Dungeon Crawl Stone Soup version 0.23-a0-650-ga4d50d4 (webtiles) character file. 9 MalarOregon the Vexing (level 2, 0/21 HPs) Began as a Merfolk Arcane Marksman on Jan 6, 2019. Slain by a kobold ... wielding a cursed +0 short sword (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (106 turns). MalarOregon the Vexing (Merfolk Arcane Marksman) Turns: 106, Time: 00:00:59 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 16% Magic: 0/3 EV: 13 Int: 12 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles d - 2 throwing nets (quivered) {!f} Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles e - 3 rations {!d} f - 2 chunks of flesh Skills: + Level 1.4 Fighting + Level 2.1 Throwing + Level 3.0 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 43% 3 ####... Portal Projectile Hex/Tloc #..... 43% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a goblin, wielding a +0 dagger (heavily wounded, chance to defeat MR: 61%) The goblin struggles to resist. A hobgoblin comes into view. It is wielding a +0 club. Aim: a goblin, wielding a +0 dagger (heavily wounded, chance to defeat MR: 61%) You miscast Corona. You are very lightly contaminated with residual magic. Your skin glows momentarily. The hobgoblin shouts! You hear a shout! A kobold comes into view. It is wielding a +0 short sword. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Aim: a goblin, wielding a +0 dagger (heavily wounded) You throw a javelin. The javelin hits the goblin. You kill the goblin! You have reached level 2! Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Aim: a hobgoblin, wielding a +0 club You throw a javelin. The javelin hits the hobgoblin. Throwing (i - inventory. (/) - cycle) c - 2 javelins (quivered) Aim: a hobgoblin, wielding a +0 club (almost dead) You throw a javelin. The javelin hits the hobgoblin! You kill the hobgoblin! A bat comes into view. Throwing (i - inventory. (/) - cycle) c - a javelin (quivered) Aim: a kobold, wielding a +0 short sword You throw a javelin. The javelin hits the kobold but does no damage. You don't have enough magic to cast that spell. You hit the kobold but do no damage. The bat hits you. The kobold closely misses you. You hit the kobold but do no damage. The bat misses you. The kobold hits you with a cursed +0 short sword. You hit the kobold but do no damage. The bat misses you. The kobold hits you with a cursed +0 short sword. You hit the bat. You kill the bat! Your Dodging skill increases to level 3! The kobold hits you with a cursed +0 short sword. You completely miss the kobold. The kobold misses you. Aim: a kobold, wielding a +0 short sword (chance to defeat MR: 61%) The kobold is outlined in light. The kobold completely misses you. You hit the kobold. The kobold hits you with a cursed +0 short sword. You barely miss the kobold. The kobold hits you with a cursed +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a cursed +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold stops glowing. The kobold hits you with a cursed +0 short sword. You die... .## # ####..### ###. #......(. ....####...."... ...........(.... #........%.. #......((... #.K..#####.. #@...###### #.#.........# #.#.........# #.#.........# #...........# #...........# #...........# #...........# #...........# You could see a kobold. Vanquished Creatures An ooze (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MalarOregon the Merfolk Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 3 | D:1 | Noticed a troll 5 | D:1 | Noticed a halfling 5 | D:1 | Noticed a gargoyle 7 | D:1 | Noticed a centaur 7 | D:1 | Noticed a spriggan 9 | D:1 | Noticed a dwarf 11 | D:1 | Noticed a formicid 11 | D:1 | Noticed a human 13 | D:1 | Noticed a draconian 15 | D:1 | Noticed a tengu 15 | D:1 | Noticed a minotaur 17 | D:1 | Noticed a naga 17 | D:1 | Noticed a felid 19 | D:1 | Noticed a demonspawn 19 | D:1 | Noticed a demigod 21 | D:1 | Noticed a vampire 23 | D:1 | Noticed an octopode 23 | D:1 | Noticed an ogre 25 | D:1 | Noticed an elf 25 | D:1 | Noticed a merfolk 27 | D:1 | Noticed a ghoul 27 | D:1 | Noticed a vine stalker 90 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/3 106 | D:1 | Slain by a kobold Vault maps used: D:1: kb_arrival_jail Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 1.4 Throwing | | 2.1 Spellcasting | | 1.2 Hexes | | 3.1 Action || total -------------------------++------- Melee: Unarmed || 13 Throw: Javelin || 9 Cast: Corona || 4 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------