MalarOregon Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 14, D:1) 18 stones (16, 19, D:1) a +0 club (32, 42, D:1) a +0 short sword (36, -4, D:1) 6 boomerangs (42, 3, D:1) a +0 hand axe (65, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 10 stones (1, -8, D:2) a +0 dagger a +0 short sword (2, 22, D:2) a +0 dagger (17, 3, D:2) a +0 club 4 stones (17, 24, D:2) a +0 club a +0 leather armour a +0 club (17, 26, D:2) a +0 leather armour (unseen) (19, 6, D:2) a +0 short sword 5 stones (29, 14, D:2) a +0 short sword (34, 21, D:2) a +0 whip (41, 34, D:2) a +0 club (42, 34, D:2) a +0 club (43, 0, D:2) a +0 robe Level 3 of the Dungeon (1, -6, D:3) a +0 chain mail (2, 18, D:3) a stone (4, 15, D:3) a +0 club (5, 11, D:3) a +0 club (5, 12, D:3) a stone (6, 16, D:3) 22 arrows (10, 6, D:3) a +0 robe (12, 9, D:3) a +0 scale mail (12, 15, D:3) a +0 hunting sling (24, -4, D:3) a +0 ring mail (24, 22, D:3) a +2 whip of electrocution (25, 3, D:3) 9 stones (28, 5, D:3) a +0 robe (29, -1, D:3) 2 stones (38, 27, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 whip (1, 0, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (23, 46, D:4) a +0 mace a +0 ring mail (26, 15, D:4) a +0 ring mail (26, 48, D:4) a +0 club (26, 49, D:4) a +0 dagger a +0 robe (32, 14, D:4) a potion of degeneration {!q} (34, 43, D:4) a +0 club a +0 dagger a +0 robe (35, 42, D:4) a +0 ring mail (35, 43, D:4) a +0 whip (36, 43, D:4) a +0 hand axe (40, 44, D:4) 8 stones (42, 22, D:4) a +0 chain mail (55, 12, D:4) 23 sling bullets Level 5 of the Dungeon (6, 18, D:5) 12 stones (7, 10, D:5) a +0 hunting sling (28, -11, D:5) a +0 spear (30, -15, D:5) a +0 morningstar (35, 12, D:5) a +0 quarterstaff (41, -6, D:5) 17 stones (41, 15, D:5) a +0 leather armour a +0 dagger (42, 14, D:5) a +0 flail a +0 scale mail (63, -6, D:5) a +1 cloak Level 6 of the Dungeon [Shop] Oduo's Book Shoppe a book of Geomancy (350 gold) a book of Cantrips (200 gold) a book of Misfortune (200 gold) a book of Callings (300 gold) the Grimoire of Ghastly Fire (733 gold) Spells Type Level Known a - Animate Skeleton Necromancy 1 yes b - Corpse Rot Necromancy/Air 2 no c - Sublimation of Blood Necromancy 2 no d - Inner Flame Hexes/Fire 3 yes e - Excruciating Wounds Necromancy 5 no f - Starburst Conjuration/Fire 6 no a book of Changes (250 gold) a book of Party Tricks (500 gold) a book of Changes (250 gold) a book of Alchemy (750 gold) [Shop] Suaceg's Distillery a potion of curing (42 gold) 2 potions of flight (84 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of magic (112 gold) a potion of lignification (42 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) [Shop] Balal's Weapon Shop a +0 club (14 gold) a +0 executioner's axe (140 gold) a +2 morningstar of protection (235 gold) a +0 short sword (42 gold) a +1 arbalest of freezing (211 gold) the +10 dark maul {vorpal} (933 gold) It inflicts extra damage upon your enemies. a +0 falchion (42 gold) a +0 falchion (42 gold) the +5 hunting sling of Decaying Integrity {vorpal, rC+} (576 gold) Any stone fired from it inflicts extra damage. It protects you from cold. [Shop] Meecux's