Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3397865405494392352 323937 Malrec the Slayer (level 20, -11/207 HPs) Began as a Minotaur Fighter on Sept 9, 2026. Was a High Priest of Okawaru. Mangled by a stone giant (12 damage) ... on level 5 of the Vaults. The game lasted 04:14:54 (54763 turns). Malrec the Slayer (Minotaur Fighter) Turns: 54763, Time: 04:14:55 Health: -11/207 AC: 23 Str: 43 XL: 20 Next: 70% Magic: 31/31 EV: 12 Int: 4 God: Okawaru [*****.] Gold: 1134 SH: 22 Dex: 12 Spells: 19/19 levels left rFire + + + (20%) L - +6 broad axe of Eminent Domain {flame, ^Fragile Str+3 Int+3 SInv} rCold . . . (100%) M - +2 tower shield rNeg + + + (0%) Q - +6 fire dragon scales of Cheibriados's Respect {rElec rPois rF++ rC- rN+++ Int-4} rPois + (33%) (no helmet) rElec + (33%) x - +0 cloak {Will+} rCorr . (100%) g - +0 pair of gloves {Str+3} SInv + Y - +2 pair of boots of Discretion {rPois rF+ Str+3} Will +.... W - amulet "Xiow" {Reflect +Inv rF+ SH+5} Stlth I - ring of Spite {rPois rN+ Str+6} HPRegen 0.54/turn z - ring of protection from cold MPRegen 0.22/turn %: reflection @: weak-willed, studying Unarmed Combat A: horns 2, retaliatory headbutt }: 2/15 runes: serpentine, barnacled a: Renounce Religion (0%), Evoke Invisibility (1%), Heroism (0%), Finesse (0%), Duel (1%) You were on level 5 of the Vaults. You worshipped Okawaru. Okawaru was extremely pleased with you. You visited 7 branches of the dungeon, and saw 36 of its levels. You visited the chambers of the Necropolis 1 time. You collected 4157 gold pieces. You spent 3023 gold pieces at shops. Inventory: Hand Weapons h - the +4 trident of Sin {flame, rC++ Int+6} (You found it on level 12 of the Dungeon) rC++: It greatly protects you from cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. k - the +3 executioner's axe "Piawn" {freeze, Int+3} (You found it on level 12 of the Dungeon) Int+3: It affects your intelligence (+3). It cannot be enchanted further. o - the +6 falchion of the Dungeon {freeze, *Slow rN+ rCorr Stlth+} (You found it on level 12 of the Dungeon) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. p - the +6 sling of Action {freeze, rElec Str+2 SInv} (You found it on level 12 of the Dungeon) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. v - the +5 Force Lance {heavy, knockback} (You found it on level 10 of the Dungeon) It cannot be enchanted further. L - the +6 broad axe of Eminent Domain (weapon) {flame, ^Fragile Str+3 Int+3 SInv} (Okawaru gifted it to you on level 5 of the Lair of Beasts) ^Fragile: It will be destroyed if unequipped. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. Z - the +0 war axe of the Hurtling Skink {pain, rPois rF+} (You found it on level 12 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. Missiles e - 23 javelins i - 72 poisoned darts l - 35 boomerangs (quivered) q - 27 atropa-tipped darts u - 5 throwing nets C - 12 curare-tipped darts O - 9 silver javelins Armour a - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (You found it on level 12 of the Dungeon) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. c - a +0 buckler d - a +2 plate armour g - a +0 pair of gloves of strength (worn) j - a +1 leather armour of cold resistance m - a +2 leather armour of cold resistance r - a +1 robe of willpower t - a +1 kite shield of reflection x - a +0 cloak of willpower (worn) A - a +2 robe of cold resistance B - a +0 pair of gloves of hurling F - a +0 cloak H - a +0 tower shield M - a +2 tower shield (worn) Q - the +6 fire dragon scales of Cheibriados's Respect (worn) {rElec rPois rF++ rC- rN+++ Int-4} (You found it on level 1 of the Shoals) rElec: It insulates you from electricity. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. U - the +3 robe "Tezaem" {rC+} (You took it off Boris on level 1 of the Vaults) rC+: It protects you from cold. It cannot be enchanted further. V - a +5 plate armour of fire resistance Y - the +2 pair of boots of Discretion (worn) {rPois rF+ Str+3} (Okawaru gifted it to you on level 5 of the Lair of Beasts) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. Magical Staves S - a staff of conjuration Jewellery b - the ring of the Kangaroo {rF+ rC+ SInv} (You found it on level 12 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. f - a ring of willpower n - the ring "Anoocs" {Str+6 Int+2} (You took it off an orc on level 7 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). w - an amulet of regeneration y - a +4 ring of slaying z - a ring of protection from cold (worn) D - a +4 ring of protection E - a ring of protection from fire G - a ring of protection from cold I - the ring of Spite (worn) {rPois rN+ Str+6} (You found it in the Necropolis) [ring of strength] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). J - a ring of protection from fire K - a ring of poison resistance N - a ring of willpower P - a +4 ring of slaying R - an amulet of chemistry T - a ring of positive energy W - the amulet "Xiow" (worn) {Reflect +Inv rF+ SH+5} (You found it on level 5 of the Lair of Beasts) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. rF+: