MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -7, D:1) 21 sling bullets (13, -28, D:1) a +0 dagger (13, -2, D:1) a +0 dagger (23, -8, D:1) a +0 leather armour (26, -52, D:1) 24 stones (26, -3, D:1) a +0 short sword (27, -12, D:1) 31 arrows (27, -10, D:1) 12 bolts (27, -4, D:1) a +0 club (34, -42, D:1) a +0 short sword (34, -40, D:1) a +0 dagger (34, -38, D:1) 26 stones (40, -54, D:1) a +0 club (41, -18, D:1) a +0 short sword (47, -25, D:1) a +0 hunting sling (51, -28, D:1) a +0 ring mail (54, -4, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) 26 arrows (8, 22, D:2) a +0 spear (18, -1, D:2) a +0 dagger (22, 14, D:2) a +0 leather armour (24, -16, D:2) a +0 leather armour (24, -12, D:2) a +0 dagger (36, 0, D:2) a +0 short sword (38, 29, D:2) 20 stones (40, -5, D:2) a +0 short sword 4 stones (44, 6, D:2) a +0 dagger (49, 15, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 2, D:3) a +0 dagger a +0 hunting sling 8 stones (4, 8, D:3) 21 arrows (9, 21, D:3) a +0 dagger (11, 2, D:3) 18 bolts (15, 22, D:3) a +0 whip (20, 20, D:3) a ring of see invisible (27, 11, D:3) a +0 dagger (33, -1, D:3) a +0 short sword (42, 8, D:3) a +0 leather armour (44, 13, D:3) 14 gold pieces (44, 14, D:3) a +0 robe (44, 15, D:3) a scroll of magic mapping (45, 13, D:3) 12 gold pieces (45, 14, D:3) 16 stones (45, 15, D:3) 10 gold pieces (46, 13, D:3) a throwing net (46, 14, D:3) a +0 robe (46, 15, D:3) a scroll of enchant armour (48, -14, D:3) 16 stones Level 4 of the Dungeon [Shop] Fiazawal's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of holy word (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of immolation (42 gold) (0, 0, D:4) 16 stones (17, 5, D:4) a +0 whip (22, -2, D:4) a +0 leather armour (33, -10, D:4) a +0 dagger (49, 2, D:4) a +0 club (52, 2, D:4) 13 poisoned darts (54, 2, D:4) a +0 morningstar (58, 3, D:4) 21 poisoned darts (63, -8, D:4) 26 stones (63, 5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 5, D:5) 27 stones (13, 0, D:5) a +0 whip (15, -7, D:5) 18 stones (19, -5, D:5) a +0 spear (23, 2, D:5) the +7 morningstar "Orb Guardian's Peril" {distort, rF+ rC+ Dex+4 Stlth-} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Dex: It affects your dexterity (+4). rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you less stealthy. (23, 10, D:5) 25 stones (29, 9, D:5) a +0 short sword a +0 leather armour (32, -2, D:5) a +0 spear (38, 2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 25 stones (1, -6, D:6) a +0 robe (11, 1, D:6) a potion of attraction (11, 2, D:6) 18 gold pieces (12, 2, D:6) a +6 ring of dexterity (13, 27, D:6) 30 arrows (20, 18, D:6) a +0 scale mail a +0 short sword (20, 20, D:6) a +0 war axe 21 stones a +0 robe (21, -4, D:6) 19 bolts (25, -4, D:6) a +0 short sword (26, -5, D:6) a +0 giant spiked club (29, 23, D:6) a +0 flail a +0 mace a +0 hand axe a +0 robe a +0 dagger (44, 22, D:6) a +0 short sword a +0 chain mail (47, 32, D:6) a +0 trident a +0 plate armour (49, 25, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon [Shop] Coli's Antique Weapon Shop a +1 quarterstaff of holy wrath (497 gold) the +2 falchion of Jyremnecw {pain, rPois rF+ MP+9} (1911 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 shortbow (105 gold) the +2 falchion "Tihylob" {drain, rElec Dex+3} (1249 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 dagger (70 gold) a +0 hand crossbow of freezing (290 gold) a +0 whip (87 gold) a +3 dagger of speed (805 gold) a +0 fustibalus of flaming (1015 gold) the +10 rapier "Zarasadi" {venom, *Noise rF++ rN+ Int+2} (2947 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+2). rF: It greatly protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. a +0 club (35 gold) a +0 spear (105 gold) a +0 falchion (105 gold) (22, -5, D:7) a +0 robe a +0 falchion (26, -5, D:7) a +0 flail a +0 robe (27, -28, D:7) 15 gold pieces (42, -27, D:7) a +0 great sword (43, -43, D:7) a +0 club (46, -20, D:7) 14 arrows (48, -19, D:7) a +0 club (49, -42, D:7) a +0 ring mail (50, -12, D:7) a +0 hand axe a +0 leather armour a +0 dagger of venom a +0 robe (51, -32, D:7) a +0 ring mail (51, -13, D:7) a +0 dagger a +0 scale mail the Ecumenical Temple