Antique Weapon Boutique a +0 flail (112 gold) a +0 falchion (96 gold) a +0 falchion (96 gold) a +0 hunting sling (48 gold) a +3 antimagic quarterstaff (928 gold) a +0 dagger (64 gold) a +0 longbow (144 gold) a +0 quarterstaff (128 gold) a +0 hand axe (96 gold) a +0 hunting sling (48 gold) a +0 trident (112 gold) (2, 1, D:6) a +0 club (5, -11, D:6) a +0 mace a +0 robe (5, 2, D:6) a +0 dagger (6, -24, D:6) a +0 giant club (7, -23, D:6) a +0 leather armour of cold resistance (7, -12, D:6) a +0 flail (7, -11, D:6) a +0 short sword (8, 1, D:6) a +0 dagger (9, -23, D:6) the +9 dagger of the Witching Goat {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (10, -26, D:6) a scroll of random uselessness a +0 falchion (19, -32, D:6) a +0 chain mail (20, -22, D:6) 11 stones (22, -23, D:6) a +0 hand axe (25, -48, D:6) a scroll of noise {!r} a +0 mace a +0 chain mail 6 boomerangs a +0 flail (28, -16, D:6) 9 sling bullets (35, -50, D:6) a +0 crystal plate armour (37, -3, D:6) a +0 club (39, -2, D:6) a +0 scale mail a +0 hand axe (40, -2, D:6) a +0 leather armour a +0 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (1, -10, D:7) a +1 flail of pain (1, -2, D:7) a +0 mace (2, -9, D:7) a +0 mace (3, 1, D:7) a +0 robe a +3 dagger a +0 robe a +2 flail a +0 robe a +0 long sword (4, -10, D:7) a +0 mace (8, -5, D:7) a +0 flail (9, -5, D:7) a +0 mace (13, 10, D:7) 14 arrows a +0 shortbow (14, 10, D:7) a +0 leather armour a +0 dagger a +0 short sword (16, -7, D:7) a +0 giant spiked club (17, -12, D:7) a +0 whip (17, -6, D:7) a +0 robe (21, 11, D:7) 15 stones Level 8 of the Dungeon [Shop] Vuahoguff's Antique Weapon Boutique a +0 hunting sling of flaming (126 gold) a +0 hand crossbow (94 gold) a +0 great mace (175 gold) the +3 arbalest of Bout {speed, *Drain Dex+5} (1090 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+5). It causes draining when unequipped. a +0 short sword (81 gold) a +0 quarterstaff (108 gold) a +0 falchion (81 gold) a +0 arbalest (121 gold) a +0 battleaxe (175 gold) a +0 rapier (108 gold) a +0 hunting sling (40 gold) a +0 long sword (94 gold) a +2 great sword of venom (534 gold) (0, 0, D:8) a +0 whip (0, 1, D:8) a +0 dagger a +0 robe a +0 dagger of venom 3 boomerangs (0, 2, D:8) a +0 hand axe (1, 2, D:8) a +0 trident a +0 plate armour (1, 53, D:8) a +0 hunting sling (8, 7, D:8) 20 stones (9, 47, D:8) a +0 trident a +0 leather armour (12, 19, D:8) 15 bolts (31, 10, D:8) a +0 robe (31, 47, D:8) a +0 ring mail (31, 48, D:8) a +0 robe (37, 6, D:8) a +0 flail (41, 23, D:8) a scroll of random uselessness (43, 1, D:8) a +0 long sword (54, 17, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe a +0 morningstar (1, 0, D:9) a +0 club a +0 scale mail (2, -18, D:9) a +0 robe (3, -45, D:9) 21 stones (5, 0, D:9) a +0 falchion (6, 0, D:9) a +2 dagger of venom a +0 robe (9, -11, D:9) 23 stones (10, -13, D:9) a +0 scale mail (11, -5, D:9) a +0 trident of venom a +0 club a +0 leather armour a +0 dagger a +0 chain mail (12, -6, D:9) a +0 hand axe a +0 scale mail (12, -5, D:9) a +0 morningstar (16, -9, D:9) a +0 chain mail (20, -36, D:9) 19 arrows (22, -19, D:9) a +0 