It protects you from fire. SH+5: It affects your SH (+5). Talismans s - the serpent talisman "Erghie Caink" {rC+ Int+3} (You took it off Aizul in the Arena) [serpent talisman] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). X - the riddle talisman of Miracles {Dex+4 Slay+2} (You found it on level 1 of the Vaults) [riddle talisman] Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Wands c - a wand of warping (48) f - a wand of mindburst (26) p - a wand of polymorph (20) b - a wand of light (19) a - a wand of flame (31) Scrolls W - a scroll of brand weapon b - 12 scrolls of blinking T - 4 scrolls of torment g - 5 scrolls of fog N - 5 scrolls of noise I - 4 scrolls of immolation p - 5 scrolls of poison t - 14 scrolls of teleportation f - 10 scrolls of fear S - 2 scrolls of silence s - 2 scrolls of butterflies V - 3 scrolls of vulnerability x - 4 scrolls of amnesia r - a scroll of revelation w - 6 scrolls of enchant weapon i - 17 scrolls of identify Potions c - 11 potions of curing L - 3 potions of lignification M - 9 potions of mutation h - 4 potions of haste g - a potion of magic a - 3 potions of ambrosia b - 7 potions of brilliance A - 7 potions of attraction d - 3 potions of moonshine i - 2 potions of invisibility B - 3 potions of berserk rage e - a potion of enlightenment m - 6 potions of might f - a potion of resistance {unknown} j - a potion of cancellation {unknown} Miscellaneous g - a +1 Gell's gravitambourine (2/2) Skills: + Level 24.4 Fighting - Level 16.0(16.3) Axes - Level 6.0(12.0) Polearms - Level 16.0 Throwing - Level 10.0 Armour - Level 8.0 Dodging - Level 10.0 Shields - Level 17.0 Invocations - Level 13.0 Evocations You had 19 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 86% 1 Kinetic Grapnel Frge 0% 1d4 86% 1 Shock Conj/Air 0% 1d3 86% 1 Blink Tloc 0% N/A 95% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 95% 2 Grave Claw Necr 0% 2d7 95% 2 Sublimation of Blood Necr 0% N/A 95% 2 Confusing Touch Hex 0% N/A 99% 3 Fugue of the Fallen Necr 0% N/A 99% 3 Gloom Hex/Necr 0% N/A 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 99% 3 Stone Arrow Conj/Erth 0% 3d7 99% 3 Swiftness Air 0% N/A 99% 3 Teleport Other Tloc 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 99% 3 Airstrike Air 0% 2d(0-16) 100% 4 Anguish Hex/Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Petrify Alch/Erth 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d7 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Manifold Assault Tloc 0% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Soul Splinter Necr Unusable N/A N/A 1 Hoarfrost Cannonade Ice/Frge Unusable 3d6/3d12 N/A 5 Summon Forest Summ/Tloc Unusable N/A N/A 5 Summon Hydra Summ Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:11 Shoals (4/4) Lair:2 Snake (4/4) Lair:3 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (4/5) D:14 Depths (0/4) D:15 Crypt: Vaults:2-3 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:1 ( D:4 ? D:6 ? D:10 : Orc:1 *:?*! Orc:2 *[(= Snake:1 =:!( Snake:3 :( Snake:4 :=: Vaults:1 : Vaults:2 :* Vaults:4 :( Annotations: Shoals:2 6 transporters Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History The quicksilver dragon claws you but does no damage. The golden dragon bites you!! * * * LOW HITPOINT WARNING * * * The golden dragon claws you but does no damage. The golden dragon tramples you but does no damage. The deep elf high priest invokes the aid of its god against you. Something smites you! * * * LOW HITPOINT WARNING * * * The phantasmal warrior barely misses you. The deep elf death mage beckons forth restless souls! You hear a deafening roar! You completely miss the quicksilver dragon. The quicksilver dragon is heavily wounded. You slice the phantasmal warrior!! You burn the phantasmal warrior. You barely miss the golden dragon. You closely miss the ancient lich. You hit the stone giant but do no damage. You hear a shout! The stone giant is no longer deflecting missiles. The lost soul is no longer deflecting missiles. x2 You block the quicksilver dragon's attack. x2 You block the ancient lich's attack. You block the stone giant's attack. The golden dragon bites you! * * * LOW HITPOINT WARNING * * * The golden dragon claws you. * * * LOW HITPOINT WARNING * * * The golden dragon tramples you but does no damage. The deep elf death mage beckons forth restless souls! x2 You completely miss the quicksilver dragon. The quicksilver dragon is heavily wounded. You slash the ancient lich! You burn the ancient lich. You hit the stone giant but do no damage. You barely miss the deep elf death mage. You slice the golden dragon!! You burn the golden dragon. The ancient lich is no longer deflecting missiles. The deep elf annihilator is no longer deflecting missiles. The deep elf death mage is no longer deflecting missiles. You block the quicksilver dragon's attack. The quicksilver dragon claws you but does no damage. The stone giant hits you! You die... #.#....#p# D.#....#.## C.#..Cp#W.## pOegOOp..Dp #OWeJ9p.v############### pDCCpcpp.DppQCDD@L*..... ODppC