MalarOregon Level 1 of the Dungeon (0, 0, D:1) 3 stones (1, -3, D:1) a stone (4, -28, D:1) a +0 dagger (11, -21, D:1) a +0 club (14, -4, D:1) a +0 leather armour (16, -35, D:1) a +0 hunting sling (16, 6, D:1) a +0 ring mail (18, -30, D:1) a +0 club (24, -5, D:1) 17 stones (26, -33, D:1) a +0 dagger (26, 1, D:1) a +0 dagger (29, -38, D:1) a +0 club (32, -7, D:1) a +0 dagger (43, -17, D:1) 2 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (18, -1, D:2) a cursed -2 dagger (27, 21, D:2) 16 stones (31, 25, D:2) a +0 war axe (32, 29, D:2) a +0 dagger (33, 13, D:2) a +0 ring mail (35, 14, D:2) a +0 dagger (36, 31, D:2) a stone (36, 32, D:2) a stone (38, 29, D:2) a stone (39, 28, D:2) a stone (40, 11, D:2) a +0 robe (40, 26, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 4, D:3) a +1 hat (12, 3, D:3) a +0 hand axe (17, 23, D:3) a +0 club (20, -9, D:3) a +0 dagger (24, 23, D:3) a +0 robe (29, 31, D:3) a +0 hunting sling (33, 1, D:3) 12 stones (35, -7, D:3) a +0 dagger (36, 21, D:3) a +0 dagger (37, 20, D:3) a cursed -3 mace a +0 leather armour (40, 16, D:3) a cursed -3 club a +0 club (45, 17, D:3) a +0 rapier (46, 13, D:3) an uncursed ring of stealth Level 4 of the Dungeon (0, 0, D:4) 18 stones (14, 1, D:4) a +0 leather armour (17, 2, D:4) 18 stones (28, 5, D:4) a +0 spear (35, 36, D:4) a +0 dagger (38, 4, D:4) 20 stones (42, 20, D:4) an uncursed amulet of harm Level 5 of the Dungeon [Shop] Porch's Antique Armour Shoppe a +0 robe (12 gold) a +0 plate armour (414 gold) a +0 ring mail (72 gold) a +4 ring mail of magic resistance (558 gold) a +0 pair of gloves (81 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 chain mail (81 gold) a +0 chain mail (81 gold) a +2 buckler of reflection (333 gold) (1, 0, D:5) a +1 mace of holy wrath (1, 1, D:5) a +0 trident a +0 leather armour (2, -6, D:5) a +0 ring mail (3, 1, D:5) a +0 robe (11, -33, D:5) a +0 spear (12, -33, D:5) a +0 whip a +0 flail (13, -2, D:5) a +0 short sword (14, -36, D:5) a +0 robe (15, -4, D:5) a +0 dagger (17, -4, D:5) a +0 club (27, -25, D:5) a +0 dagger (28, -9, D:5) a +0 cloak (35, -16, D:5) a cursed -3 giant club (36, -14, D:5) a +0 leather armour a +0 rapier (41, -8, D:5) a +0 giant spiked club (42, 0, D:5) 13 bolts (43, -5, D:5) a +2 whip of freezing a +0 robe (50, 0, D:5) a +0 dagger (51, -22, D:5) 16 bolts (51, -12, D:5) a +0 shortbow 14 arrows Level 6 of the Dungeon (0, 0, D:6) a -3 ring of dexterity (7, 0, D:6) a +0 ring mail (8, -10, D:6) 19 stones (9, -5, D:6) a +0 ring mail (14, -10, D:6) a +0 ring mail (15, -28, D:6) 17 stones (15, -2, D:6) a scroll of random uselessness (22, -3, D:6) a +0 mace a +0 leather armour a +0 flail a +0 leather armour a cursed -2 flail a +0 leather armour (27, -19, D:6) a +0 hand crossbow (35, -35, D:6) 24 stones (37, -18, D:6) a +0 quarterstaff (39, -30, D:6) 19 stones (41, -33, D:6) a cursed -3 trident (50, -29, D:6) a +0 giant spiked club a +0 club a +0 club a +0 robe (50, -28, D:6) a +0 club (50, -27, D:6) a +2 spear Level 7 of the Dungeon (0, 0, D:7) 15 arrows (2, -11, D:7) a +0 ring mail a +0 war axe (3, 4, D:7) the +2 pair of boots of Faamiy {rF- rC- rCorr Dex+8} It affects your dexterity (+8). It makes you vulnerable to fire. It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. (4, -8, D:7) a +2 rapier of speed (14, -33, D:7) a +0 hand axe (18, -35, D:7) a +0 hand axe (20, -40, D:7) 13 bolts (20, -25, D:7) a +0 giant spiked club (23, 1, D:7) 9 stones (27, -22, D:7) a +0 troll leather armour (28, -37, D:7) a +0 giant club (28, -28, D:7) 18 stones (29, -24, D:7) 22 stones (30, -33, D:7) a +0 shortbow 9 arrows (30, -1, D:7) the +2 leather armour "Vylum" {+Inv rN+ Int-4 Dex+8} It affects your intelligence (-4). It affects your dexterity (+8). It protects you from negative energy. It lets you turn invisible. (31, -41, D:7) 3 stones (31, -31, D:7) 7 arrows (31, -30, D:7) an arrow (32, 7, D:7) 16 stones (33, -11, D:7) 2 stones (35, -12, D:7) a stone (36, -13, D:7) a +0 dagger (36, -12, D:7) 6 stones a +0 dagger (37, -13, D:7) a +0 dagger (37, -12, D:7) a stone a +0 short sword (38, -13, D:7) a +0 dagger (42, -9, D:7) a +0 mace (43, -7, D:7) a +3 quarterstaff of chaos a +0 cloak (46, -17, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (8, 2, D:8) 20 arrows (12, -4, D:8) a +0 rapier (16, -4, D:8) a +0 giant club a cursed +0 giant club (18, 1, D:8) a cursed +7 war axe a +0 robe (19, 0, D:8) a cursed +6 dagger a +0 robe (19, 1, D:8) a +2 war axe a +0 robe (22, -19, D:8) 12 arrows (22, -17, D:8) 15 stones (22, -16, D:8) a +0 quarterstaff (27, -7, D:8) a +0 animal skin a +0 spear (30, 18, D:8) a scarf of cloud immunity (34, 7, D:8) a +4 spear a +0 robe (35, 7, D:8) a cursed +0 trident a +0 robe (35, 12, D:8) a cursed +3 great sword a +0 robe (36, 8, D:8) a +0 long sword a +0 robe (43, -6, D:8) a +0 scale mail (44, -16, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a cursed -1 whip (9, -4, D:9) a scroll of random uselessness (26, 22, D:9) a +0 quarterstaff (31, 7, D:9) an uncursed staff of cold (31, 8, D:9) the ring of Hikhlec {rC+ rN+ Str+2} [ring of protection from cold] It affects your strength (+2). It protects you from cold. It protects you from negative energy. (31, 9, D:9) an uncursed staff of wizardry (32, -7, D:9) an adder skeleton (32, -2, D:9) a +0 ring mail (32, 7, D:9) an uncursed staff of power (34, 0, D:9) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (34, 1, D:9) a +0 short sword a +0 leather armour an elf corpse (45, 8, D:9) a +0 giant club a +0 giant club (46, 8, D:9) the +7 broad axe "Cauh" {vamp, rC++ Str-2 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It affects your intelligence (+4). It greatly protects you from cold. Level 10 of the Dungeon (0, 0, D:10) a potion of blood (11, 3, D:10) a +1 halberd a +0 spear (12, 3, D:10) a +0 flail a +0 whip a +0 spear a +0 ring mail a +0 shield (13, 5, D:10) a +0 mace the Ecumenical Temple