flail 5 boomerangs a +0 ring mail a +1 vampiric dagger {!w} (28, -42, D:9) a +0 giant club (29, -19, D:9) a +0 dagger a +0 robe (30, -55, D:9) a +0 fustibalus (34, -39, D:9) a +1 long sword (37, -33, D:9) a stone (37, -28, D:9) 4 large rocks (38, -30, D:9) a stone (39, -32, D:9) 28 stones (40, -28, D:9) a stone (41, -33, D:9) a stone Level 10 of the Dungeon [Shop] Yluir's Weapon Emporium a +0 morningstar (52 gold) a +1 vorpal spear (149 gold) a +2 hand crossbow of flaming (237 gold) a +0 hand axe (39 gold) the +7 longbow "Grim" {venom, rC+} (707 gold) It poisons the ammo it fires. It protects you from cold. the +8 demon blade "Leech" {vamp, *Rage +Rage rN+} (1268 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +0 hand axe (39 gold) a +0 dagger of speed (104 gold) a +0 dagger (26 gold) a +0 dagger (26 gold) (0, 0, D:10) 18 stones (3, 17, D:10) 17 stones (7, -10, D:10) 4 javelins (9, -10, D:10) a +0 trident of protection (10, -9, D:10) a +0 robe 20 arrows a +0 shortbow a +0 dagger (10, -8, D:10) a +0 chain mail a +0 long sword a +0 chain mail a +0 mace (12, 2, D:10) a staff of conjuration (29, 8, D:10) a +0 scimitar a +1 ring mail of poison resistance (34, -19, D:10) a +0 robe a +4 scimitar (35, -19, D:10) a +0 robe a +0 spear a +0 robe a +0 hand axe (37, 6, D:10) a wand of random effects (18) (38, 16, D:10) 20 arrows (40, -8, D:10) a +0 falchion (41, 11, D:10) 14 arrows a +0 shortbow (42, -8, D:10) a +0 leather armour 3 silver boomerangs a +0 whip (43, 7, D:10) a +0 ring mail (49, -11, D:10) a +0 dagger of venom Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 chain mail (0, 2, D:11) a +0 dagger a +0 robe (4, 20, D:11) a +0 robe (10, 33, D:11) a +0 dagger (11, 32, D:11) a +0 chain mail a +2 vorpal trident (12, 32, D:11) a +0 battleaxe a +0 scale mail (17, 30, D:11) a +0 giant club (21, 5, D:11) a +0 trident (24, 5, D:11) a +0 robe (24, 21, D:11) a +0 short sword (25, 30, D:11) a +2 robe of resistance (30, 16, D:11) a +0 robe a +0 giant club (31, 11, D:11) 22 stones (32, 8, D:11) a +0 plate armour (32, 36, D:11) a scroll of random uselessness a +0 flail (34, 37, D:11) a +0 chain mail (44, 16, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (still there?) a +0 chain mail (still there?) a +2 vorpal great mace (still there?) a +0 hand axe (still there?) (0, 1, Orc:1) a +3 chain mail a +0 great sword (1, -1, Orc:1) a +1 robe of positive energy (still there?) a +0 chain mail (still there?) (1, 1, Orc:1) a +0 chain mail (2, -1, Orc:1) a +0 dagger (2, 0, Orc:1) a +0 leather armour a +0 dagger (2, 1, Orc:1) 25 gold pieces (still there?) a +0 leather armour (still there?) (11, 3, Orc:1) a +0 mace a +0 scale mail (11, 4, Orc:1) a +0 falchion a +0 ring mail a +0 long sword a +0 plate armour a +0 dagger a +0 robe (51, 36, Orc:1) a +0 club a +0 dagger a +0 robe (52, 36, Orc:1) a +0 whip a +0 leather armour (53, 34, Orc:1) a +0 club a +0 leather armour (53, 36, Orc:1) a +0 dagger a +0 robe (57, 16, Orc:1) a +0 robe a +0 dagger (57, 17, Orc:1) a +0 plate armour a +0 short sword (57, 18, Orc:1) a +0 leather armour a +0 falchion (59, 18, Orc:1) a +6 broad axe of