MalarOregon Level 1 of the Dungeon (0, 0, D:1) a cursed -2 ring mail (4, 35, D:1) a +0 robe (11, 12, D:1) a +0 club (12, 16, D:1) 13 arrows (13, 16, D:1) a +0 club (18, 48, D:1) a +0 club (18, 49, D:1) a +0 club (20, 45, D:1) a +0 club (22, 12, D:1) 25 arrows (27, 39, D:1) a +0 dagger (33, 9, D:1) a +0 spear (38, 11, D:1) a +0 club (38, 20, D:1) a +0 club (40, -1, D:1) a +0 club (40, 17, D:1) a +0 whip (51, 19, D:1) a +0 animal skin a +3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +1 robe of magic resistance (10, -3, D:2) a +0 trident (12, 29, D:2) a +0 leather armour (16, 2, D:2) a +0 club a +0 hunting sling (17, 24, D:2) a +0 ring mail (17, 33, D:2) a +0 hunting sling (22, 32, D:2) a +0 short sword (32, -12, D:2) a +0 ring mail (33, 32, D:2) a +0 hunting sling (41, 12, D:2) a +0 dagger (43, -14, D:2) a +0 short sword (45, 21, D:2) a +0 scale mail a +0 falchion (50, -14, D:2) a +0 hand axe (51, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -38, D:3) a +2 robe of fire resistance (20, -15, D:3) a cursed -1 dagger a cursed +0 robe (20, -13, D:3) a +0 whip (21, -13, D:3) a +0 ring mail a +0 whip (31, -29, D:3) a +0 club (32, -25, D:3) a +0 robe (37, -2, D:3) a +0 whip (38, 0, D:3) a +0 dagger (40, -19, D:3) a +0 dagger a +0 robe a +0 club a +0 mace a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dire flail of draining a +4 ring mail of fire resistance (8, -21, D:4) a +0 leather armour (20, -3, D:4) a +0 robe (31, -36, D:4) a +0 club (35, 0, D:4) a +0 robe (39, 7, D:4) a +0 leather armour Level 5 of the Dungeon (8, -10, D:5) a +0 flail (12, 6, D:5) a +0 giant club (15, -11, D:5) a +0 scale mail (25, 11, D:5) a +0 short sword (44, -6, D:5) a +0 giant spiked club (52, 8, D:5) a cursed -1 club a +0 leather armour (53, 8, D:5) a +0 flail a cursed +0 ring mail a +0 trident a +0 scale mail Level 6 of the Dungeon (18, 11, D:6) a +1 vampiric spear (19, 38, D:6) a +0 quarterstaff (20, 7, D:6) a +0 club (20, 12, D:6) a +0 spear (20, 13, D:6) a +0 spear a +0 trident a +0 ring mail (33, 19, D:6) a +0 whip (33, 27, D:6) a +0 ring mail (35, 11, D:6) a cursed +0 giant club (37, 31, D:6) a +0 chain mail (38, 45, D:6) a +0 hunting sling (45, 25, D:6) a +0 short sword a +0 leather armour (45, 38, D:6) a +0 ring mail (46, 22, D:6) a +0 dagger a +0 robe (47, 22, D:6) a +0 leather armour (50, 35, D:6) a +0 ring mail (56, 41, D:6) a +0 giant spiked club (57, 41, D:6) a +0 club (58, 42, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a cursed +0 leather armour (0, 1, D:7) a +0 mace a +0 chain mail (0, 2, D:7) a +0 hand axe a +0 leather armour (1, 1, D:7) a +0 hand axe (4, -2, D:7) 26 arrows (23, 24, D:7) a +0 club (24, 24, D:7) a +1 dagger of draining a +0 dagger (25, 25, D:7) a +0 short sword (25, 26, D:7) a +0 club (42, 23, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 dagger a +0 leather armour (1, 0, D:8) a +0 club a +0 scale mail (2, -23, D:8) a cursed -3 dagger (2, 0, D:8) a +0 flail a +0 club (13, -25, D:8) the ring "Vurhurch" {Str+4 Slay-6} [ring of slaying] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). an uncursed ring of flight the +0 ring mail of the Barracuda {rElec MR+ Regen+ Dex-2} It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (17, -2, D:8) a +0 whip a +0 flail (18, -26, D:8) the +7 broad axe "Rimemel" {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). (18, -2, D:8) a +0 club (20, 2, D:8) a +0 chain mail (23, -2, D:8) a +0 robe (24, -14, D:8) 2 arrows (26, -12, D:8) a +0 hand axe (27, -11, D:8) a cursed -2 shortbow 9 arrows (28, 11, D:8) a +0 club (32, 1, D:8) a +0 helmet (38, -27, D:8) 25 sling bullets (40, 5, D:8) 26 bolts (41, 8, D:8) a +1 vampiric rapier (44, -17, D:8) a +0 giant club (57, -15, D:8) a +0 trident (57, -11, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Yce Xiag's Weapon Boutique 12 stones (13 gold) 22 stones (24 gold) the cursed +1 lajatang "Tormentor" {venom, +Inv rElec rPois rC-} (420 gold) It poisons the flesh of those it strikes. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a +3 falchion of electrocution (269 gold) a +0 hand axe (33 gold) a +0 trident (38 gold) a +0 quarterstaff (44 gold) a +0 war axe (38 gold) a +1 scythe of flaming (136 gold) (2, 2, D:9) a book of Flames (8, 3, D:9) a scroll of amnesia (9, -39, D:9) a +0 robe (19, -7, D:9) a book of Misfortune (21, -13, D:9) a +0 giant club (22, -29, D:9) an arrow (23, -28, D:9) 2 arrows (24, -27, D:9) an arrow (25, -29, D:9) an arrow (25, -26, D:9) an arrow (25, -25, D:9) an arrow (25, -24, D:9) an arrow (25, -22, D:9) a +0 shortbow 23 arrows (37, -15, D:9) a cursed +0 robe a +2 dagger of chaos (42, -14, D:9) a +0 shortbow (43, -11, D:9) a +0 leather armour (45, -29, D:9) a +0 club a +0 chain mail (45, -28, D:9) a +0 flail (46, -29, D:9) a +2 falchion of holy wrath a +1 falchion a +0 chain mail (46, -28, D:9) a +0 club a +0 leather armour (50, -21, D:9) a wand of random effects (12) (52, -53, D:9) a +0 whip (53, -54, D:9) a +0 mace (54, -54, D:9) a +0 flail (59, -53, D:9) a +0 giant spiked club Level 10 of the Dungeon [Shop] Dipt's Changing Room a wand of polymorph (8) (100 gold) a book of Changes (250 gold) a wand of polymorph (18) (200 gold) the Grimoire of Transformation (325 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Petrify Transmutation/Earth 4 f - Blade Hands Transmutation 5 Trog disapproves of the use of such an item. (0, 0, D:10) a +0 scimitar (9, 3, D:10) a +0 dagger (12, 12, D:10) an uncursed ring of flight (18, 51, D:10) a +0 robe (21, 51, D:10) a +0 robe (23, 48, D:10) a +0 helmet (29, 38, D:10) a wand of random effects (26) (31, 8, D:10) a +0 robe (41, -5, D:10) a +0 giant club (42, 3, D:10) a +0 ring mail (50, 10, D:10) 19 arrows (53, 29, D:10) a +0 giant club a +0 giant spiked club (63, 9, D:10) a +0 short sword (63, 32, D:10) a +0 short sword (63, 34, D:10) a +0 dagger (64, 32, D:10) a +0 short sword (65, 31, D:10) a +0 flail (65, 50, D:10) 22 sling bullets (66, -2, D:10) a +0 rapier (67, 33, D:10) a +3 eveningstar (71, 30, D:10) a +0 hunting sling Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, -1, D:11) a +0 dagger a +0 robe a +3 scimitar a +0 plate armour (1, 0, D:11) a +0 club (1, 13, D:11) a +0 flail (2, -1, D:11) a +0 hand axe (7, -25, D:11) a +0 club (9, 8, D:11) a +0 flail (9, 9, D:11) a +0 trident a +0 plate armour (9, 10, D:11) a +0 hand axe (13, -25, D:11) a +0 falchion of holy wrath (14, -30, D:11) a +0 flail (15, -18, D:11) a book of Changes (19, -7, D:11) a +0 spear (20, -8, D:11) a +0 flail (20, 0, D:11) a +0 scimitar (26, -13, D:11) a +0 robe (26, -10, D:11) a +0 scale mail (36, 0, D:11) a book of Cantrips Level 12 of the Dungeon (0, 0, D:12) a +0 whip (5, 0, D:12) a +0 dagger a +0 dagger a +0 robe (6, 0, D:12) a +0 dagger a +0 robe (8, 0, D:12) a +0 dagger a +0 robe (11, -3, D:12) a +0 dagger a +0 robe a +0 hand axe (11, -2, D:12) a +0 mace a +4 chain mail (12, 2, D:12) a +0 blowgun a +0 short sword (13, 2, D:12) a +0 short sword (22, -10, D:12) a +0 whip (34, -21, D:12) a +3 great mace a +0 chain mail (35, -21, D:12) a +0 giant club a +0 giant club (37, -30, D:12) the +3 fustibalus of Beogh's Castigation {venom, MR+ Int+4 Stlth+} It poisons the ammo it fires. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. a +1 great sword of slicing (38, -57, D:12) a +0 long sword (39, -20, D:12) a +0 hand axe (39, -19, D:12) a +0 club a +0 leather armour (39, -16, D:12) a +0 glaive a +0 plate armour (39, -15, D:12) a +0 great mace (40, -17, D:12) a cursed -1 giant club a +0 giant club (52, -20, D:12) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a wand of random effects (35) (8, 15, Lair:1) a +0 battleaxe a +0 scale mail (15, -9, Lair:1) a wand of disintegration (11) (15, 19, Lair:1) a +0 leather armour a wand of paralysis (17) (16, 19, Lair:1) 16 arrows (17, 15, Lair:1) a book of Beasts (27, 5, Lair:1) 12 arrows (28, -26, Lair:1) 2 scrolls of amnesia (34, 19, Lair:1) a +0 lajatang (44, 6, Lair:1) a wand of paralysis (10) a wand of polymorph (12) Level 2 of the Lair of Beasts (0, 0, Lair:2) a curare-tipped needle (2, 0, Lair:2) a curare-tipped needle {!f} (7, -3, Lair:2) a curare-tipped needle {!f} (8, -5, Lair:2) a curare-tipped needle {!f} (8, 0, Lair:2) a curare-tipped needle (18, -4, Lair:2) a wand of digging (14) (20, -7, Lair:2) 16 gold pieces (28, -25, Lair:2) a potion of might a labyrinth (0, 0, Lab) a +0 morningstar (1, 1, Lab) a +0 morningstar a +0 dire flail (2, 0, Lab) a +0 flail (22, 28, Lab) an uncursed ring of see invisible (unseen) (24, 29, Lab) a poisoned javelin (25, 30, Lab) a poisoned javelin (26, 30, Lab) a poisoned javelin