MalarOregon Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 11, D:1) a +0 hunting sling (9, -17, D:1) a +0 leather armour (24, -17, D:1) 18 stones (28, -11, D:1) a +0 club (33, -28, D:1) a +0 ring mail (33, 11, D:1) a +0 short sword (36, -18, D:1) a +0 animal skin (37, -14, D:1) 9 arrows (45, -25, D:1) a stone (47, -24, D:1) a stone (47, -18, D:1) a +0 dagger (49, -24, D:1) a +4 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (6, 15, D:2) a +0 dagger (6, 17, D:2) a +0 short sword (9, 17, D:2) a stone (11, 17, D:2) a stone (12, 10, D:2) a +0 dagger (12, 17, D:2) 2 stones (13, 17, D:2) a cursed -3 club (19, -12, D:2) 16 stones (21, 38, D:2) a +0 robe (27, 24, D:2) a +0 club (29, -2, D:2) a +0 dagger (35, -16, D:2) a stone (37, -15, D:2) a stone (39, 38, D:2) a +0 dagger (52, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (1, -2, D:3) a +0 whip (3, -18, D:3) a +0 short sword (8, 13, D:3) a +0 short sword (12, 18, D:3) a +0 dagger (13, -4, D:3) a +0 robe (17, 6, D:3) a +0 club (27, -24, D:3) 24 bolts (28, -27, D:3) 13 stones (39, -17, D:3) 14 stones (39, -3, D:3) 16 arrows (39, -2, D:3) a +0 spear (40, -2, D:3) 24 arrows (42, -1, D:3) a +0 robe (47, 15, D:3) an uncursed staff of summoning (52, -26, D:3) a +0 dagger of draining (52, -25, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 3, D:4) a +0 ring mail a +2 whip of distortion {!w} a +0 robe a +0 dagger (4, -4, D:4) a +0 dagger a +0 robe (4, -2, D:4) a +0 hand axe a +0 giant spiked club (5, 11, D:4) 4 sling bullets (20, 46, D:4) a +0 short sword (35, 0, D:4) a +0 dagger a +0 robe (36, 0, D:4) a +0 flail of holy wrath a +0 leather armour a +0 dagger a +0 leather armour (36, 7, D:4) a +0 spear (36, 8, D:4) 20 stones (37, 0, D:4) a +0 dagger a +0 leather armour (40, -3, D:4) 4 needles of sleeping Level 5 of the Dungeon [Shop] Emeaziq's Assorted Antiques a potion of flight (96 gold) the cursed +3 hand crossbow of the Genius {penet, rN+} (1020 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from negative energy. It has a curse placed upon it. a book of Conjurations (960 gold) a +0 robe (22 gold) a potion of curing (96 gold) a lamp of fire (1280 gold) the cursed +13 scythe of Curses {drain, *Curse} (2560 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a scroll of remove curse (96 gold) a +2 robe of magic resistance (566 gold) a wand of iceblast (2) (192 gold) (0, 0, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 whip a cursed +0 robe a +0 dagger (13, -27, D:5) a cursed +0 robe (14, -24, D:5) a +0 spear (15, -25, D:5) a +2 spear of pain (15, -24, D:5) a +0 whip (18, 20, D:5) a +0 ring mail a +0 club a +0 ring mail (19, 19, D:5) a +0 dagger a +0 robe (19, 20, D:5) a +0 hand axe a +0 leather armour (19, 23, D:5) 10 poisoned needles (20, -28, D:5) 20 bolts (20, -3, D:5) a +0 giant club (25, -33, D:5) an uncursed ring of ice (27, -20, D:5) 21 stones (27, -3, D:5) a +0 robe (46, -7, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 16 stones (4, -9, D:6) a +0 cloak (10, 22, D:6) 7 arrows (12, 13, D:6) a +0 hunting sling (13, 19, D:6) a +0 shortbow 9 arrows (16, 20, D:6) an arrow (16, 21, D:6) an arrow (16, 23, D:6) a +0 club (18, 22, D:6) 2 arrows (19, -15, D:6) 22 arrows (25, -10, D:6) a +0 war axe (26, 1, D:6) a book of Misfortune (26, 26, D:6) a +0 giant club (30, 23, D:6) 14 stones (33, 20, D:6) 17 stones (38, 24, D:6) a +0 leather armour (41, 6, D:6) a +0 shortbow 19 arrows (41, 8, D:6) an arrow (41, 9, D:6) an arrow (41, 10, D:6) an arrow Level 7 of the Dungeon (0, 0, D:7) a wand of random effects (22) (13, -36, D:7) an arrow (13, -33, D:7) an arrow (13, -32, D:7) an arrow (13, -29, D:7) a +0 shortbow 11 arrows (30, -3, D:7) a +0 short sword (44, -14, D:7) a +0 hand axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 fustibalus a +0 giant club a +0 club a +0 buckler a book of Changes (0, 1, D:8) a +0 robe (15, -3, D:8) a +0 falchion a cursed +0 ring mail (18, -27, D:8) a +0 dagger a +0 robe a cursed -3 dagger a +0 hand axe a cursed +0 chain mail (18, -26, D:8) a stone (18, -25, D:8) a +0 dagger (18, -18, D:8) a cursed -2 giant spiked club (18, 30, D:8) an uncursed staff of earth (19, -26, D:8) a +0 dagger a +0 robe a stone a +0 dagger a +0 robe (19, -25, D:8) a +1 vampiric dagger {!w} a +0 club (20, -3, D:8) a +0 leather armour (21, -25, D:8) a stone (26, 8, D:8) the +7 mace "Tyecky" {antimagic, +Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you go berserk. (28, 9, D:8) a +0 trident (29, -24, D:8) 11 sling bullets (29, 15, D:8) a +0 hunting sling (34, 23, D:8) a +0 giant spiked club (39, -6, D:8) a +0 flail a +0 leather armour a +0 flail a +0 leather armour (39, -5, D:8) a +0 dagger a +0 leather armour (40, -6, D:8) a +0 dagger a +0 robe (40, -5, D:8) a +0 flail a cursed +0 dagger a +0 robe (41, -5, D:8) a +0 hand axe a +0 leather armour (41, -3, D:8) a +0 hand axe a +0 chain mail (43, 10, D:8) a book of Maledictions (60, -3, D:8) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a killer bee corpse (2, -1, Lair:1) a killer bee corpse (2, 0, Lair:1) a queen bee corpse (still there?) a killer bee corpse (still there?) (2, 1, Lair:1) a killer bee corpse (6, 3, Lair:1) a ration