flaming a +0 tower shield a +0 chain mail Level 2 of the Orcish Mines [Shop] Geirei's Distillery a potion of might (64 gold) a potion of ambrosia (128 gold) 2 potions of brilliance (128 gold) a potion of degeneration (16 gold) a potion of brilliance (64 gold) a potion of flight (48 gold) a potion of brilliance (64 gold) a potion of berserk rage (80 gold) a potion of haste (160 gold) a potion of haste (160 gold) 2 potions of berserk rage (160 gold) a potion of mutation (128 gold) [Shop] Uhithr Uxecw's Jewellery Shoppe a ring of magical power (340 gold) a +4 ring of evasion (612 gold) a ring of fire (425 gold) a +6 ring of intelligence (994 gold) a ring of flight (297 gold) the ring "Zoeperr" {Ice rPois Str-2 Int+2} (615 gold) [ring of ice] It enhances your ice magic. It affects your strength (-2). It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. a ring of resist corrosion (340 gold) an amulet of regeneration (510 gold) a +6 ring of strength (994 gold) [Shop] Tiugotz's Antique Weapon Shoppe a +6 great mace of protection (995 gold) a +0 shortbow (75 gold) the +5 quarterstaff of Fortitude {vorpal, Fragile rC+ Will++ Dex+4} (1405 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It affects your willpower, your defense against some magical effects. It will be destroyed if unequipped. a +0 rapier (100 gold) a +0 fustibalus (375 gold) a +0 trident of venom (155 gold) a +0 shortbow (75 gold) a +0 flail (87 gold) a +0 bardiche of distortion (612 gold) a +0 great sword of electrocution (455 gold) a +0 whip (62 gold) [Shop] Maempakh's General Store a +0 hunting sling (19 gold) a potion of berserk rage (65 gold) 14 stones (18 gold) 27 stones (35 gold) a +0 rapier (52 gold) 12 stones (15 gold) 7 silver boomerangs (136 gold) a +0 war axe (45 gold) the +4 short sword "Zogin" {elec, Fragile +Inv rElec rN++} (694 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. It greatly protects you from negative energy. It lets you turn invisible. It will be destroyed if unequipped. [Shop] Dawnov's Antique Armour Shoppe a +0 scale mail (96 gold) a +0 pair of boots (108 gold) a +0 chain mail (108 gold) a +2 plate armour of cold resistance (960 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1440 gold) It makes you much more stealthy. a +0 ring mail (96 gold) a +0 chain mail (108 gold) (0, 0, Orc:2) a +0 flail (1, 0, Orc:2) a +0 long sword 4 boomerangs a +0 chain mail (1, 1, Orc:2) a +0 club 3 boomerangs (1, 2, Orc:2) a +0 whip (2, 0, Orc:2) a +0 giant club (10, 4, Orc:2) a box of beasts (19, 12, Orc:2) a +0 long sword (19, 13, Orc:2) a +0 scimitar a +0 chain mail (19, 20, Orc:2) a +0 robe a +0 dagger (20, 12, Orc:2) a +0 dagger (20, 13, Orc:2) a +0 robe (20, 21, Orc:2) a +0 chain mail a +0 trident a +0 chain mail a +0 battleaxe (20, 22, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 robe a +0 dagger (21, 13, Orc:2) a +0 chain mail 7 boomerangs (23, 24, Orc:2) a +0 chain mail a +0 battleaxe (24, 11, Orc:2) a +0 glaive (25, 25, Orc:2) a +0 chain mail (26, 24, Orc:2) a +0 battleaxe (28, 11, Orc:2) 3 boomerangs a +0 mace a +0 chain mail a +0 scimitar a +0 plate armour