MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 24, D:1) a +0 whip (5, -6, D:1) a +0 short sword 4 stones (21, -12, D:1) a +0 arbalest (22, 17, D:1) a +0 club (41, -8, D:1) a +0 dagger 4 stones (43, 7, D:1) a +0 ring mail (55, -11, D:1) a +0 whip (63, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (0, 18, D:2) a +0 short sword (1, 0, D:2) a jackal corpse (skeletalised by now) (4, 16, D:2) a +0 chain mail (6, 0, D:2) a +0 pair of boots (8, -17, D:2) a +2 mace of protection (17, -6, D:2) a +0 dagger (21, -22, D:2) a bat corpse (skeletalised by now) (26, -4, D:2) a +0 broad axe (40, -5, D:2) a +0 great mace (46, 15, D:2) 7 gold pieces (47, -2, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (0, 5, D:3) 6 gold pieces (1, -2, D:3) a potion of magic (1, 0, D:3) a hound corpse an adder corpse (2, -3, D:3) a scroll of vulnerability