MalarOregon Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 12, D:1) a -3 dagger (36, -10, D:1) a +0 whip {mace} (39, 25, D:1) a +0 club {mace} (39, 26, D:1) a +0 club {mace} (50, 14, D:1) a +0 club (53, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, -1, D:2) a +0 dagger {short} (31, 9, D:2) a +0 short sword {short} (40, 43, D:2) a +0 quarterstaff {staff} (44, 25, D:2) a +0 club {mace} (51, 17, D:2) a +0 dagger {short} Level 3 of the Dungeon (0, 0, D:3) 2 potions of degeneration {!q@e2} (0, 1, D:3) a +0 short sword {short} (0, 2, D:3) a +0 leather armour a +0 robe (11, 11, D:3) a +0 trident (16, -8, D:3) a +0 hunting sling (39, 9, D:3) a +0 dagger {short} (43, 13, D:3) a +0 club {mace} (46, 28, D:3) a +0 club {mace} (50, -5, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger {short} a +0 short sword {short} (4, 29, D:4) a +0 leather armour (20, 0, D:4) a +0 hunting sling (24, 3, D:4) the +8 spear of the Charming Seeker {speed, *Rage rElec Int+5, polearm} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). (27, 29, D:4) a +0 dagger {short} (30, 23, D:4) a +0 short sword {short} Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 1, D:5) a datura-tipped dart {throwing} (2, 3, D:5) a +0 mace (5, 3, D:5) a +0 club (still there?) a hound corpse (still there?) (6, 3, D:5) a +0 halberd (still there?) a gnoll corpse (still there?) the Ecumenical Temple