a +0 trident a +0 robe a +0 dagger a +0 ring mail a +0 short sword (28, 12, Orc:2) a +0 hand axe (29, 11, Orc:2) a +0 chain mail a +0 war axe a +1 robe of willpower a +0 dagger (35, 27, Orc:2) a +0 chain mail a +0 dagger (35, 28, Orc:2) a +0 robe a +0 dagger (35, 29, Orc:2) a +0 whip (36, 29, Orc:2) a +0 plate armour a +0 scimitar (40, 18, Orc:2) a staff of air (47, 25, Orc:2) a +0 giant club (50, 16, Orc:2) a +0 chain mail a +2 chain mail of cold resistance 8 silver boomerangs a +0 dire flail a +0 halberd a +0 chain mail a +0 flail (51, 15, Orc:2) a +0 robe of the Archmagi a +0 dagger a +0 club (51, 16, Orc:2) a +0 glaive (51, 17, Orc:2) a +0 scale mail a +0 club (51, 19, Orc:2) a +2 robe of cold resistance a +0 dagger (52, 16, Orc:2) a +0 scimitar a +0 chain mail (59, 12, Orc:2) 5 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (3, 0, Lair:1) a +0 whip (10, -1, Lair:1) a +0 robe (18, -36, Lair:1) a +0 scale mail (18, -32, Lair:1) a +0 war axe (22, -29, Lair:1) a +0 scale mail (23, -37, Lair:1) 18 bolts (33, 15, Lair:1) a +0 ring mail (37, 5, Lair:1) 21 sling bullets (44, -7, Lair:1) a +0 dire flail (45, -2, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 stones (5, -15, Lair:2) a +0 robe (25, 8, Lair:2) a +0 leather armour (29, -36, Lair:2) a wand of random effects (14) (32, -34, Lair:2) 17 stones (34, -2, Lair:2) a scroll of random uselessness a ring of ice a +1 robe of cold resistance a +0 quarterstaff of freezing (34, 5, Lair:2) a +0 scale mail (34, 13, Lair:2) a wand of random effects (19) (38, 6, Lair:2) a +0 hand axe (43, -35, Lair:2) a +0 robe (53, -5, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 15 arrows (5, -7, Lair:3) 24 stones (6, -8, Lair:3) 20 stones (6, -6, Lair:3) 11 stones (17, -27, Lair:3) an amulet of guardian spirit a ring of magical power (18, -32, Lair:3) 23 sling bullets (19, 11, Lair:3) a staff of death (23, 18, Lair:3) a +0 quarterstaff (28, -10, Lair:3) 20 sling bullets (30, -5, Lair:3) a +0 buckler a +0 robe a +0 rapier 11 stones (31, -24, Lair:3) a +0 rapier a +0 robe (32, -5, Lair:3) a +0 helmet (32, -1, Lair:3) a +4 great sword of holy wrath (32, 9, Lair:3) a +0 cloak (44, -30, Lair:3) a staff of poison (48, -18, Lair:3) a +0 scale mail (51, -1, Lair:3) a scroll of random uselessness (54, -28, Lair:3) a +0 scale mail (54, -27, Lair:3) a +0 rapier (54, -16, Lair:3) a +0 chain mail (55, -3, Lair:3) a +1 quarterstaff of speed (56, -3, Lair:3) a staff of earth (57, -6, Lair:3) a +0 robe (58, -7, Lair:3) a +0 leather armour of cold resistance a +0 leather armour of cold resistance a +2 whip of electrocution the +6 dagger of Woe {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. (58, -6, Lair:3) a +0 long sword (59, -7, Lair:3) an amulet of magic regeneration (59, -6, Lair:3) a staff of earth (59, -5, Lair:3) a +0 tower shield (59, -4, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (1, -36, Lair:4) a potion of degeneration (10, -1, Lair:4) 12 stones (20, 8, Lair:4) a +0 trident (45, -28, Lair:4) an amulet of reflection (57, 2, Lair:4) a +0 club Level 5 of the Lair of Beasts (0, 0, Lair:5) 27 stones (4, 