a book of Callings (46, 43, D:8) 22 stones (47, -13, D:8) an uncursed ring of stealth (48, 8, D:8) 20 sling bullets (57, -4, D:8) an uncursed ring of loudness a scroll of random uselessness a +0 scimitar of flaming a +0 robe (58, 32, D:8) a +0 rapier (62, 25, D:8) 18 bolts Level 9 of the Dungeon [Shop] Kubemiz's Armour Emporium a +0 shield (67 gold) a +1 robe of the Archmagi (490 gold) a cursed +0 pair of boots (22 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +2 robe of resistance (565 gold) a +0 robe (10 gold) (0, 0, D:9) 13 poisoned needles (2, -26, D:9) an uncursed staff of earth (5, -39, D:9) 27 arrows (5, -34, D:9) a +0 morningstar (5, -12, D:9) a +0 war axe a +0 plate armour (6, -12, D:9) a +0 dagger a +0 leather armour a +0 club (14, -12, D:9) 24 stones (16, -32, D:9) 19 stones (22, -18, D:9) 4 needles of paralysis (31, -35, D:9) a +0 chain mail (32, -5, D:9) a +0 giant spiked club a +0 giant club (37, 5, D:9) a +0 ring mail (39, -27, D:9) a +0 quarterstaff of speed a +0 hunting sling 19 sling bullets a +0 ring mail (50, -8, D:9) a +0 falchion of freezing (53, -46, D:9) a +0 war axe (58, -40, D:9) a potion of degeneration (64, -31, D:9) a +0 rapier Level 10 of the Dungeon (0, 0, D:10) a cursed +0 ring mail (2, -29, D:10) a +0 hunting sling (6, -21, D:10) a scroll of random uselessness (9, -32, D:10) 16 arrows (9, -9, D:10) a +0 rapier (10, -13, D:10) 18 arrows (11, 1, D:10) a crystal ball of energy (16, -34, D:10) a scroll of vulnerability (21, -7, D:10) 15 poisoned needles (22, 13, D:10) a +0 club (24, 12, D:10) a +0 flail a cursed +0 ring mail a +0 dagger a +0 robe (25, 12, D:10) a +0 dagger a +0 robe (28, -9, D:10) 17 stones (29, -32, D:10) a +0 spear (31, -1, D:10) a +0 ring mail (34, -27, D:10) 16 stones (36, 13, D:10) 12 stones (37, -24, D:10) a +0 giant club (41, -31, D:10) a +0 shortbow 15 arrows (45, -4, D:10) 6 stones (56, -9, D:10) a +0 shield (58, -21, D:10) a wand of polymorph (17/24) Level 1 of the Lair of Beasts (5, 0, Lair:1) 22 arrows (9, 2, Lair:1) 25 stones (10, -3, Lair:1) a +0 whip (21, -43, Lair:1) 15 stones (22, -16, Lair:1) an uncursed ring of teleportation (33, -17, Lair:1) a +0 greatsling (38, -20, Lair:1) a book of the Sky (51, -6, Lair:1) the cursed +1 robe of Aganatz {MP+9 Int+3} It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (4, 17, Lair:2) 18 stones (11, -22, Lair:2) a giant frog corpse (skeletalised by now) (13, -26, Lair:2) a wolf corpse (skeletalised by now) (13, -24, Lair:2) a cursed -2 mace (19, 17, Lair:2) a +0 ring mail (25, -2, Lair:2) a +0 long sword (27, -8, Lair:2) a +0 lajatang (30, -11, Lair:2) a crocodile skeleton (32, 1, Lair:2) a +0 leather armour (36, -17, Lair:2) 18 stones (39, 26, Lair:2) a +0 quarterstaff (46, -22, Lair:2) a wand of paralysis (7/24) an uncursed ring of fire an uncursed ring of protection from magic Level 3 of the Lair of Beasts (18, -23, Lair:3) a +2 pair of boots (18, -20, Lair:3) 28 stones