MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 15, D:1) a +0 whip (10, 11, D:1) a +0 short sword 4 stones (17, 7, D:1) a +0 whip (33, 20, D:1) 17 stones (38, -15, D:1) a +0 ring mail (38, 21, D:1) 5 bolts (44, 12, D:1) 4 stones a +0 dagger (46, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 animal skin a +0 club (0, 1, D:2) a +0 club (1, 1, D:2) a +0 dagger (28, -5, D:2) 8 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 trident (6, 10, D:3) a quokka corpse (skeletalised by now) (7, -28, D:3) 13 stones (9, -20, D:3) a jackal corpse (skeletalised by now) (12, -38, D:3) a frilled lizard corpse (skeletalised by now) (21, -17, D:3) a +0 trident (32, -22, D:3) a +0 chain mail (33, -1, D:3) a +0 club (34, -39, D:3) a +0 short sword (35, -1, D:3) a +0 dagger (39, -6, D:3) 6 bolts (46, -5, D:3) a +0 dagger a +0 dagger a +0 dagger (48, 17, D:3) a +0 halberd (51, 13, D:3) a +0 whip (52, -26, D:3) a +0 ring mail (52, -3, D:3) a +0 dagger (53, -6, D:3) a +0 club (53, -4, D:3) a +0 club (53, 7, D:3) a +0 spear a +0 buckler