23, Lair:5) 14 bolts (21, 19, Lair:5) a +0 dagger (22, 10, Lair:5) a +2 scale mail of fire resistance a +2 ring mail of fire resistance (23, 4, Lair:5) a +0 spear (37, -11, Lair:5) 11 bolts (48, 24, Lair:5) a +0 battleaxe (53, -16, Lair:5) a +0 mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (4, 12, Lair:6) a +0 leather armour (16, -25, Lair:6) 19 stones (22, -31, Lair:6) a +0 shortbow (23, -6, Lair:6) a +0 chain mail (31, 8, Lair:6) 9 sling bullets (34, -8, Lair:6) a wand of random effects (15) (43, -30, Lair:6) a +0 war axe (63, 8, Lair:6) 20 stones Level 1 of the Spider Nest (0, 0, Spider:1) a book of Debilitation (6, 34, Spider:1) a +0 ring mail (6, 45, Spider:1) a +0 chain mail (7, 34, Spider:1) 24 stones (9, 23, Spider:1) a +0 hand crossbow (12, 12, Spider:1) a +0 vorpal battleaxe (17, 45, Spider:1) a +0 spear (21, 19, Spider:1) a +0 rapier (25, 42, Spider:1) 20 arrows (30, 28, Spider:1) a +0 dagger (32, 7, Spider:1) a +0 leather armour a +0 broad axe (32, 9, Spider:1) a +0 leather armour a +0 hand axe of electrocution (36, 58, Spider:1) 19 stones (38, 43, Spider:1) a +4 scale mail of poison resistance (39, 25, Spider:1) 28 stones (39, 30, Spider:1) a +0 glaive (42, 28, Spider:1) a +0 pair of boots (52, 38, Spider:1) a ring of flight (55, 23, Spider:1) a +0 leather armour (still there?) a +0 war axe (still there?) (70, 52, Spider:1) 14 bolts Level 2 of the Spider Nest (0, 0, Spider:2) 19 arrows (3, 4, Spider:2) a +0 war axe a +0 leather armour (5, 29, Spider:2) a +0 scimitar (8, 22, Spider:2) a +0 chain mail (14, -2, Spider:2) a +0 robe a +0 war axe (15, 2, Spider:2) a +3 ring mail (17, 30, Spider:2) a killer bee corpse (still there?) a killer bee corpse (still there?) a killer bee corpse (still there?) (18, 25, Spider:2) a wolf spider corpse (20, 26, Spider:2) a +0 hand axe (21, 29, Spider:2) a queen bee corpse (24, 24, Spider:2) a killer bee corpse (still there?) a killer bee corpse (still there?) (24, 26, Spider:2) a killer bee corpse (28, 14, Spider:2) 22 sling bullets (30, 15, Spider:2) 14 gold pieces (30, 25, Spider:2) a yak corpse (31, 30, Spider:2) a yak corpse (32, 27, Spider:2) a yak corpse (33, 16, Spider:2) a +2 dagger of flaming (still there?) a +0 scale mail (still there?) a potion of ambrosia (still there?) (33, 25, Spider:2) a yak corpse (33, 26, Spider:2) a yak corpse (33, 28, Spider:2) a yak corpse (34, 29, Spider:2) a yak corpse (35, 27, Spider:2) a yak corpse (37, 6, Spider:2) Zinnil's Papyrus of the Escort and Conjuration Spells Type Level Known a - Magic Dart Conjuration 1 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Fulminant Prism Conjuration/Hexes 4 no d - Irradiate Conjuration/Transmutation 5 no e - Iskenderun's Battlesphere Conjuration 5 no f - Conjure Ball Lightning Conjuration/Air 6 no g - Iron Shot Conjuration/Earth 6 no (38, 16, Spider:2) the +6 halberd "Taremn" {vorpal, rElec Dex-2 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. (38, 17, Spider:2) a scroll of immolation (38, 18, Spider:2) 20 gold pieces (43, 5, Spider:2) 12 poisoned darts (43, 7, Spider:2) 20 gold pieces (43, 11, Spider:2) a ring of ice