MalarOregon Level 1 of the Dungeon (8, -12, D:1) a cursed +0 robe (16, -16, D:1) a +0 club (23, -2, D:1) a +0 mace (24, 11, D:1) 28 bolts (26, 13, D:1) a +0 dagger (29, 26, D:1) a +0 club (31, 4, D:1) a +0 pair of boots (42, 11, D:1) a +0 robe (51, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hand axe (5, 2, D:2) a cursed -1 short sword (9, -35, D:2) a +0 dagger a +0 robe (10, -29, D:2) a +0 dagger (25, -30, D:2) a +0 short sword (32, -41, D:2) 13 poisoned needles (34, -24, D:2) a +0 club (34, -18, D:2) 13 sling bullets (36, -36, D:2) a +0 short sword (36, -28, D:2) a +0 morningstar (39, -21, D:2) 21 bolts (40, -27, D:2) a +0 helmet (40, 4, D:2) a +0 club (41, -30, D:2) 14 arrows (51, -9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, 7, D:3) a +0 quarterstaff (10, 10, D:3) a +0 short sword (16, -2, D:3) a +0 long sword (21, 27, D:3) a +0 hunting sling (24, -9, D:3) a +0 club (32, 9, D:3) a +0 hunting sling (38, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (11, 1, D:4) a +1 whip of venom (12, 33, D:4) a +0 helmet (13, -4, D:4) a +0 spear (13, 3, D:4) a +0 trident a +0 dagger (16, 36, D:4) a +0 hunting sling (28, 14, D:4) a +0 short sword (30, 15, D:4) a +0 leather armour (50, 14, D:4) a cursed -4 ring of evasion (50, 15, D:4) a +0 scale mail a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (2, -1, D:5) a +0 dagger (3, 14, D:5) a +3 chain mail a +0 whip (3, 15, D:5) a +2 short sword of venom (3, 34, D:5) a cursed -2 giant club (5, 46, D:5) 11 sling bullets (7, 42, D:5) 3 scrolls of random uselessness (10, -3, D:5) a +0 robe (10, 21, D:5) a +0 flail (unseen) (11, 23, D:5) a +0 hand axe (21, 13, D:5) a +0 mace (21, 15, D:5) a +0 mace (22, 13, D:5) the +1 mace of Yzioz {pain, rN+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It makes you more stealthy. (22, 14, D:5) a +0 mace (22, 15, D:5) a +0 mace (23, 13, D:5) a +2 mace of distortion (23, 14, D:5) the +8 mace "Ruheunk" {crush, *Contam rN++ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It greatly protects you from negative energy. It causes magical contamination when unequipped. (23, 15, D:5) a +0 mace (25, 14, D:5) a +0 mace (26, 13, D:5) a +0 mace (27, 13, D:5) a +0 mace (28, 12, D:5) a +0 mace (29, 13, D:5) a +0 mace of holy wrath (30, 12, D:5) a +0 mace (32, 6, D:5) a +0 falchion (49, 43, D:5) a +0 club (50, 27, D:5) a +0 hand axe a +0 leather armour (54, 14, D:5) 27 bolts (58, 51, D:5) a cursed +0 leather armour (59, 45, D:5) a +0 club (60, 0, D:5) a +0 ring mail