MalarOregon Level 1 of the Dungeon (0, 0, D:1) 21 arrows (1, -2, D:1) a +0 club (13, -30, D:1) a +0 club (16, -16, D:1) a +0 dagger (23, -22, D:1) a +0 club (24, -12, D:1) a +0 club (26, 3, D:1) a +0 leather armour (29, -7, D:1) 31 stones (38, -8, D:1) a +0 scale mail (45, 4, D:1) a cursed -3 dagger (45, 5, D:1) a +0 club (47, -28, D:1) a +0 spear (54, -31, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (10, 0, D:2) a +0 club (11, -9, D:2) a +0 dagger (13, 10, D:2) a +0 club (17, -16, D:2) a +0 dagger a +0 hunting sling 21 stones (20, -14, D:2) 2 stones (26, 15, D:2) a +0 club (29, 10, D:2) a wand of random effects (8) (42, -4, D:2) a +0 trident a +0 ring mail (49, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -4, D:3) a +0 halberd (5, -4, D:3) a +0 whip a +0 spear (18, 27, D:3) a +1 falchion of holy wrath (26, -12, D:3) a +0 ring mail (28, 2, D:3) an uncursed ring of poison resistance (30, 0, D:3) a +0 club (33, 5, D:3) a +0 short sword (38, 46, D:3) a +0 scale mail (42, 39, D:3) a +0 mace Level 4 of the Dungeon (2, 22, D:4) a +0 scale mail (3, -22, D:4) a +0 leather armour (7, 19, D:4) a +0 falchion (10, 1, D:4) a +0 leather armour (13, -21, D:4) a +0 leather armour (15, 9, D:4) 28 stones (15, 23, D:4) a +0 leather armour of magic resistance (33, 4, D:4) a +0 ring mail of poison resistance (42, 13, D:4) a ration (44, 13, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (4, 33, D:5) a +0 pair of boots (13, 0, D:5) a +0 cloak (15, -2, D:5) a +0 robe (19, 0, D:5) a +0 dagger (29, 7, D:5) a +0 club (29, 30, D:5) a +0 hand axe (33, 16, D:5) an uncursed ring of positive energy (42, 23, D:5) a +0 ring mail (51, 25, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (10, -19, D:6) a +0 robe (13, -2, D:6) 16 sling bullets (16, -37, D:6) a +0 rapier (34, -1, D:6) a +0 leather armour (36, -6, D:6) a +0 mace (36, -5, D:6) a +0 dagger (36, -2, D:6) a +0 dagger (37, -6, D:6) a +0 robe (40, -28, D:6) a +0 ring mail (41, -20, D:6) 20 stones (44, -26, D:6) a +0 chain mail (48, -33, D:6) a +4 ring of intelligence (51, -29, D:6) a +0 hand axe (52, -31, D:6) a +0 mace (52, -29, D:6) a +0 club a +0 leather armour (53, -12, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, -5, D:7) an uncursed ring of wizardry (7, 10, D:7) a +0 dire flail (8, 6, D:7) a cursed +0 ring mail (9, -18, D:7) a +0 shortbow (10, 4, D:7) a +0 trident (14, 11, D:7) a +0 giant club (15, -5, D:7) a cursed -1 giant club (20, -13, D:7) a +0 flail Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 hunting sling of Dodou {freeze, rPois Str+2} (2010 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It has a curse placed upon it. the cursed ring of the Several Beds {*Drain rElec rPois rN+++ Dex-3} (3010 gold) [ring of dexterity] It affects your dexterity (-3). It insulates you from electricity. It protects you from poison. It renders you almost immune to negative energy. It causes draining when unequipped. It has a curse placed upon it. the +8 hand axe "Lazeec" {freeze, rPois rN+ Dex-2} (5660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from poison. It protects you from negative energy. the amulet of Fodosa {Inacc rPois rC++ Int-3} (1890 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (-3). It greatly protects you from cold. It protects you from poison. (0, 0, D:8) 17 sling bullets (4, 2, D:8) 18 stones (12, -47, D:8) 23 bolts (17, -36, D:8) a +3 dagger of chaos a +0 robe (32, -55, D:8) a +0 dagger a +0 robe a +0 club (35, -55, D:8) a +0 dagger (35, -45, D:8) a +0 shortbow 16 arrows (37, -58, D:8) a +0 trident (37, -57, D:8) a +0 flail a +0 scale mail (37, -55, D:8) 24 bolts (37, -24, D:8) 14 bolts (38, -55, D:8) 21 stones (52, -24, D:8) a +0 quarterstaff (53, -56, D:8) a +1 great mace of protection (54, -58, D:8) 18 bolts (55, -11, D:8) a +0 chain mail (56, -54, D:8) 13 stones Level 9 of the Dungeon (0, 0, D:9) a potion of heal wounds (2, -44, D:9) a book of Callings (5, -48, D:9) a +0 morningstar (10, -31, D:9) a cursed +0 leather armour (17, -37, D:9) 3 needles of frenzy (18, -9, D:9) a +0 hand axe (18, -8, D:9) a +1 vampiric dagger {!w} a +0 leather armour (18, -7, D:9) a +0 trident a +0 leather armour (31, -37, D:9) a potion of flight (32, -37, D:9) 9 gold pieces (38, -20, D:9) a cursed ring of teleportation (39, -24, D:9) a scroll of identify {@r1} Level 10 of the Dungeon (0, 0, D:10) 22 stones (0, 22, D:10) 13 gold pieces (7, 19, D:10) a scroll of amnesia (8, 17, D:10) the +0 pair of gloves "Vet Obom" {rPois rN+ MP-9 Int+4} It affects your intelligence (+4). It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). (11, 12, D:10) 24 stones (14, 10, D:10) 2 potions of curing (16, 8, D:10) a ration (18, 10, D:10) a +0 rapier Level 11 of the Dungeon (0, 0, D:11) a +0 robe (2, 8, D:11) a wand of enslavement (9) (18, 3, D:11) a +0 dagger (21, 1, D:11) a +0 short sword (33, -1, D:11) a stone (34, -1, D:11) 4 stones (36, -19, D:11) a +0 ring mail (36, -7, D:11) a stone (36, -3, D:11) a +0 giant spiked club (36, -1, D:11) an uncursed staff of death a potion of blood {@q0} (36, 0, D:11) a +0 broad axe 9 stones (38, 12, D:11) an uncursed ring of see invisible (41, -7, D:11) 15 stones (42, 23, D:11) 17 stones (43, -10, D:11) a +0 giant club the Ecumenical Temple