Malachi Level 1 of the Dungeon (0, 0, D:1) a +0 club (-21, 6, D:1) a +0 whip (0, 6, D:1) 20 stones (-35, 7, D:1) a +0 dagger (-34, 7, D:1) a +0 dagger (-45, 9, D:1) a +0 ring mail (-27, 14, D:1) a +0 short sword (-10, 16, D:1) 16 arrows (-32, 18, D:1) 11 sling bullets (-6, 18, D:1) a +0 dagger 15 bolts (0, 22, D:1) a +0 club (-18, 29, D:1) 2 stones (-16, 29, D:1) a stone (-13, 29, D:1) a stone (-12, 29, D:1) a stone (-37, 36, D:1) 30 bolts Level 2 of the Dungeon (0, 0, D:2) 13 arrows (-7, 12, D:2) 14 arrows (-12, 26, D:2) a +0 dagger (-41, 42, D:2) a +0 dagger (-18, 44, D:2) 8 bolts (-29, 45, D:2) a +0 club (-6, 60, D:2) a +1 dagger of venom 4 stones (-7, 62, D:2) a stone (-3, 62, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 8 stones (4, 3, D:3) 7 stones (13, 3, D:3) a +0 short sword (2, 4, D:3) 26 stones (3, 4, D:3) 19 stones (-19, 8, D:3) a +0 club (-8, 8, D:3) a +0 spear (-7, 8, D:3) a +0 club (-30, 12, D:3) a +0 short sword (-36, 19, D:3) a +0 club (-27, 21, D:3) a +0 chain mail (-23, 28, D:3) a +0 club a +0 hunting sling 12 stones (-24, 29, D:3) a stone (-47, 30, D:3) 10 steel bolts (-13, 30, D:3) a +0 scale mail (-35, 35, D:3) a +0 club (3, 35, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 3, D:4) a +0 dagger a +0 hunting sling 16 stones (62, 12, D:4) a +0 scale mail (50, 41, D:4) the +9 dagger of Fedhas' Vengeance {pain, rC+ rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from negative energy. (16, 51, D:4) 22 bolts (-6, 60, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (0, 1, D:5) a cursed -3 short sword a +0 dagger (1, 1, D:5) a +0 dagger (2, 1, D:5) a +0 leather armour a +0 buckler a +0 war axe a +0 leather armour (2, 2, D:5) a +0 short sword a +0 leather armour (-15, 10, D:5) a +0 dagger (31, 10, D:5) a +0 club a +0 leather armour (32, 10, D:5) a +0 whip (0, 18, D:5) a -1 mace a +0 club (1, 18, D:5) a +0 robe Level 6 of the Dungeon [Shop] Shriucs' Distillery 2 potions of curing (72 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of beneficial mutation (420 gold) a potion of curing (36 gold) a potion of haste (120 gold) (0, 0, D:6) a cursed -2 robe (2, 1, D:6) a +0 club (-6, 5, D:6) a +0 ring mail (11, 10, D:6) a +0 hand axe (-26, 11, D:6) a +0 hand axe a cursed +0 leather armour a +0 short sword a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (-24, 11, D:6) a +0 flail a +0 plate armour (3, 13, D:6) a +0 club (10, 15, D:6) a +0 war axe (-18, 16, D:6) a +0 mace (-28, 17, D:6) 15 arrows (-18, 17, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 falchion (5, 21, D:6) a goliath beetle corpse (32, 26, D:6) a worker ant corpse (-32, 36, D:6) a +0 trident (-14, 37, D:6) a +3 mace a +0 robe a +0 dire flail a +0 robe (-14, 38, D:6) a +0 leather armour (6, 42, D:6) a +1 hunting sling of evasion (-11, 43, D:6) a +0 hand axe a +0 robe (-9, 45, D:6) a +1 great sword a +0 robe (-8, 45, D:6) a cursed +2 long sword a +0 robe