MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail a +0 sling (5, -26, D:1) a +0 dagger (5, 0, D:1) 2 curare-tipped darts (7, -39, D:1) a +0 chain mail (8, -25, D:1) a +0 dagger (9, -23, D:1) a +0 whip (14, -7, D:1) a +0 club 4 stones (24, -38, D:1) a +0 short sword (29, -2, D:1) a +0 club a +0 dagger (30, -16, D:1) a +0 short sword (32, -3, D:1) a +0 dagger (33, -3, D:1) a +0 animal skin a +0 spear (34, -2, D:1) a +0 dagger (35, -2, D:1) a +0 dagger (37, -16, D:1) a +0 dagger 4 stones (37, -5, D:1) 6 stones (42, -21, D:1) a +0 scale mail (47, -36, D:1) a +0 club (51, -30, D:1) a +0 club (51, -25, D:1) a +0 club Level 2 of the Dungeon (2, -12, D:2) a +0 robe (5, 5, D:2) a +0 dagger (6, -30, D:2) a +0 dagger (7, -28, D:2) 2 boomerangs (9, -16, D:2) a +0 whip 5 stones a +0 ring mail (13, -6, D:2) 2 stones (15, -15, D:2) a +0 sling a +0 dagger (18, 1, D:2) 2 boomerangs (19, -14, D:2) a +0 mace (24, -32, D:2) a +0 ring mail (28, -32, D:2) a +0 dagger (29, -26, D:2) a +0 spear (31, 6, D:2) 8 stones (36, 6, D:2) a +0 leather armour (42, -25, D:2) a +0 hammer (43, -9, D:2) a +0 dagger (45, -21, D:2) a +0 hand axe Level 3 of the Dungeon (9, -2, D:3) a +0 ring mail (13, 6, D:3) a +0 hand axe (13, 10, D:3) a +0 robe (22, 9, D:3) a +0 trident (26, 10, D:3) a +0 war axe (30, 16, D:3) 4 stones (30, 32, D:3) a +0 scale mail (34, 18, D:3) a +0 dagger a +0 dagger (35, 18, D:3) a +0 club (45, 21, D:3) a +0 dagger (50, 10, D:3) 9 stones (52, 14, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (2, -1, D:4) a +0 whip (3, -2, D:4) a +0 dagger a +0 mace a +0 leather armour a +0 whip a +0 club (13, 20, D:4) 2 stones (14, -8, D:4) a +0 leather armour (17, 10, D:4) a +0 giant club (17, 26, D:4) a +0 robe (28, 1, D:4) a +0 club (28, 34, D:4) a +0 whip a +0 short sword (30, 33, D:4) a +0 mace (30, 34, D:4) a +0 war axe a +0 leather armour a +0 club (39, 13, D:4) 2 stones (40, 10, D:4) a +0 hand axe (43, 2, D:4) a +0 club (44, -2, D:4) 6 javelins (44, 23, D:4) a +0 short sword 6 poisoned darts (46, 23, D:4) a +0 dagger (46, 45, D:4) a +0 scale mail (51, 26, D:4) a +1 pair of boots (52, 15, D:4) 6 stones (54, 12, D:4) 6 stones (54, 15, D:4) a +0 spear (56, 12, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) the +1 robe of Theory {Harm rElec rC- Stlth+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (unseen) (3, 5, D:5) a +0 pair of boots (4, 2, D:5) 5 gold pieces